DOOM 3 Duct Tape Mod

A quickie Duct Tape modification for DOOM 3 is now available. The mod addresses the absence of this essential tool and provides the ability to attach your flashlight to your machine gun.
View : : :
153.
 
Also defending DOOM 3
Aug 10, 2004, 09:41
Also defending DOOM 3 Aug 10, 2004, 09:41
Aug 10, 2004, 09:41
 
I want to preface this by saying I can understand how D3's gameplay isn't for everyone. I know from experience that not everyone likes dark maps, for instance - I however, do. ( I doubt anyone here ever played it, but cs_spookhouse is probably one of the darkest map for CS made - and that was all my fault ).

Also, some of the fun is pure nostalgia. Most FPS games don't even bother to knock off id correctly - but here are all the old tricks back in action and some are fun as hell.

Yes, some have also just gotten annoying. Monster closets should be banned from level design, end of story. They're silly, they don't make sense, and they make me remember that it's a game, not an experience.

But man, some of these comments just sound wacky to me. Somewhere between the Half-Life fanboys and the people who apparently expected Carmack to deliver god-on-a-stick, gamer opinions often just seem to me.

Dynamic Gameplay? Meh, it's -how- you play it I think. Did you try not just using the stand-and-deliver approach? Maybe toss a grenade into a room, stir things up, lead them back to those flammable tanks?

Could it be more dynamic? Sure. A better inventory would help - trip mines, prox grenades, etc. I'll agree it's core is still just run and gun but there is more to it around the edges if you let it.

Anyone complaining about this lighting system needs to get their head checked. Jesus, some people are never happy. And the physics? OK, so the grenades are thrown too hard. Guess what. THAT'S NOT THE PHYSICS ENGINE. It's just the way they coded the grenade. Go find your nearest modder, I'm sure he can fix that for you.

Monster AI? No, it's not as clever as Far Cry - nor do I think it needs to be. Maybe the reason the Mancubus doesn't run for cover is that it doesn't think it has to.

As for the spook wearing off in a couple hours of play - I keep hearing that, and I keep waiting for it to happen. I haven't finished the game yet, but it's still spooking me pretty well from time to time. I think the problem is that some design aspects (darkness, etc) annoy some people, and once annoyed it's hard to fall into suspension of disbelief and be scared. But when that body that knew was -there- is now hanging from ceiling, I'm sure pausing for a second.

Scaring people in games is HARD. Scaring people in movies is pretty hard. My GF is notorious for sitting through hair-raising flicks and not blinking (meanwhile I'm jumping out of my seat). Some people just don't bother to turn their heads off a bit and enjoy the ride. Only a handful of games (System Shock 2, AvP come to mind) have really managed to scare me, and just adding Doom 3 to that list is worth the price of admission.

And speaking of SS2 - yes, that game was deeper. Yes, that game was scarier. A shame it also had some horrible gameplay decisions that more or less ruined the game for me. Who puts infinite monsters with finite ammo in a game that expects to explore levels repeatedly? A game that expects you to cheat, and cheat hard, that's what.

Doom 3 offers up one of the most intense, graphically pleasing, vibrant in terms of both actions and environment, gaming experiences I've had in a long time. It's precisely what Carmack said they would do - a revamp of a gaming classic with all sorts of modern splendor tossed on top of it. I feel like I'm playing an old favorite while at the same time enjoying one of the most powerful game engines on the planet.

