Unreal Engine There's
a Tim Sweeney Q&A
on Beyond3D talking about the future of Unreal, discussing plans for
Unreal Engine 3 and beyond: "DirectX9 is our minimum hardware target for
Unreal Engine 3. A great deal of generalization, improvement, and even
simplification has been made possible by eliminating legacy code paths and
formulating all rendering around fully-general pixel shader programs."
KOTOR 2 Star
Wars Knights of the Old Republic II - The Sith Lords Q&A on PlayMoreConsoles
talks with Chris Avellone, lead designer on the upcoming KOTOR sequel: "When
not fighting crime in my homemade TRON costume, I pretend to do a lot of
work on Star Wars Knights of the Old Republic II: The Sith Lords. I've been
told repeatedly not to say that in interviews, and to give my title as 'lead
designer' or 'co-owner,' but one too many concussions from super villains
and stones thrown by small children makes remembering things like that
difficult."
H&D2: Sabre Squadron The
Sabre Squadron Q&A on Computer And Video Games talks with
Alexander Sila, lead designer on Illusion Softworks'
upcoming Hidden & Dangerous expansion. They discuss "new missions, co-op
play, further multiplayer additions plus more, more, more...being crammed
into the add-on." Thanks Frans.
Operation Matriarchy HomeLAN
Fed's Operation Matriarchy Q&A talks with some of the folks at MADia
about plans for their upcoming science fiction shooter: "Oh, just after
eight years of work on simulators we decided to make something different,
but still based on the world that we created for 'Echelon' series. We
decided to make a shooter, and luckily enough the publisher supported this
idea with enthusiasm."