I have to confess that Ive boycotted previous moh games due to their flagrant cookie cutter design and pissypoor gfx. but i like PA... its 'unique' set in a unique field of combat that has been cash cowed yet.. i really like the shader 2.0 effects.. sure its still on rails, but i find myself 'expressing' dynamic thought by moving away from said trigger points and finding nooks and crannies in the level to pick off enemies from..
in short. .i liked the demo.. i never liked moh games.. but this one.. i say i have 85% chance of purchasing.