Painkiller Patch & Server

The Painkiller Official Website now offers downloads of the new version 1.3 patch for the first-person shooter from Polish developer People Can Fly. The patch offers a host of improvements, including new network code based on constant physics framerate "smoothing game play with high framerates being possible even on servers with low physics framerates," a new 'Low Quality Multiplayer FX' checkbox that "removes ragdolls and some effects in favor of performance," and more. In addition to the client patch, they are also now distributing a new version 1.3 dedicated win32 server, allowing server operators to host a Painkiller server without owning the game. The 92 MB patch is mirrored on 3D Gamers, ActionTrip, Computer Games Online, FileFront, FileShack (registration required), Gameguru Mania, and Gamer's Hell. The 47 MB dedicated server is mirrored on 3D Gamers, ActionTrip, Computer Games Online, FileFront, FileShack (registration required), Gameguru Mania, and Gamer's Hell.
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11 Replies. 1 pages. Viewing page 1.
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11.
 
Re: This game is good - get it
Jul 8, 2004, 10:42
11.
Re: This game is good - get it Jul 8, 2004, 10:42
Jul 8, 2004, 10:42
 
9 out of 10 people who say a game is 'unplayably laggy' joined the wrong server.

10.
 
Re: This game is good - get it
Jul 8, 2004, 01:45
10.
Re: This game is good - get it Jul 8, 2004, 01:45
Jul 8, 2004, 01:45
 
7: 6 player LAN = unF

9: The game isn't supposed to be about amazing AI, it's supposed to be just mindless fun. You said it yourself, you were expecting a horror game, of which it was never really meant to be.

Personally, I'm replaying it through Nightmare, something I can't say for any game in the last 5 years, quite literally. I very, very, rarely replay games.

9.
 
Re: This game is good - get it
Jul 7, 2004, 17:02
9.
Re: This game is good - get it Jul 7, 2004, 17:02
Jul 7, 2004, 17:02
 
Did we play the same game?

To me, it was a tech demo made by people that do not know gaming. They designed nice monsters and the stake gun is lots of fun. The level design and monster set up was terrible. So boring.

I expected a horror game based on the demo with the stake gun and zombies. Turns out the game kind of bounces from one genre to the next. Horror, sci fi, bad guy. The music was atrocious. Really, really, really bad.

Basically their idea of monter attacks is to open a door and let a stream of monsters out. So if you stand by the door, you can simply pick them off one by one as they come out. Or the hallway, or the transporter or whereever it is they all spawn from.

The game was so boring and uninspiring. Technically nice, great demo of the new physics available in the new games, nice looking enemies. The bosses are good from a standpoint of how they look and the environment they are in. The big bosses that stamp the ground and cause stuff to fly around are memorable.

I haven't thought about it since I finished it.

8.
 
This game is good - get it
Jul 7, 2004, 16:24
8.
This game is good - get it Jul 7, 2004, 16:24
Jul 7, 2004, 16:24
 
I'm not usually a big fan of FPS fragfests, being more inclined to Deus Ex (I, not II) or Thief style gaming. But Painkiller really is a lot of fun. If you don't have it, pick it up. It's old-school gaming done perfectly, with beautiful graphics and great "feel". It's mindless, but it's the most fun I've had in a computer game in some time.

Istari

7.
 
Multiplayer.
Jul 7, 2004, 14:37
7.
Multiplayer. Jul 7, 2004, 14:37
Jul 7, 2004, 14:37
 
I haven't played MP in a while, but it was unplayably laggy when it first came out. I imagine playing on a LAN would be a kick, though. Hopefully this patch fixes it up a bit.

http://www.matthewrorie.com
http://users.ign.com/collection/Azraelot
6.
 
Re: Can they make the patch any bigger?
Jul 7, 2004, 13:36
6.
Re: Can they make the patch any bigger? Jul 7, 2004, 13:36
Jul 7, 2004, 13:36
 
The patches are cumulative, so in reality, there's only 10MB worth of "new" stuff, plus whatever they replaced in 1.3 that was also replaced in 1.2.

5.
 
This game Rocks
Jul 7, 2004, 13:11
5.
This game Rocks Jul 7, 2004, 13:11
Jul 7, 2004, 13:11
 
I had been reading things saying this game was good so I downloaded the demo and almost gave up on it without pushing through the first level. And my god, what a game, level 2 was really nice, but seeing the boss and the way the enviroment interacted on the 3rd level in the demo was amazing. The extra level they put out, city on the water, or something like that, was amazing as well. The true test of FPS, imo, is how well the bosses stack up.

If you haven't tried this game, and don't mind extreme gore, give the demo a shot, I recommend skipping the first lvl.
This comment was edited on Jul 7, 13:12.
4.
 
Re: No subject
Jul 7, 2004, 12:57
4.
Re: No subject Jul 7, 2004, 12:57
Jul 7, 2004, 12:57
 
Multiplayer? No idea but I'll work on getting a dedicated server up so we can all try it out

It'd be so much nicer if the dedicated server pieces were included with the original game.

3.
 
Can they make the patch any bigger?
Jul 7, 2004, 12:55
3.
Can they make the patch any bigger? Jul 7, 2004, 12:55
Jul 7, 2004, 12:55
 
1.2 patch was 82 megs and now the 1.3 is 92 wow they must of missed alot but the game does rock

2.
 
Re: No subject
Jul 7, 2004, 12:25
2.
Re: No subject Jul 7, 2004, 12:25
Jul 7, 2004, 12:25
 
Personally, I thought it was rubbish - but then Quake-style fragplay doesn't do much for me. But it's your kind of thing, you'll probably like it.

1.
 
No subject
Jul 7, 2004, 12:03
1.
No subject Jul 7, 2004, 12:03
Jul 7, 2004, 12:03
 
Is this the patch that... oh wait, this game is already fun.

I've never tried the mulitplayer; how is it?

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