DOOM 3 Sales

This press release (thanks Frans) announces that DOOM 3 is selling like hotcakes: "The game debuted as the #1 best-selling PC game in the U.S. for the week ending August 7, according to NPD Techworld. Additionally, DOOM 3 was the #1 best-selling game overall in the U.K. for the weeks ending August 14 and August 21, according to the U.K. Chart Track and the #1 best-selling PC game in Australia, for the weeks ending August 8 and 15, according to GfK Inform Database. For the week ending August 15, DOOM 3 also was the #1 best-selling PC game in France, according to GfK; the #1 game in Germany, according to Media Control; and the #1 game in Sweden, Denmark and Norway, according to Manual Sweden, Manual Denmark and Manual Norway."
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130 Replies. 7 pages. Viewing page 3.
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90.
 
Re: HL Story
Aug 24, 2004, 20:35
90.
Re: HL Story Aug 24, 2004, 20:35
Aug 24, 2004, 20:35
 
So lets see, you replace Gordon with a Space marine and you have Doom, although Doom came out first, funny how that is. I wouldn't expect HL2's story to be much more compelling either, will it be fun? Probably, and I may buy it after the fanbois work through the STEAM bugs for me. This is simple, Doom 3 is a remake of Doom, if you didn't know what you were getting into then it's your own fault, quit belly-aching.

Story? Who was talking about the story?

I was talking about gameplay which I can't find in any id game. HL had plenty of it, some parts of the game still haven't been topped.

HL1 had tons of great ideas which were executed perfectly, nice game introduction putting you in your role (experiment going wrong), great scripted sequences, amazing AI (the Black Ops AI is still not matched by any game) and many nice and diverse locations... in short everything what Doom3 does not offer.

Doom3 is just about going from mars station A to mars station B, finding PDA C to open door D and repeat the whole sequences ad infinitum. I have seen this gameplay 10 years ago; it's a shame for id they felt again into the techdemo trap.

At least other companies will be able to create real games with the help of the D3 engine but D3 itself is not anyhow better than Unreal2 and that game was also just a over-hyped boring techdemo.


This comment was edited on Aug 24, 20:38.
89.
 
Re: HL Story
Aug 24, 2004, 20:24
89.
Re: HL Story Aug 24, 2004, 20:24
Aug 24, 2004, 20:24
 
Heh, with the HL story printed right in front of me.. it looks.. oddly.. familiar....

If "a captivating story is a must for any great modern FPS game", I guess I haven't played any great modern FPS game... and neither have you (unless you think HL/D3 is a captivating story line).

88.
 
HL Story
Aug 24, 2004, 20:11
88.
HL Story Aug 24, 2004, 20:11
Aug 24, 2004, 20:11
 
Here is 'The Story' of Half Life (taken from the Official Half-Life Website)

----------------------------------------------------------

Deep in the bowels of the Black Mesa Federal Research Facility, a decommissioned missile base, a top secret project is underway. A portal has been opened to another dimension, and human science has never seen anything like the world on the other side.
You are Gordon Freeman, a young research associate in the Anomalous Materials Laboratory. You have limited security clearance and no real idea of just how dangerous your job has become, until the morning you are sent alone into the Test Chamber to analyze of a strange crystalline specimen. A routine analysis, they tell you. Until something goes wrong.

Is it sabotage? An accident? Or is it something you did? All you hear is screaming; all you see is spacetime shattering. The next thing you know, the entire Black Mesa Facility is a nightmare zone, with sirens wailing and scientists fleeing in terror from the things their co-workers have become.

Hordes of creatures from the far side of the portal are pouring through rifts in the local fabric of reality. Monsters are everywhere. Madness rules. You head for the surface, but the usual routes are impassable-closed off by the disaster, infested with headcrabs and houndeyes and increasingly larger and hungrier creatures.

As Gordon Freeman, you must enlist the help of traumatized scientists and trigger-happy security guards to get through high-security zones, sneaking and fighting your way through ruined missile silos and Cold War cafeterias, through darkened airducts and subterranean railways. When you finally come in sight of the surface, you realize that the inhuman monsters aren't your only enemies-for the government has sent in ruthless troops and stealthy assassins. Their orders seem to be that when it comes to the Black Mesa, nothing gets out alive... and especially not you.

