Out of the Blue

As I make my way through DOOM 3 (I'm in the Delta Labs, my only excuse for my slowness is playing on the penultimate difficulty level), I continue to gib each corpse I encounter or create along the way. It's long since I have stopped believing it has any actual gameplay impact, it's more of a superstition... it just seems imprudent to leave cadavers lying around in what is undeniably a zombie-rich environment.

Stories of the Day: Woman Chows 38 Lobsters in Eating Contest. Thanks Jim Chaney.
Reverend Billy's Unholy War (registration required).
Moving Vehicle Struck by Lightning. Thanks Devicer.
Auction of the Day: Have your LOGO Tattooed on My Leg THIS IS NOT A JOKE!!!. Thanks Monty Gonzalez.
Media of the Day: THX 1138 Preview 2. Thanks athlonseven.
Corny Joke of the Day. Thanks Craig.
Thanks Mike Martinez
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76.
 
Re: Saving ammo...
Aug 23, 2004, 14:33
eje
76.
Re: Saving ammo... Aug 23, 2004, 14:33
Aug 23, 2004, 14:33
eje
 
>Thief 3 and Invisible War...they cut things back, took shortcuts

Seems to me, at some point during the development of DX2, it became apparent that the Ion Storm Studios were going to be closed. Having worked for a failing tech business, I know that is a sucky place to be. Watcing your friends get laid off as they complete their tasks, etc.

I'm not surprised they didn't do their best work.

I do think it is funny that the Thief franchise has "killed" two quality development studios.

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