So, will the number of pixels per bullet depend on resolution
Hmmm.. interesting question, Sixis.. I really don't know how they're going to address that. It is definitely a crazy amount of stuff to calculate, but then again - it's D3 we're talking about, LOL!
Still, I think we'll see people complaining in the beginning that D3DM sucks (insert lame joke about only 4 players here) as they all start to realise how shitty their aim really is..
-----
"... this has ALL been done before, better and by people who are slightly more competent than a pack of one eyed gerbils on acid."
-----
I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.