When even your own species turns against you, maybe you'll be glad to see another portal beckoning. But then again, on Earth you have allies; while on the far side of the portal, nothing at all is familiar except the sense of danger.

Save the Earth? Well, maybe. But that's a pretty low priority compared to saving your own skin.

----------------------------------------------------------

So lets see, you replace Gordon with a Space marine and you have Doom, although Doom came out first, funny how that is. I wouldn't expect HL2's story to be much more compelling either, will it be fun? Probably, and I may buy it after the fanbois work through the STEAM bugs for me. This is simple, Doom 3 is a remake of Doom, if you didn't know what you were getting into then it's your own fault, quit belly-aching.

This comment was edited on Aug 24, 20:15.
87.
 
No subject
Aug 24, 2004, 20:06
87.
No subject Aug 24, 2004, 20:06
Aug 24, 2004, 20:06
 
I think the real problem is Id was trying to create a cinematic horror game, more similar to an FPS Resident Evil type game, and people seem to have been expecting a Quake1-style action shooter (or maybe a HL1-style wander-around-in-the-desert-for-15-hours-then-go-to-the-
dimension-of-jump-puzzles-and-get-bored-or-frustrated-and-
quit-yet-still-rave-that-it's-the-greatest-game-of-all-time-
somehow-forgetting-that-you-used-noclip/god-for-the-last-
2-hours-of-gameplay-if-you-bothered-completing-it-at-all shooter).

This comment was edited on Aug 24, 20:07.
86.
 
Re: HL2 fanboys
Aug 24, 2004, 19:31
86.
Re: HL2 fanboys Aug 24, 2004, 19:31
Aug 24, 2004, 19:31
 
>In fact, ever since HL I can't remember the last time I played a FPS that had a story which stood out.

I don't remember on which boards it's okay to not hate Halo, so maybe I'm committing a social blunder by saying so here, but I thought Halo had a really interesting storyline. The Marathon and Myth series had the best storylines that I can recall in the FPS and RTS genres, respectively, and I thought Halo did pretty well for itself, too. I can sympathize with any number of complaints regarding other aspects of the game, but I think the storytelling was top notch.

85.
 
Re: *yawn*
Aug 24, 2004, 19:19
85.
Re: *yawn* Aug 24, 2004, 19:19
Aug 24, 2004, 19:19
 
>> ...the immersion and atmosphere in Doom 3 match that of System Shock perfectly.

>That is so, so wrong!

I don't think it's wrong at all. System Shock 2 is my favorite game ever (closely followed by the thief series and Ultima Underworld), and I think Doom 3 is excellent. It's easily the most immersive game experience I've had in a very long time.

The thing both Doom 3 and the Looking Glass games have in common, appart from being great games, is they make excellent use of environmental sounds. I wish more games paid as much attention to sound design.

This comment was edited on Aug 24, 19:19.
84.
 
Re: HL2 fanboys
Aug 24, 2004, 19:17
84.
Re: HL2 fanboys Aug 24, 2004, 19:17
Aug 24, 2004, 19:17
 
For such a large majority of PC gamers who expect a First Person Shooter to have a detailed, immersive story.. there sure seems to be a lack of FPS games that have it.

Perhaps too much action is sacrificed to accomodate story in a lot of them? I do not recall the story in HL being that much "deeper" than Doom 3, but it's been years since I played the SP HL campaign. I really loved the first 2/3 of HL - got too difficult towards the end to really enjoy the game.

I am kinda surprised that id didn't have levels that load in the background like the original HL - that was one feature I really liked. I think that, more than any other feature, kept you "immersed" in the game. Hope HL2 kept it....



Have I lied to you? I mean, in this room? Trust me, leave that thing alone. - GLaDOS

Did IQs just drop sharply while I was away? - Ripley
83.
 
Re: *yawn*
Aug 24, 2004, 19:13
83.
Re: *yawn* Aug 24, 2004, 19:13
Aug 24, 2004, 19:13
 
...the immersion and atmosphere in Doom 3 match that of System Shock perfectly.

That is so, so wrong!

But let's talk about X2.

I am...I think I am playing it. I launch the game/program and I do some stuff, but I still am not sure if I am playing a game.

I am actually leaning toward uninstalling it, but I do not have much else (ToEE, Missing) to play, so I do not know if I will do it yet.

I made a bad purchase decision and decided to go back two game saves. However, it became corrupt somehow (the story has halted completely?!?) so I restarted my game running of the program.

I am only a few missions in, but I am not sure what to make of it. I want to action/combat of Wing Commander, I want the polish/interface of Freelancer, and it has none of those.

I am highly annoyed with all its quirks. I have a spacecraft, but I cannot possibly target that one station because I am too far away. Whatever. Ok, fly in a bit...

Damn, this is taking forever, let me turn on the time dilation doo-hickey. $%@$#%@#$%, it just turned off because I got too close to something. Stupid.

Yay, targeted! Auto-pilot on. Time thingie set to go. Damn it, why is auto-pilot flying at low speeds? WTF? It just spend over a minute (no joke, in one case) trying to dock in the one swirley base.

Screw this, let me just fly to the station myself - ok, I am at the door, let me in. %$@#$%$@% the stupid AI is taking me 2km out just to turn right back around and go where I was. Of course, this is better than the one time it tried to fly me through the stupid station.

Ok, let's try this with a gate. WTF? Why is it aiming below the gate? Whatever, it corrects itself right before going in. WTF? It just hit the gate!?! (I admit, that only happened once, but still...)

Ok, early escort mission where I have the scripted attack. F3k, why do the in-game options explain so little? How do I turn the back turret to auto-target?

Screw it, I know this is all a staged script so just use the time thingie and head towards the gate. WTF? The AI is breaking down with the time thingie - I am actually ramming into the ships. WTF? I just got promoted from ramming the ship...another promotion...a THIRD! WTF? How? Why? What does that mean? WTF is going on? Damn you, crazy game!

Ok, made it to the game. j33bus, this game loads slow. Did my computer crash? Is the game frozen? Oh, there we go - why does it load so slow? I could load three or four Doom 3 levels in the time one level loads. Great, I had about thirty seconds of animatic, I have to make another load. <pause> Here we go...watch my ship fly up...enter the other ship...WTF??? Another load? <pause> Ok, here we go. My guy is walking to the door... WTF??? Another %$@#%$% load? <impatient pause> Blah blah blah...I hate you, too, NPC... <escape key> %@#$% me, another $^@#$% long ass %@#%4 load. Whatever.

Wait, where is this place? Shit, are there any friendlies in the area? Screw you and whatever your stupid priest is that does not want to talk to me. Look, there is a friendly - FINALLY...crap, she/he does not know where it is. <random jump, searching> Ok, finally found some directions. Great, like ten total jumps, all with stupidly long loads.

Oooh, great price! WTF? You won't sell or buy? But...oh, I get it - another bug. Let me exit and then re-enter the base. Oh look, how miraculous. Now that I am in the base, WTF do I have to manually land/dock? You make me wait for the stupid AI outside the base, but now I have to do it inside? Inconsistent...but whatever.



I could go on and on, but that has been my playing program running experience thus far. I keep on coming back, I am such a space simulator/combat whore, but this game is really getting on my nerves. I think it has some nice scope, but it is a bit dense and I do not really know what else they could do possibly make the game slower and less obvious. My biggest concern is that it is actually about 10% story, 10% combat, and 80% trading. In that case, I am more prone to just uninstall it. I can put up with some FedEx trudging, but I do not want to spend my whole life doing that...

Wanting a game where you are Kilrathi and (finally) get to destroy all humans X|,
Ray

-----
I just started playing X2. I have no idea what I am doing. Can the game please go slower?
http://users.ign.com/collection/RayMarden
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I love you, mom.
Everything is awesome!!!
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82.
 
Re: selling like hotcakes?
Aug 24, 2004, 19:09
82.
Re: selling like hotcakes? Aug 24, 2004, 19:09
Aug 24, 2004, 19:09
 
IT IS WHAT id PROMISED IT WOULD BE. If you bought it expecting something else, it's your own damned fault.

That's beautiful.


81.
 
Re: HL2 fanboys
Aug 24, 2004, 19:05
81.
Re: HL2 fanboys Aug 24, 2004, 19:05
Aug 24, 2004, 19:05
 
For such a large majority of PC gamers who expect a First Person Shooter to have a detailed, immersive story.. there sure seems to be a lack of FPS games that have it.

I don't think FarCry (sucky ending and all) had any more of an interesting story line than Doom 3 did. Unreal 2 was worse. In fact, ever since HL I can't remember the last time I played a FPS that had a story which stood out.

80.
 
Re: selling like hotcakes?
Aug 24, 2004, 19:05
80.
Re: selling like hotcakes? Aug 24, 2004, 19:05
Aug 24, 2004, 19:05
 
being too cool for console games must be a terrible burden. I'm sure the ladies think you're a real winner, though!

Nice one! I actually own and love my gamecube. Just spent over 100 hours playing through Tales of Symphonia twice. And I totally agree with what Creston said though, and I've said it on the forums before. Innovation is on the consoles. And that's exactly why so many of us are outraged to see a game with no innovation garner such high scores from reviewers who supposedly have a critical eye for gaming standards. If Doom3 is what constitutes the best in FPS gaming on the PC, then the industry is in serious trouble. I surely hope this isn't the best anyone can do.

And while I may not be a hit with the ladies, I'm a hit with one lady, and that's good enough for me. So let's get off girlfriends, cause I just got off yours. BURN!

This comment was edited on Aug 24, 19:06.
79.
 
Re: HL2 fanboys
Aug 24, 2004, 19:02
Tim
79.
Re: HL2 fanboys Aug 24, 2004, 19:02
Aug 24, 2004, 19:02
Tim
 
I would like to comment on how good Creston's post was.

___________________
I'll sell your memories for fifty pounds per year.
78.
 
HL2 fanboys
Aug 24, 2004, 18:40
78.
HL2 fanboys Aug 24, 2004, 18:40
Aug 24, 2004, 18:40
 
Apparently have already forgotten that the original Half Life's story was basically EXACTLY THE SAME as the original Doom. Big Portal opens and Scary Shit comes out, You Must go to Hell / MarioJump Dimension and Kick Scary Boss Monster ass.

Since there is very little known yet about the storyline in Half Life 2, I wonder why every little fanboy keeps spewing the "HL2 Will PWN J00!!!!!!!"
Oh wait, I do know..

As for the Doom 3 to System Shock 2 comparison, it's not completely fair, and the immersion and atmosphere in Doom 3 match that of System Shock perfectly. It's just that System Shock 2 is a slower paced game, with much more focus on character development and problem solving with a dash of combat thrown in, whereas Doom 3 is all about shooting monsters. The slower pace of System Shock alters the feel you have about it, since you have more time to wander around and realise how scary it is. In most cases in Doom 3, you're too busy shooting imps to notice things like that. If that makes sense...

What I can't understand is that id has NEVER said, once, during the entire four years, that Doom 3 was going to be anything BUT a straight out shooter, and yet some of you are still bitching about it being a straight out shooter? I guess for some people it's never good enough.

I'd give Doom 3 about an 85%. Looks great, plays great (after a ton of tweaks, which id really should have done themselves, it's absurd that the first time I got like 15fps and after three days of tweaking and changing, I'm getting 35-40), is atmospheric and sometimes even a bit scary. (Although I scare pretty easily).

The cheap shit in the game just gets annoying after about level 12, and then you still have 16 levels of more cheap shit going. Funny enough, the Hell level is the one level where the cheap shit just doesn't happen, and it feels the most like the old Doom. Instead of monsters spawning right behind your ass, they spawn on the other side of the room / hall / building, and come for you.

It's no System Shock 2, but it never tried to be.

And yes, I am VERY interested to see what Raven will do with this, although Quake 4 holds very little interest for me. I'd love to see a Soldier of Fortune or Jedi Knight made with this engine.

Creston

Edit : Being too cool for console games must be a terrible burden. I'm sure the ladies think you're a real winner, though!

Classic.
Anyone not currently playing console games is missing out on an absolute shitload of great games. Sadly to say, innovation is currently found on consoles, not on the PC.
EAGERLY awaiting Fable.

This comment was edited on Aug 24, 18:44.
Avatar 15604
77.
 
Re: selling like hotcakes?
Aug 24, 2004, 18:35
77.
Re: selling like hotcakes? Aug 24, 2004, 18:35
Aug 24, 2004, 18:35
 
"Captivating storylines are a minority in console games for sure, but you're talking about an audience that eats up pokemon crystal to the tunes of hundreds of thousands."

