Ships Ahoy - Thief & Singles

Eidos sends word of the online release of Singles: "Eidos (NASDAQ: EIDSY), one of the world's leading publishers and developers of entertainment software, today announced Singles: Flirt Up Your Life is now available for North America via online download. Singles, developed by the German development company, Rotobee, is an extreme reality simulation game for the PC that takes relationship building further than any other game has before. Eidos, in partnership with Deep Silver, a division of the KOCH Media Group, has made Singles: Flirt Up Your Life for PC available for purchase as of today on major online download sites." They also announce the release of Thief: Deadly Shadows in this press release:
Eidos plc, one of the world's leading publishers and developers of entertainment software, today announced it has shipped to stores across North America the highly-anticipated Thief: Deadly Shadows for the Xbox® video game system from Microsoft and PC. Thief: Deadly Shadows is the third chapter in the Thief saga, which originated the stealth gaming genre. For the first time in Thief franchise history, the game will be available on a game console and will feature a third-person perspective. Thief: Deadly Shadows leaves actions, decisions and consequences in the hands of the gamer -- the master thief Garrett.
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Re: No subject
May 28, 2004, 11:25
79.
Re: No subject May 28, 2004, 11:25
May 28, 2004, 11:25
 
Well, we perpetually disagree.

I just knock it (slightly) because I have had a few areas in some of the levels where there is essentially no sound/music and I have found a few inconsistencies with the audio (only working at certain angles, some items being too loud, some items being too quiet, etc.) I really cannot comment on the 3D audio; I still prefer A3D.

I hate hate hate hate the somewhat choppy input, but things are bearable.

One annoying thing, though not specific to this game, is the reappearing enemies in the city levels. I got bored and literally made a pile of about twent bodies...with more to come. Alternately, walk away for a bit, and your meat pile disappears. Although painfull slow, you can literally collect an unlimited amount of loot from these magically appearing NPCs.

I have been having a few (only twice) instances of the game having trouble sorting out a downed NPC and dropped loot, sometimes even causing both to disappear.

I wish they had really kept the story going over from the second game. It does eventually make its way toward it, but the last half of Thief 2 did not seem to happen at all...

Edit: NPC that sees me *everywhere* I go, guards that instantly home in on me now, falling through the level twice, getting caugh in a mid-jump animation and being stuck in this until I reload my game. You know, this game is actually pretty good, but the engine is shit. The Dark engine would have been better and I could only imagine what this would have been like with the Soure engine or Crytek engine...

Happy that the Thief voice actors are back,
Ray


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This comment was edited on May 28, 13:10.
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