Concerning Pandemic's ability to program a quality engine...well, check out the rundown of job openings they've got posted on their site:
Production: no open positions
Design: designer
Art: art director
Engineering: programmer, lead programmer, tools programmer, lead tools programmer, pc network programmer, pc interface compatibility programmer
Looks like they need a little help in that department.
Pandemic currently has no less than 2 major titles in full production with 2 more in pre-production (last I heard anyway). These are all AAA games BTW. They're quickly getting to be the Aussie equvilent of Raven Software.
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Currently Playing - Soldner Beta, Joint Ops, UT2004.
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad