DOOM 3 - Client/Server Yes, DVD No

The Union Aerospace Corporation Website now offers a countdown timer to the release of DOOM 3 (thanks Shacknews). Also, Will Doom 3 revive the struggling PC gaming industry? on CNN Money has word from id's Todd Hollenshead that DOOM 3 will ship on CD only: "I know some gamers are hoping to use the DVD players on their machines for something other than watching movies, but there are downsides. For us the cost of the goods and the cost of the replication and having to make two masters just isn't worth it." Also, with the game going gold, discussion of what DOOM 3 multiplayer will be like have kicked into high gear. UKGamer wrote Todd, id's CEO, about the announced plan to offer peer-to-peer network support, receiving the following reassurance:
Multiplayer is client-server.
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93 Replies. 5 pages. Viewing page 3.
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53.
 
Re: No subject
Jul 15, 2004, 10:19
53.
Re: No subject Jul 15, 2004, 10:19
Jul 15, 2004, 10:19
 
no $hit multiplayer will be client - server. I mean do you really believe this game be peer to peer? rofl what a news I could ever guess.

Until now, the last official word said the game was p2p. Is that really hard to believe?

52.
 
Re: No subject
Jul 15, 2004, 10:13
52.
Re: No subject Jul 15, 2004, 10:13
Jul 15, 2004, 10:13
 
6 CD? No, thanks!
I will wait for the re-edition in DVD so.

51.
 
No subject
Jul 15, 2004, 10:11
51.
No subject Jul 15, 2004, 10:11
Jul 15, 2004, 10:11
 
no $hit multiplayer will be client - server. I mean do you really believe this game be peer to peer? rofl what a news I could ever guess.

"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
Avatar 7413
50.
 
No subject
Jul 15, 2004, 10:10
50.
No subject Jul 15, 2004, 10:10
Jul 15, 2004, 10:10
 
Lack of DVD release and only gay cd's is bad decision and it shows ID software and Activision still live in old times and have 0 brain.

"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
Avatar 7413
49.
 
Re: dvd...
Jul 15, 2004, 10:08
49.
Re: dvd... Jul 15, 2004, 10:08
Jul 15, 2004, 10:08
 
It's an engine limitation. Just like it was with Halo PC and will be with Tribes Vengeance. Gameplay consideration my arse.

Just because the graphics engine is revamped, doesn't mean the netcode needs to be revamped.

In fact, the only thing I forsee being different from Q3 in terms of netcode is how Doom3 handles the physics. If a multiplayer map was made with all static objects, there would be hardly any difference at all.

p2p mp should be illegal, I mean against the law it's so bad. The host has 0 ping and everyone else is fodder for him. The fact that p2p was even considered by such a legendary team as id is astounding to me. It's that bad.

No, you're thinking about client-server (with a non-dedicated host). In a p2p game everyone is perfectly balanced to whatever the slowest ping is - which is why everyone assumed id limited the game to 4 players originally.

48.
 
Re: seenitall
Jul 15, 2004, 10:02
48.
Re: seenitall Jul 15, 2004, 10:02
Jul 15, 2004, 10:02
 
You = STUPID!



Hey if you have so many issues with it, don't buy the game then bitch. It won't bother me when I'm killing assholes on their own game hundreds of miles away because they suck ass like you.

47.
 
Masters Cost?
Jul 15, 2004, 10:01
47.
Masters Cost? Jul 15, 2004, 10:01
Jul 15, 2004, 10:01
 
"For us the cost of the goods and the cost of the replication and having to make two masters just isn't worth it."

Does anyone know what the costs are to make a DVD replication and another master are, as compared to CD only ?

The above is a nice statement, but I have no frame of reference for comparison

snafu

Opinions are like A**holes, everybody has one and they usually stink
(all except mine of course)
Eye 4N Eye

Opinions are like A**holes, everybody has one and they usually stink
(all except mine of course)
46.
 
Re: No DVD? Epic didn't have that proble
Jul 15, 2004, 08:50
46.
Re: No DVD? Epic didn't have that proble Jul 15, 2004, 08:50
Jul 15, 2004, 08:50
 
Well I think you are all blind as bats, this game is just a glorified monster shoot that has no multiplayer thats even worth mentioning. It's getting loads of hype because ID know it's gonna suck so they are relying on a mass selling spree before word gets out that it sux. It's AvP in a doom universe...roll on HL2 and Stalker.

I agree to a point. I was reading some posts how people said DOOM3 is going to require more thought and what-not, and not be a shooter.

DOOM has always been the epitomy of pure run-and-gun games and monster-shooter games.

iD makes marvelous engines, though the Unreal engine is looking pretty good. But as far as GAMEPLAY goes, they have no clue. They make they're money from licensing out the engine, and DOOM3 will just be a showcase for it.

Let's look at their FPS history:
  • Wolfenstein 3D - point-click
  • DOOM 1+2+etc - point-click. Only thought involved was tactics (doge, run, etc)
  • Heretic / Hexen - SOME gameplay, psuedo RPG
  • Quake - nice tech, but nothing inspiring gameplay wise
  • Quake 2 - nice tech, and the SP had more gameplay than the original
  • Quake 3 - pure mutiplayer experience
  • Doom 3 - time will tell

Don't get me wrong, I'm going to buy a copy as soon as I can, if for nothing else than nostalgia. And the game is going to sell like hot cakes.

But to quote Gabe and Tycho:
Tycho: DOOM III has the most amazing engine I've ever seen.
b[Gabe: I can't wait until someone makes a game with it.


Pentium 4, 2.4GHz w/ 533Mhz FSB
1024MB PC2700 Crucial RAM
ATI Radeon 9800XT
Windows XP Pro
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
45.
 
Re: No DVD? Epic didn't have that proble
Jul 15, 2004, 08:45
45.
Re: No DVD? Epic didn't have that proble Jul 15, 2004, 08:45
Jul 15, 2004, 08:45
 
Well I think you are all blind as bats, this game is just a glorified monster shoot that has no multiplayer thats even worth mentioning. It's getting loads of hype because ID know it's gonna suck so they are relying on a mass selling spree before word gets out that it sux. It's AvP in a doom universe...roll on HL2 and Stalker.

I agree to a point. I was reading some posts how people said DOOM3 is going to require more thought and what-not, and not be a shooter.

DOOM has always been the epitomy of pure run-and-gun games and monster-shooter games.

iD makes marvelous engines, though the Unreal engine is looking pretty good. But as far as GAMEPLAY goes, they have no clue. They make they're money from licensing out the engine, and DOOM3 will just be a showcase for it.

Let's look at their FPS history:
  • Wolfenstein 3D - point-click
  • DOOM 1+2+etc - point-click. Only thought involved was tactics (doge, run, etc)
  • Heretic / Hexen - SOME gameplay, psuedo RPG
  • Quake - nice tech, but nothing inspiring gameplay wise
  • Quake 2 - nice tech, and the SP had more gameplay than the original
  • Quake 3 - pure mutiplayer experience
  • Doom 3 - time will tell

Don't get me wrong, I'm going to buy a copy as soon as I can, if for nothing else than nostalgia. And the game is going to sell like hot cakes.

But to quote Gabe and Tycho:
Tycho: DOOM III has the most amazing engine I've ever seen.
b[Gabe: I can't wait until someone makes a game with it.


Pentium 4, 2.4GHz w/ 533Mhz FSB
1024MB PC2700 Crucial RAM
ATI Radeon 9800XT
Windows XP Pro
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
44.
 
dvd
Jul 15, 2004, 08:43
44.
dvd Jul 15, 2004, 08:43
Jul 15, 2004, 08:43
 
pre-orders at gameplay.co.uk suggests that it's coming on DVD again (at least in Europe)...

YAY!

"Porno laughs are not funny, ok?"
-David Brent-
43.
 
Re: dvd...
Jul 15, 2004, 08:36
43.
Re: dvd... Jul 15, 2004, 08:36
Jul 15, 2004, 08:36
 
Isn't the idea of P2P MP that there is no host?

42.
 
Re: No DVD? Epic didn't have that proble
Jul 15, 2004, 08:35
42.
Re: No DVD? Epic didn't have that proble Jul 15, 2004, 08:35
Jul 15, 2004, 08:35
 
Over here in UK/Europe UT2004 was primiarly DVD-ROM (with many retailers not bothing with the later released CD-ROM version); FarCry, Thief: Deadly Shadows, and many other titles are DVD-ROM only. Even Elite Force 1 was available in DVD-ROM format.

What's with this CD-ROM stuff?

Yet another reason for me to move to Europe... I'm actually half tempted (though not for this).

Across the pond in 'the States,' our releases are still primarily CDs. This, of course, means that games are taking up more and more CD's (3, 4, 6). It's getting rediculous.

I only bought a DVD Rom on the offchance I bought something on DVD (Visual Studio) or if my TV was down and wanted to watch a movie. Other than that, there's little other incentive to buy a DVD Rom for PC's over here.

From what you describe, it sounds like the smarter solution, as games are getting huge. I'd rather just pull the install from a single DVD (and store it in 1 CD case) than keep switching discs during the install and having to store a mass of discs somewhere in my room.

But seriously, why can't we (the US) follow Europe's lead more. I think we'd be better off.


Pentium 4, 2.4GHz w/ 533Mhz FSB
1024MB PC2700 Crucial RAM
ATI Radeon 9800XT
Windows XP Pro
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
41.
 
Re: dvd...
Jul 15, 2004, 08:35
41.
Re: dvd... Jul 15, 2004, 08:35
Jul 15, 2004, 08:35
 
I couldn't care less about multiplayer in this game, nor do I care whether it comes on CD or DVD. I have the UTK4 DVD, and besides making installation a little bit more convenient it didn't really add anything to the experience.

I am looking forward to the Doom 3 single player game.

40.
 
Re: dvd...
Jul 15, 2004, 08:25
40.
Re: dvd... Jul 15, 2004, 08:25
Jul 15, 2004, 08:25
 
p2p mp should be illegal, I mean against the law it's so bad. The host has 0 ping and everyone else is fodder for him. The fact that p2p was even considered by such a legendary team as id is astounding to me. It's that bad.


as for this:

The single-player game is what really makes a game.

I don't think 10's of thousands of gamers out there are hanging on to their HL cd's so they can kill that giant baby over and over.


I'll leave you with some news from the future!:

Doom 9 will be release next week to the delight of gamers everywhere. The 32 CD set will be available nationwide...

39.
 
Re: dvd...
Jul 15, 2004, 07:42
39.
Re: dvd... Jul 15, 2004, 07:42
Jul 15, 2004, 07:42
 
Yep in UK Far Cry was DVD only.
I just bought a DVD/CDRW because I hoped D3 would be on DVD, it still maybe by the time they get to doing the UK copies.


38.
 
Client/Server
Jul 15, 2004, 07:39
38.
Client/Server Jul 15, 2004, 07:39
Jul 15, 2004, 07:39
 
I'm looking forward to joining a server for a bit tactical deathmatch instead of just charging in guns blazing and getting slaughtered by half dozen granades thrown in random directions by a bunch swearing children.
16+ player sucks, you get killed too often and nearly always by someone shooting you in the back while your shooting at someone else.

This comment was edited on Jul 15, 07:46.
37.
 
Re: Wow....
Jul 15, 2004, 07:10
37.
Re: Wow.... Jul 15, 2004, 07:10
Jul 15, 2004, 07:10
 
I think it was a design decision. Id probably feels the need to prove that it hasn't become a one trick company. Since Quakeworld everybody has seen them as the deathmatch company. Heck, they didn't even try to make a single-player game for Quake 3. Quake 2 had a single-player mode that was pretty good but a lot of people seem to ignore it and rather complain about how deathmatch sucked. Dropping multiplayer out of their game is probably the only way to get people to focus on their ability to produce good single-player games using their engines.

The single-player game is what really makes a game. Every game based on a popular FPS engine seems to have online player that just turns into a slight variation on everybody else's game. You are still playing deathmatch, capture the flag, etc.

Internally, I think id's content team was feeling underchallenged. A pure FPS is mostly game engine based. Sure, there are a few gameplay modes, maps, and models but not in the quantity a single-player game would have.

Technically I am not sure if there is a reason for the lack of good multiplayer. I seem to remember something about Quake 3 having poor character animation to improve the speed of netplay. It could be a factor but since Quake 4 is using the same engine I doubt it.

Supporter of the "a happy fredster is a fredster boiled in acid and dipped in wax" fanclub.
-------------------
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36.
 
Re:
Jul 15, 2004, 07:07
36.
Re: Jul 15, 2004, 07:07
Jul 15, 2004, 07:07
 
I'd read somewhere (sorry, no concrete references) that the 4-player limit was simply a gameplay decision, as opposed to an engine limitation.

It's an engine limitation. Just like it was with Halo PC and will be with Tribes Vengeance. Gameplay consideration my arse.

35.
 
Re: Co-op
Jul 15, 2004, 07:02
35.
Re: Co-op Jul 15, 2004, 07:02
Jul 15, 2004, 07:02
 
I really wouldn't be surprised if the first mod made is a co-op mode. It could be that it was technically more difficult on the PC, but that mod makers will spend a lot of time & have it done by Christmas.

34.
 
bah whatever
Jul 15, 2004, 06:46
34.
bah whatever Jul 15, 2004, 06:46
Jul 15, 2004, 06:46
 
we need more Derek Smart threads

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