WoW FilePlanet Stress Test

Blizzard Entertainment Partners with FilePlanet for World of Warcraft Stress Test Beta is the press release announcing details on how FilePlanet subscribers are the only ones eligible to sign up for the opportunity to participate in an upcoming seven-day stress test of Blizzard's upcoming MMORPG. In all 100,000 testers will be selected from the FP roles, though participation is open to North American residents only.
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50.
 
W's of SWG - Walk, Wait, Waste
Aug 28, 2004, 12:32
50.
W's of SWG - Walk, Wait, Waste Aug 28, 2004, 12:32
Aug 28, 2004, 12:32
 
I played SWG with some friends for a good four to six months, like most MMORPG's, took up a little too much of my time. When I first bought SWG I hated it, thought I'd wasted my money. The game is not noob friendly. Takes too long to understand how the game works, whats best, what professions are useless, blah blah.

I gave it another go and eventually picked up on the game, and I was hooked. As much as I hated the grinding, incredibly boring and once you've learned of Composite Armor and decent buffs you can't really die when hunting. So getting killed by stuff that would give me 3-5k XP per kill was no longer a problem.

PVP was fun, but the devs could have made it tens time better. Faction bases are useless. Don't need em, our player city had none - all they do is draw attacks, and are a waste of faction points. More rewards should be given when killing in PVP.

After a while of playing as TK/DOC - I finally saw that you HAVE to keep grinding more professions, otherwise the game stops there. Since the quests are pathetic, PVP gets old, and all the other stuff people say you can do is a joke.

So, I started my long grind towards unlocking my Jedi - and unlock I did. Took me 27 professions to unlock. Unlocked by killing a Picket after mastering Droid Engineer. Happy? For a while. Until you play your Jedi and realize the game doesn't really change. Now you have "Jedi Initiate" above your character and basically have a glowing vibro lance. Yawn. Oh, the grinding process for Jedi's - LOL - 27 professions just to redo the whole damn thing to get my Jedi to Padawan? LOOLOL - No thanks. So off to Ebay I went, Jedi Initiate, Tempest Server - 1-1-1-1. Got $646 for him. Not bad.

I did as much as you could in that game, had over 20 Million credits, enough krayt pearls to fill a large house, every item you could imagine, member of the strongest guild on Tempest, Over 250 PVP kills, done all the quests, got all the badges. Rebel, Imperial - AT-STs, had three in my time playing. You name it, I've done it. Not enough to keep me playing.


Oh yeah, WOW - that's what this thread was about... got my key!! Waiting for the stress test to go live - considering it IS a stress test.. thinking it's going to be like Lineage 2 when it hit Open Beta... Oh Well : |

49.
 
Re: BTW.....
Aug 27, 2004, 21:03
49.
Re: BTW..... Aug 27, 2004, 21:03
Aug 27, 2004, 21:03
 
Me too, thanks for the tip!

"Tribes Vengence is now also availble to fileplanet subscribers

Downloading now.

Eat that all you Fileplanet haters!"
48.
 
No subject
Aug 27, 2004, 20:48
48.
No subject Aug 27, 2004, 20:48
Aug 27, 2004, 20:48
 
A) Only 200 people banned from the credit dupe.

Wrong.

Sorry your the one thats wrong buddy. Strait from SOE's mouth.. 200 people were perma-banned with less then 1/3 of that were people who had funds transfered to them.

For those interested, SOE customer service teleported these protesters to random planets, and even shutdown certain portions of one server.

When 550 BILLION credits are duped on a server, your damn right SOE took it seriously and sweap banned anyone who had any of those duped credits. In a free economy, duping that much money is just like counterfiting that much money in the real world. People went out of control and a few folks were warped around because the problem was threatening to crash the server for everyone else.

B) The game has come a long way since launch

Wrong again. Player cities, vehicles, and mounts were basically all that's been added over a one-year period.

Dude you clearly have not played the game in a good long time if you think most the classes are broken. Played to june (1 year) and you think the game is a steaming pile and CLEARLY don't have a clue.. your lieing through your teeth. These three things were added before chrismas last year. There has been roughly two patches a month fixing bugs and professions and adding a new dungeon or themepark every month since around march.

And where's the combat rebalance that's supposed to correct all this? In October of last year, the developer's promised we'd see a combat rebalance that would completely change the game and fix almost all of its shortcomings. It was due out in December. Then early 2004. Then summer 2004. And guess what? They've decided to postpone it so they can finish Jump to Lightspeed and take a bit more out of your wallet before you realize what you're actually playing. Postponing CRUCIAL fixes in order to create an expansion is wrong on so many different levels.

Combat revamp has been pushed back over and over and I don't like it. I'd like to see it happen now.. but I'd also like the devs to take as much time as possible on it.

and lastly:

C) SWG has 1.5 million accounts or whatever your number was

Wrong yet again. SOE has already said they will be consolidating servers once the character transfer system goes live. Why in god's name would you CLOSE servers if the population has been growing like you said it has? Shouldn't they be OPENING servers?

I'm wrong? So.. you know more about the account info the Lucasarts and SOE themselves ah? I've not heard nothing of consolidation what so ever. Infact from what I've seen, the game is more packed then ever.

Empty? Just recently the game hit 50'000 players logged on simultaniously.. you call that empty? Dude quit bullshiting yourself and lying through your teeth. You OBVIOUSLY hate the game, which either makes you a lier about playing for a full year or a masochist!

The number of TOTAL accounts is shy of 1.5m the totally active is hovering around 500k.

WHy is it when SOE tells people that SWG has 500k active accounts they would sooner believe their parents are aliens. But SOE tells them EQ has 420k active they accept it without qualm? Could it be that they are so dense they think their opinion is law? Sticking your head in the sand and insisting that the earth is flat does not make it true.

This comment was edited on Aug 27, 20:50.
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47.
 
Re: doh..
Aug 27, 2004, 20:35
47.
Re: doh.. Aug 27, 2004, 20:35
Aug 27, 2004, 20:35
 
All for 200 or whateve number you posted? Doesn't really coincide with the facts, does it?

More people were "suspended" and were later unbanned, with credit for their troubles. 10,000 to 45,000 bans? I call bullshit. I doubt there are 10,000 players on a single server. In fact, I doubt there are 5,000 players on a single server.

And I agree with other posters; it's a shame considering how much potential this game had before it was released.

Yeah I really hope they fix this game by doing the magical combat revamp and adding more GCW content, because i just got back into it and, God forbid, i'm having fun with it. Besides, arguing about whether WOW or COH or SWG (or the Matrix online, ha) is better is just moot. They're all the same damn game.

Once october rolls around and they launch JTL and do the 6-month character wipe and half the empty player towns disappear it will be better. I'm sick of vacant buildings of people that decided they would leave their building with 6 million credits in the maint pool and name it "this game sucks, i'm gonna go play AC2/UO/etc". However, saying that the game is completely vacant is just not true. I play on Eclipse, one of the lesser populated servers afaik and it's pretty busy in most places all of the time.

46.
 
BTW.....
Aug 27, 2004, 20:29
46.
BTW..... Aug 27, 2004, 20:29
Aug 27, 2004, 20:29
 
Tribes Vengence is now also availble to fileplanet subscribers

Downloading now.

Eat that all you Fileplanet haters!

Avatar 12670
45.
 
Re: No subject
Aug 27, 2004, 20:27
45.
Re: No subject Aug 27, 2004, 20:27
Aug 27, 2004, 20:27
 
"For example, I spent 8 months being a Tailor with a shop in a city with no other tailors. "

damn thats sad

LOL! indeed...
-----------------------------------------------
I like pie.
44.
 
Re: doh..
Aug 27, 2004, 20:21
44.
Re: doh.. Aug 27, 2004, 20:21
Aug 27, 2004, 20:21
 
None of these new games concentrate on PVP. That's where all the fun is at. Lineage 2 is where I'll remain

43.
 
Re: doh..
Aug 27, 2004, 20:05
43.
Re: doh.. Aug 27, 2004, 20:05
Aug 27, 2004, 20:05
 
So, you signed up because you hate SWG so much, that you needed to spew your negative bullshit about it.

I'd like to know where your "most people" statistic comes from. I enjoy the game, and so do the countless other people who are playing it on a daily basis. You left, good. You probably whine about every game you play, and you always will. Because they don't fit your definition of an IDEAL game. Good luck with that.

If you don't like the game, tell people why YOU didn't like it. Don't sit here and pretend that it's a just a horrible game on the brink of dying. That's your opinion.

I happen to enjoy the hell out of SWG. Does it have it's problems? Of course. As does nearly every other game I have EVER played in my life. I have friends who play EQ, Eve and other MMORPG's, and they bitch about the exact same problems SWG players do. The games are gigantic and extremely complex. To expect a bug free game is to smoke crack, which it seems you enjoy on a daily basis. There are some things in the game that need fixed. Some of them are obvious. I've seen EQ's evolution, and they didnt exactly rack that game out of the box bug free either.

SOE does have some jerkoff's in the Customer Service Dept, I will agree with you there. They are probably a bunch of highschool and college kids, so who's surprised?

Finally, if you are going to tell people you are giving them facts, then you better state clear facts, and your source, including links to these sources so we can double check your spew. Otherwise, shut the hell up and sit the hell down.

Conclusion: You are a whiner.

--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
42.
 
Re: doh..
Aug 27, 2004, 19:43
42.
Re: doh.. Aug 27, 2004, 19:43
Aug 27, 2004, 19:43
 
Fion, I just registered here to dispel the bull you're posting. Having played from launch until this last June, I can tell you that SWG is what most people think of it: a steaming pile of bullshit.

A few lies you posted:

A) Only 200 people banned from the credit dupe.

Wrong. I could easily find a newspost or thread to link to; don't you find it strange that SEVERAL THOUSAND people protested these bans on multiple servers? All for 200 or whateve number you posted? Doesn't really coincide with the facts, does it?

For those interested, SOE customer service teleported these protesters to random planets, and even shutdown certain portions of one server. "Guilty unless proven innocent" may work in a Diablo II-esque setting where you're paying for a free service, but in a MMORPG setting, you pay so you DON'T have to deal with shit like that.

B) The game has come a long way since launch

Wrong again. Player cities, vehicles, and mounts were basically all that's been added over a one-year period. For god's sake, half of the classes are BROKEN. Not unbalanced (though that's a story of its own), but BROKEN. There are still countless skills that don't work properly, don't do what they're supposed to do, or don't do ANYTHING at all.

And where's the combat rebalance that's supposed to correct all this? In October of last year, the developer's promised we'd see a combat rebalance that would completely change the game and fix almost all of its shortcomings. It was due out in December. Then early 2004. Then summer 2004. And guess what? They've decided to postpone it so they can finish Jump to Lightspeed and take a bit more out of your wallet before you realize what you're actually playing. Postponing CRUCIAL fixes in order to create an expansion is wrong on so many different levels.

and lastly:

C) SWG has 1.5 million accounts or whatever your number was

Wrong yet again. SOE has already said they will be consolidating servers once the character transfer system goes live. Why in god's name would you CLOSE servers if the population has been growing like you said it has? Shouldn't they be OPENING servers?

And haven't you noticed how dead the servers are? Besides 3 or 4 of them, most of them are empty, even during primetime. During the first month or two, you couldn't do anything without bumping into someone. All of the major cities were packed, and the only remotely quiet spots were one or two of the "adventure planets". Now look around; the only cities with noticeable populations are Theed and Coronet. Again, there are 3 or 4 servers that can still constitute being heavily populated, but rest of them are empty.


Conclusion: SWG is a dying game, and unless JTL can revitalize it (and considering SOE's track record, that's a no), it'll last another year, possibly two. And I agree with other posters; it's a shame considering how much potential this game had before it was released.

41.
 
Re: No subject
Aug 27, 2004, 18:30
41.
Re: No subject Aug 27, 2004, 18:30
Aug 27, 2004, 18:30
 
Of course nobody listened to a thing I asked, I even started spamming in caps and nobody cared, it was like I was in another dimension or something, either that or the players in that game have learned to just ignore one another and set up macro's to do all their talking (which is what I saw most of the time)...what a game!

man, SWG held so much promise in its first 2 years before its release. The graphics looked amazing and the gameplay they promised sounded like something even I would be interested in. Then came gold time and its like Houdini pulling out the rug from under everyones feet. Features that were eagerly awaited were nixed for launch and the graphics ended up looking incredibly mediocre.

Now EQ2, a game whose early screenshots were to die for, is curiously looking somewhat more pedestrian these days (my, where did all that heavy normal mapping go guys?).

wait, didn't Planetside suffer this same issue? beautiful screenshots when it was first announced yet when it was time for beta they were scaled down to less than half of what we originally saw?

SOE marketing, true genius.


----------------------------------------------------------------------
What Would Fred Do?
This comment was edited on Aug 27, 18:31.
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
40.
 
No subject
Aug 27, 2004, 18:13
40.
No subject Aug 27, 2004, 18:13
Aug 27, 2004, 18:13
 
I played SWG free trial, wow that game is stale in comparison to other MMO's, even UO beats that and that games so old. I ran around this huge city that felt so empty, then went out on my speeder bike and roamed the land...that land is empty and ugly...you come to player owned cities once in awhile but those are all abandoned anyways. It just screamed unpolished...and its been out for how long?

I entered a cantina and saw about 5 players begging others to watch them perform, wow that looked hella fun, sit around hitting a button and hope others "watch" you for exp. Nobody was watching them, and nobody seemed to give a shit.

Of course nobody listened to a thing I asked, I even started spamming in caps and nobody cared, it was like I was in another dimension or something, either that or the players in that game have learned to just ignore one another and set up macro's to do all their talking (which is what I saw most of the time)...what a game!

This comment was edited on Aug 27, 18:14.
39.
 
2 words
Aug 27, 2004, 17:49
39.
2 words Aug 27, 2004, 17:49
Aug 27, 2004, 17:49
 
2 words.
"MUD"
and
"www.achaea.com"

Ok thats a few more than 2.
Achaea is 10 years ahead of where WoW or any other so called MMORPG is or will be.
And its free.


38.
 
Re: doh..
Aug 27, 2004, 17:01
38.
Re: doh.. Aug 27, 2004, 17:01
Aug 27, 2004, 17:01
 
Fileplanet Exclusive..

actually I don't think it is (not 100% sure though). I beleive theres a certain number of spots and FP subscribers get first crack but if they dont get filled then the remaining applicants get in. Its worth a shot anyhow.

I'm up to my ass in beta's now. After downloading and installing WoW I just got accepted into a couple others as of today (all MMORPG's). On top of that I'm playing Planetside. When it rains it pours....

----------------------------------------------------------------------
What Would Fred Do?
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
37.
 
No subject
Aug 27, 2004, 16:55
37.
No subject Aug 27, 2004, 16:55
Aug 27, 2004, 16:55
 
"For example, I spent 8 months being a Tailor with a shop in a city with no other tailors. "

damn thats sad

__________________________________________________
"put it in a bottle, throw it out to sea... I dont trust nobody who dont trust me...
I'd rather run with Ramsey, swim in quicksand... shit by a tree, fuckin live off the land..."
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
36.
 
Re: doh..
Aug 27, 2004, 16:43
36.
Re: doh.. Aug 27, 2004, 16:43
Aug 27, 2004, 16:43
 
Sposed to be out in september sometime, with beta's starting very soon.

Yea it's supposed to take heavily from the old x-wing vs tie fighter style. It's twitch based, with joystick support and looks awesome. There are screenies and videos on the main SWG sight.

LOL I know you don't hear good posts about SWG very often.. thats because all the people enjoying it are playing the game. I mean, studdies show perhaps 5% of poeple who play MMORPG's post on their forums. So you tend to hear the extreme minority on forums such as these.. and what do people do on game forums (especially MMOG ones)? Troll and bash.

Truth be told SWG has come a long way from it's initial bad launch and troubles. But they had a price to pay. Because of those problems many people seem to think thats the way the game is now.. a year later. Evidense of this are other posts on this very board. The game may have come back to be bigger then EQ, but it could have been even bigger if it hadn't come out incomplete and turned off many gamers.

I remember this with AO. It was seriously ahead of it's time and more then then anything else out there. But it had the worst launch in history (FAR worse then SWG's) and while it has recovered to have around 150k users.. it could have been much bigger.

This comment was edited on Aug 27, 16:46.
Avatar 17499
35.
 
doh..
Aug 27, 2004, 16:36
35.
doh.. Aug 27, 2004, 16:36
Aug 27, 2004, 16:36
 
Fileplanet Exclusive..

Those bastards.

I emailed them.


34.
 
re
Aug 27, 2004, 15:22
34.
re Aug 27, 2004, 15:22
Aug 27, 2004, 15:22
 
Holy crap, a positive post about SWG !

I played beta for a week until I got totally bored;
and this is from a long-time mmorpg fan.

33.
 
Re: What SWG is and what it is not.
Aug 27, 2004, 15:19
33.
Re: What SWG is and what it is not. Aug 27, 2004, 15:19
Aug 27, 2004, 15:19
 
What ever happened to the SWG space expansion? I hardly hear anything about it.

Is it anything like the x-wing/tie fighter games of old?

32.
 
What SWG is and what it is not.
Aug 27, 2004, 14:57
32.
What SWG is and what it is not. Aug 27, 2004, 14:57
Aug 27, 2004, 14:57
 
Thats exactly why so many people play it. Simply because it ISN'T another 'lets go out and camp these mobs for 6 hours so we can get that nice new Curved Sword of Uberness' MMOG like 90% of them out there. It's a game about playing in the star wars universe. Really it is one big experiment. The game itself was designed entirely for and around roleplayers after all. It's more a virtual environment then game. You'd be suprised however how few treat it as a virtual chat room.. and the game is a LOT more star-warsy then it was. Infact a great deal of the combat portion of the game (roughly 50% of the classes, where as in every other it's roughly 99% lol) is all about starwars type encounters and combat and PvP.

It's far from perfect. But many call it home simply because it is so different and so much more open ended then any other MMOG out there. For example, I spent 8 months being a Tailor with a shop in a city with no other tailors. I spent a lot of time making outfits for poeple (mostly outfits from the movies). I am a typical guy in the real world. The only time I think about cloths is what to put on in the morning. But in game.. I had a hell of a lot of fun doing it. I had a virtual business in a virtual ecconomy. I had made a name and changed the game in a small way because of my efforts.

Now adays I go around fighting stormtroopers on Corellian Corvettes with my rifle and when I'm not doing that, I'm in the 'lab' combining dna to make my latest greatest Bio-Engineered Kimogila

I don't spend hours on hours in the cantinas playing a flute cybering lol. Dispite what some might think VERY few people do that.

SWG is about having fun, doing what you want to do with very lax restrictions. Hell you can play the game as a cantina lap dancer if you want to, or a member of a famous wookie band from Corellia. Or a high ranking imperial officer planning the next big raid on a rebel base, gathering persons to scout the base for defenses, others to round on some AT-ST's and still others to hack into the computer panels at the base to blow it up.

The possibilities of what you can do in SWG are what makes it such a success. SO many people have so many misconceptions of what SWG is and isn't. It isn't the type of game everyone enjoys (obviously). It isn't about power leveling and uber loot. It also isn't a virtual chatroom, and it ISN'T the sims online lol. It is however a success.. for the very reasons I've listed above. It isn't perfect, no MMO is, but I seem to enjoy it.. and so do a hell of a lot of other poeple.


Sorry for getting this thread so off topic. WoW sucks, lets bash it some more :p (J/K for the fanbois )
This comment was edited on Aug 27, 15:01.
Avatar 17499
31.
 
Re: RE:
Aug 27, 2004, 14:42
31.
Re: RE: Aug 27, 2004, 14:42
Aug 27, 2004, 14:42
 
10K came from here:
http://www.news0r.com/index.php?p=2189

The problem with SWG is that it is really only SW by name. The "game" is just just a study of economics and a massively multiplayer chat room. All the bugs, though I will say it is not broken like it was at launch, detract from it as well.

At the time, the CSRs were really bad and I ended up quitting the game. There was one semi-unresolved issue that, even after ten requests to support, SOE just will not bother to answer in any fashion. I just think that is an indication of how much it cares about the customers and the approach that it takes to dealing with issues.

Wanting to play, not script, through a game,
Ray

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