Sorry, I should clarify: DX1 was certainly a better game overall. But the people who worked on DX:IW knew about gameplay. I think it's nothing short of a tragedy that the great gameplay in IW was so hampered by the technology. Remember that Ion Storm created their own tech for the game, and they did it in less than 3 years. How long has HL2 been in development?

Not to mention the simultaneous constraints of Xbox development.
I remember Harvey Smith saying he wished they hadn't made their own tech for DX:IW, because it was so hard to make a game at the same time. It's a real shame.
This comment was edited on May 28, 21:52.