Being too cool for console games must be a terrible burden. I'm sure the ladies think you're a real winner, though!

76.
 
Re: *yawn*
Aug 24, 2004, 18:34
76.
Re: *yawn* Aug 24, 2004, 18:34
Aug 24, 2004, 18:34
 
I only ended up paying $20 after my trade ins... kinda felt like a bargin bin game to me subconciously? LOL, Im just glad I didnt fork $50+ out of pocket for it.

I can do you one better - In addition to Doom3 I also picked up a Logitech gaming mouse (getting tired of the original 4-year-old MS Explorer) with instant $10 off if you bought both at Best Buy. Also got a pair of headphones. I had $75 in those Reward Zone certificates and a couple gift cards, so it was all FREE!

Having said that, I feel this game would've been OK to buy at sales price for me.

This comment was edited on Aug 24, 18:36.

Have I lied to you? I mean, in this room? Trust me, leave that thing alone. - GLaDOS

Did IQs just drop sharply while I was away? - Ripley
75.
 
Re: *yawn*
Aug 24, 2004, 18:33
75.
Re: *yawn* Aug 24, 2004, 18:33
Aug 24, 2004, 18:33
 
before anyone starts whining that HL2 isnt out.

lets just lay this out. its a "GIVEN" that HL2s story will be engrossing.

just like it was a "GIVEN" doom3s graphics would be pretty.

-fin

74.
 
Re: *yawn*
Aug 24, 2004, 18:28
74.
Re: *yawn* Aug 24, 2004, 18:28
Aug 24, 2004, 18:28
 
Want a game that is challenging and has replay value? - Go PLAY HL2 this isnt that game!

hahah!!!!!

73.
 
Re: *yawn*
Aug 24, 2004, 18:27
73.
Re: *yawn* Aug 24, 2004, 18:27
Aug 24, 2004, 18:27
 
I only ended up paying $20 after my trade ins... kinda felt like a bargin bin game to me subconciously? LOL, Im just glad I didnt fork $50+ out of pocket for it.

72.
 
Re: *yawn*
Aug 24, 2004, 18:25
72.
Re: *yawn* Aug 24, 2004, 18:25
Aug 24, 2004, 18:25
 
Piracy hurts the PC games industry more than the consoles because its so easy. Why write a game for a PC when some warez monkey will get it before its released, you don't really hear much of that for console games do you?

Maybe because you aren't paying attention. Piracy for the PSX 2 was rampant, probably to an extent above and beyond that for the PC, the Xbox was pretty bad as well, until Live came out and did some extra checking on things that made it harder for the warez monkeys to run games on the Xbox and still play Live.

As for Doom 3 sales, no surprise there, really? One of the most anticipated titles of all time, combined with an absolutely insane hype machine for three weeks straight is bound to sell some units.

I've played it through twice, but that's about it I think. I might play it again in six months or so.

Creston


Avatar 15604
71.
 
Re: selling like hotcakes?
Aug 24, 2004, 18:25
71.
Re: selling like hotcakes? Aug 24, 2004, 18:25
Aug 24, 2004, 18:25
 
Doom3 is a beautiful engine wrapped around a tired shooter

Hey, that's your opinion. Mine is that I LIKE "tired" shooters, and this game was (correction, is, as I have not finished yet) a lot of fun for me as well as lots of others, apparently including the majority of reviewers.

Doom 3 has a story (apparently too thin by your standards, but it's there), it's got beautiful graphics (both the levels and creatures), it has fun gameplay, and the sound effects are really well done. What else do you want?

Do you want lots of enemies? Play Serious Sam - this isn't that game.

Do you want huge environments? Play Far Cry - this isn't that game.

Do you want challenging puzzles? Play Myst or Chess Master - this isn't that game.

Do you want great multiplay? Play Q3A or UT2k4 - this isn't that game.

IT IS WHAT id PROMISED IT WOULD BE. If you bought it expecting something else, it's your own damned fault.


Have I lied to you? I mean, in this room? Trust me, leave that thing alone. - GLaDOS

Did IQs just drop sharply while I was away? - Ripley
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