Gee, yeah. There's so much to hate there

Date
Subject
Author
1.
Aug 6, 2004Aug 6 2004
2.
Aug 6, 2004Aug 6 2004
6.
Aug 6, 2004Aug 6 2004
66.
Aug 6, 2004Aug 6 2004
3.
Aug 6, 2004Aug 6 2004
4.
Aug 6, 2004Aug 6 2004
61.
Aug 6, 2004Aug 6 2004
63.
Aug 6, 2004Aug 6 2004
5.
Aug 6, 2004Aug 6 2004
12.
Aug 6, 2004Aug 6 2004
7.
Aug 6, 2004Aug 6 2004
8.
Aug 6, 2004Aug 6 2004
9.
Aug 6, 2004Aug 6 2004
10.
Aug 6, 2004Aug 6 2004
11.
Aug 6, 2004Aug 6 2004
13.
Aug 6, 2004Aug 6 2004
15.
Aug 6, 2004Aug 6 2004
17.
Aug 6, 2004Aug 6 2004
      Re: Sooo Realistic
18.
Aug 6, 2004Aug 6 2004
       Re: Sooo Realistic
96.
Aug 6, 2004Aug 6 2004
      Re: Sooo Realistic
24.
Aug 6, 2004Aug 6 2004
26.
Aug 6, 2004Aug 6 2004
      Re: Sooo Realistic
27.
Aug 6, 2004Aug 6 2004
       Re: Sooo Realistic
28.
Aug 6, 2004Aug 6 2004
       Re: Sooo Realistic
81.
Aug 6, 2004Aug 6 2004
152.
Aug 10, 2004Aug 10 2004
14.
Aug 6, 2004Aug 6 2004
21.
Aug 6, 2004Aug 6 2004
16.
Aug 6, 2004Aug 6 2004
38.
Aug 6, 2004Aug 6 2004
40.
Aug 6, 2004Aug 6 2004
42.
Aug 6, 2004Aug 6 2004
19.
Aug 6, 2004Aug 6 2004
23.
Aug 6, 2004Aug 6 2004
25.
Aug 6, 2004Aug 6 2004
33.
Aug 6, 2004Aug 6 2004
20.
Aug 6, 2004Aug 6 2004
22.
Aug 6, 2004Aug 6 2004
29.
Aug 6, 2004Aug 6 2004
32.
Aug 6, 2004Aug 6 2004
39.
Aug 6, 2004Aug 6 2004
34.
Aug 6, 2004Aug 6 2004
43.
Aug 6, 2004Aug 6 2004
44.
Aug 6, 2004Aug 6 2004
45.
Aug 6, 2004Aug 6 2004
52.
Aug 6, 2004Aug 6 2004
59.
Aug 6, 2004Aug 6 2004
     Re: No subject
76.
Aug 6, 2004Aug 6 2004
      Re: No subject
47.
Aug 6, 2004Aug 6 2004
48.
Aug 6, 2004Aug 6 2004
50.
Aug 6, 2004Aug 6 2004
58.
Aug 6, 2004Aug 6 2004
106.
Aug 6, 2004Aug 6 2004
30.
Aug 6, 2004Aug 6 2004
31.
Aug 6, 2004Aug 6 2004
65.
Aug 6, 2004Aug 6 2004
70.
Aug 6, 2004Aug 6 2004
71.
Aug 6, 2004Aug 6 2004
73.
Aug 6, 2004Aug 6 2004
74.
Aug 6, 2004Aug 6 2004
     Re: No subject
77.
Aug 6, 2004Aug 6 2004
      Re: No subject
79.
Aug 6, 2004Aug 6 2004
     Re: No subject
82.
Aug 6, 2004Aug 6 2004
37.
Aug 6, 2004Aug 6 2004
54.
Aug 6, 2004Aug 6 2004
  BS
55.
Aug 6, 2004Aug 6 2004
  BS
41.
Aug 6, 2004Aug 6 2004
35.
Aug 6, 2004Aug 6 2004
36.
Aug 6, 2004Aug 6 2004
46.
Aug 6, 2004Aug 6 2004
49.
Aug 6, 2004Aug 6 2004
51.
Aug 6, 2004Aug 6 2004
53.
Aug 6, 2004Aug 6 2004
62.
Aug 6, 2004Aug 6 2004
64.
Aug 6, 2004Aug 6 2004
68.
Aug 6, 2004Aug 6 2004
69.
Aug 6, 2004Aug 6 2004
72.
Aug 6, 2004Aug 6 2004
     Re: No subject
56.
Aug 6, 2004Aug 6 2004
57.
Aug 6, 2004Aug 6 2004
60.
Aug 6, 2004Aug 6 2004
67.
Aug 6, 2004Aug 6 2004
75.
Aug 6, 2004Aug 6 2004
78.
Aug 6, 2004Aug 6 2004
80.
Aug 6, 2004Aug 6 2004
83.
Aug 6, 2004Aug 6 2004
84.
Aug 6, 2004Aug 6 2004
87.
Aug 6, 2004Aug 6 2004
90.
Aug 6, 2004Aug 6 2004
92.
Aug 6, 2004Aug 6 2004
99.
Aug 6, 2004Aug 6 2004
85.
Aug 6, 2004Aug 6 2004
86.
Aug 6, 2004Aug 6 2004
88.
Aug 6, 2004Aug 6 2004
89.
Aug 6, 2004Aug 6 2004
91.
Aug 6, 2004Aug 6 2004
95.
Aug 6, 2004Aug 6 2004
100.
Aug 6, 2004Aug 6 2004
101.
Aug 6, 2004Aug 6 2004
103.
Aug 6, 2004Aug 6 2004
      Flashlight.
102.
Aug 6, 2004Aug 6 2004
104.
Aug 6, 2004Aug 6 2004
105.
Aug 6, 2004Aug 6 2004
107.
Aug 6, 2004Aug 6 2004
        Re: How's the physics???
108.
Aug 6, 2004Aug 6 2004
         Re: How's the physics???
113.
Aug 6, 2004Aug 6 2004
          Re: How's the physics???
120.
Aug 7, 2004Aug 7 2004
           Re: How's the physics???
121.
Aug 7, 2004Aug 7 2004
            Re: How's the physics???
124.
Aug 7, 2004Aug 7 2004
             Re: How's the physics???
125.
Aug 7, 2004Aug 7 2004
              Re: How's the physics???
115.
Aug 6, 2004Aug 6 2004
        Re: How's the physics???
116.
Aug 7, 2004Aug 7 2004
         Re: How's the physics???
117.
Aug 7, 2004Aug 7 2004
98.
Aug 6, 2004Aug 6 2004
93.
Aug 6, 2004Aug 6 2004
94.
Aug 6, 2004Aug 6 2004
114.
Aug 6, 2004Aug 6 2004
97.
Aug 6, 2004Aug 6 2004
109.
Aug 6, 2004Aug 6 2004
118.
Aug 7, 2004Aug 7 2004
119.
Aug 7, 2004Aug 7 2004
110.
Aug 6, 2004Aug 6 2004
111.
Aug 6, 2004Aug 6 2004
112.
Aug 6, 2004Aug 6 2004
132.
Aug 7, 2004Aug 7 2004
133.
Aug 7, 2004Aug 7 2004
138.
Aug 7, 2004Aug 7 2004
122.
Aug 7, 2004Aug 7 2004
123.
Aug 7, 2004Aug 7 2004
126.
Aug 7, 2004Aug 7 2004
127.
Aug 7, 2004Aug 7 2004
128.
Aug 7, 2004Aug 7 2004
129.
Aug 7, 2004Aug 7 2004
131.
Aug 7, 2004Aug 7 2004
136.
Aug 7, 2004Aug 7 2004
130.
Aug 7, 2004Aug 7 2004
134.
Aug 7, 2004Aug 7 2004
135.
Aug 7, 2004Aug 7 2004
137.
Aug 7, 2004Aug 7 2004
139.
Aug 7, 2004Aug 7 2004
140.
Aug 7, 2004Aug 7 2004
141.
Aug 7, 2004Aug 7 2004
142.
Aug 7, 2004Aug 7 2004
143.
Aug 8, 2004Aug 8 2004
144.
Aug 8, 2004Aug 8 2004
145.
Aug 8, 2004Aug 8 2004
146.
Aug 8, 2004Aug 8 2004
147.
Aug 8, 2004Aug 8 2004
148.
Aug 8, 2004Aug 8 2004
149.
Aug 9, 2004Aug 9 2004
150.
Aug 9, 2004Aug 9 2004
       Re: Defending Doom 3
151.
Aug 9, 2004Aug 9 2004
       Retard
 153.
Aug 10, 2004Aug 10 2004
Also defending DOOM 3
156.
Aug 11, 2004Aug 11 2004
157.
Aug 11, 2004Aug 11 2004
158.
Aug 11, 2004Aug 11 2004
159.
Aug 11, 2004Aug 11 2004
160.
Aug 12, 2004Aug 12 2004
161.
Aug 12, 2004Aug 12 2004
162.
Aug 12, 2004Aug 12 2004
163.
Aug 12, 2004Aug 12 2004
164.
Aug 12, 2004Aug 12 2004
165.
Aug 12, 2004Aug 12 2004
        Toad is an idiot
166.
Aug 12, 2004Aug 12 2004
         Re: Toad is an idiot
167.
Aug 12, 2004Aug 12 2004
          Re: Toad is an idiot
168.
Aug 12, 2004Aug 12 2004
           Defending Doom 3
169.
Aug 12, 2004Aug 12 2004
            Re: Defending Doom 3
175.
Aug 13, 2004Aug 13 2004
            Re: Defending Doom 3
176.
Aug 13, 2004Aug 13 2004
             Re: Defending Doom 3
177.
Aug 13, 2004Aug 13 2004
             Re: Defending Doom 3
178.
Aug 13, 2004Aug 13 2004
              Re: Defending Doom 3
170.
Aug 12, 2004Aug 12 2004
171.
Aug 12, 2004Aug 12 2004
         Re: Also defending DOOM 3
172.
Aug 13, 2004Aug 13 2004
          Defending DOOM 3
173.
Aug 13, 2004Aug 13 2004
           Re: Defending DOOM 3
174.
Aug 13, 2004Aug 13 2004
            Re: Defending DOOM 3
154.
Aug 10, 2004Aug 10 2004
155.
Aug 10, 2004Aug 10 2004