I am all for stupid, mindless fun.
Just don't box it up in a crappy engine with crappy gameplay.
Romero's ego irritated everybody (unless you like being his b*tch,) but
Daikatana just shipped to late and that entire first act was crap. If they had take out that first part, the other acts are interesting. It was dated, though; if released on time, it would have been a natural evolutionary step between the gameplay of, say,
Quake and
Half-Life.
Trespasser was buggy and had poor gameplay. It was worth a few laughs for its "health meter" and the plastic man effects the screwed up engine gave you. However, it could have been a great game and the overall design is really cool; who would not want a FPS
Jurassic Park game that was done incredibly well?
Invisible War was just an ok game with a crap engine. As a sequel to
Deus Ex, it was an outright failure. You need to make sure that you evolve a series, not mutate it.
I have no issues with
The Sims other than personal preference. I play games to get away from the real world, not to just play a game about my life all over again. No problems with the game, though - I just do not like what it offers.
Tired of being shoveled crap in my face or having obvious issues ignored,
Ray
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"You're worried about morals? Beat them senseless and steal their clothing, dammit! Steal! Steal!!"
http://users.ign.com/collection/RayMardenhttp://www.dvdaficionado.com/dvds.html?cat=1&sub=ANF&id=ray_mardenI love you, mom.
Everything is awesome!!!
http://www.kindafunny.com/I love you, mom.