Morning Q&As

  • PlanetSide
    HomeLAN Fed's PlanetSide Update Q&A talks with SOE's Dave Georgeson about plans to update the MMO shooter: "We've changed PlanetSide...a lot...since its original launch and things are about to get even wilder with all the new major features that are hitting in the next couple of months. It's a great time to be a part of the world's only real MMOFPS!"
  • Guild Wars
    The Guild Wars Interview on Guild Wars OGaming Part Deux continues their conversation about ArenaNet's upcoming MMORPG: "As you play the game items will become more specialized. We want items to have a story behind their existence. Therefore if you find a certain weapon you will know that it came from that mission or from this quest. There will also be a lot of customizations that you will be able to do to your weapons."
  • A Vampyre Story
    HomeLAN Fed's A Vampyre Story Q&A hunts down Mike Kirchoff of Autumn Moon to learn more about the upcoming vampire game being crafted by some former LucasArts employees.
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Re: No subject
Aug 4, 2004, 14:18
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Re: No subject Aug 4, 2004, 14:18
Aug 4, 2004, 14:18
 
Another returner to Planetside here just backing up what the previous poster is saying. It really has changed a lot in a year, and is a pretty unique and amazing game. Lots of stuff just coming out now - new small maps (Battle Islands), new Vehicles including the BFR's (small / 20 meter high Mechs), and new Bases, and a lot of other things.

It is a great FPS if you like your FPS's with lots of people rather than Deathmatch style. No bugs to speak of, Dev's that listen, its a great MMO and a great FPS.

As to an end goal, still isn't a defined one as such although you can completely unbase the enemy which is sort of winning :-) Doubt there can ever be an end goal as its a MMO's and the one we have now is as close as it can get, even if this one wasn't designed.

This comment was edited on Aug 4, 14:20.
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