Morning Screenshots

View : : :
6.
 
Re:
Sep 16, 2004, 05:23
6.
Re: Sep 16, 2004, 05:23
Sep 16, 2004, 05:23
 
Yeah, one or two of those look fake to me... then again, it's a long way off, so.. If it's real, some of their Stroggs inspiration seems to have come from the Borg in Star Trek... god, I hope this isn't going to be Star Trek without the official license:(

As for corridor shooters... I'm the biggest fan of UT2K4, but that style of game with per pixel hit detection would be a pain in the ass.... would be chasing and trying to kill one friggin person forever, unless the railgun is in and a one hit, one kill weapon. Some open areas are nice, but some inner areas where you do actually have to fight if you find your opponent are needed, I think.

Interested to see what Valve do with this and Half Life 2... I think it's probably part of the reason CS was added as the main mp element.... will take an entire platoon shooting at one person at a time to kill it with this pixel hit stuff... DooM3 is slow, so it works... but I much prefer Quake 3 or UT2K4, both of which leave me laughing, sweating and feeling like I've run a marathon after a good battle...

Date
Subject
Author
1.
Sep 16, 2004Sep 16 2004
7.
Sep 16, 2004Sep 16 2004
8.
Sep 16, 2004Sep 16 2004
  Doom3
10.
Sep 16, 2004Sep 16 2004
   Re: Doom3
2.
Sep 16, 2004Sep 16 2004
3.
Sep 16, 2004Sep 16 2004
4.
Sep 16, 2004Sep 16 2004
  Re: Q4
5.
Sep 16, 2004Sep 16 2004
9.
Sep 16, 2004Sep 16 2004
11.
Sep 16, 2004Sep 16 2004
12.
Sep 16, 2004Sep 16 2004
13.
Sep 16, 2004Sep 16 2004
    Re: Q4 Scans
 6.
Sep 16, 2004Sep 16 2004
Re: