Return of the Prince

Ubisoft announces plans for a sequel to Prince of Persia: The Sands of Time, calling the "working title" for the project Prince of Persia 2, probably the most un-workable working title we can recall for a game, since it represents the fifth title in a series that has already had a Prince of Persia 2: The Shadow and the Flame. A teaser website is already online, sporting the first two screenshots from the game (thanks Frans). Here's the announcement:
Action-Packed Prince of Persia® 2 (Working Title) Boasts BRAND NEW Free-Form Fighting System

LONDON -May 6, 2004 - Ubisoft, one of the world's largest video game publishers, today announced that the company's award-winning Montreal studio is currently developing Prince of Persia® 2 (working title), a follow-up to the most critically acclaimed game of 2003, Prince of Persia The Sands of Time™.

The Prince has to embark upon a path of both carnage and mystery to defy his preordained death. His journey leads to the infernal core of a cursed island stronghold harboring mankind's greatest fears.

Only through grim resolve, bitter defiance and the mastery of deadly new combat arts can the Prince rise to a new level of warriorship - and emerge from this ultimate trial with his life.

In order to accomplish his mission, the Prince benefits from a brand new free-form fighting system that allows gamers to channel his anger as they wage battle without boundaries. Each game fan will find his or her own unique fighting style as they manipulate their environment and control the Ravages of Time. You can dig into an arsenal of weapons that, when used in combination, create advanced arm attacks that verge on fatal artistry! Prince of Persia® 2 promises that game fans will fight harder, and play longer, emerging from the experience as deadly-capable skilled masters of their own unique combat art form.

"Prince of Persia The Sands of Time™ was the most critically acclaimed game of 2003," said Yves Guillemot, President and CEO of Ubisoft, "With Prince of Persia® 2, we intend to build on that masterpiece that will take Prince of Persia® one step further to take over the action-combat genre. We will offer you an even higher level of excellence that should once more convince the critics and the public."
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May 6, 2004, 15:30
 
You can disagree if you want, but the fact is games without multiplayer will sell worse since piraters will market the single player. When you need a cdkey, the game would of been purchased for both aspects. Not that it is a multi player type of game. All I know is 10-15 friends from my lan parties loved and played the game, but didnt buy it.
Shame

This comment was edited on May 6, 15:31.
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