Ships Ahoy - Marine Heavy Gunner: Vietnam

Groove Games sends along the announcement of the launch of websites for Marine Sharpshooter II: Jungle Warfare and Marine Heavy Gunner: Vietnam, while sending word that the latter game should be available in North America by tomorrow:
TORONTO - August 16, 2004 - Groove Games, global publisher of interactive entertainment, today announced the shipping of the next game in their top- selling Marine series, where gamers get to experience elite specialist assignments in the military. Marine Heavy Gunner: Vietnam hits most major retail store shelves this week giving players the opportunity to handle the biggest, meanest guns the US military can build.
"We really hit on something with the success of Marine Sharpshooter which gave gamers the opportunity to assume the position of one of the world's most deadly silent military assets," said Jon Walsh, CEO of Groove Games.
"The military's Special Forces are the elite of the elite and we wanted to continue capturing that experience for gamers. Marine Heavy Gunner: Vietnam was a natural follow-up to Sharpshooter and does just that."
As a Marine Heavy Gunner, players will assume the role of operating several of the military's powerhouse brute force weapons. Set in the middle of the Vietnam War, you and your platoon must track down a ruthless enemy leader and rescue your fallen comrades from a remote POW camp. Your mission will take you deep into the Vietnam jungle, across rivers, into tunnels and up heavily defended hills against overwhelming odds.
In addition to a fully scripted cinematic story spanning 10 massive levels, Marine Heavy Gunner: Vietnam was developed using the UnrealŪ engine which means incredibly detailed graphics and impressive effects that help immerse the player in their role as a heroic heavy gun expert. Gameplay is varied and strategic; your platoon fights alongside you and provides ammo and necessary medical attention throughout your missions. Gamers will also be challenged with strategically placing claymores, traps and explosives to clear bridges and other obstacles.
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MS II
Aug 17, 2004, 15:03
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MS II Aug 17, 2004, 15:03
Aug 17, 2004, 15:03
 
I'm a big fan of sniper stories, like in the books "One Shot, One Kill" and the one on Carlos Hathcock. So, dying for a cool, simulation sniper game, I got sucked in by Marine Sharpshooter I. What a mistake. That game was bad. Avoid this. This is for Wal-Mart shoppers only.

Still wishing some developer would make a game that accurately depicts real sniper missions...

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