Thief: Deadly Shadows Gold

Eidos' 'Thief Deadly Shadows' Steals May 25 Ship Date in North America (thanks Frans) is the announcement that ION Storm's third installment in the Thief series begun by Looking Glass Games is complete for both PC and Xbox, and expected to meet its planned May 26 in-store date. Here's a bit:
Thief: Deadly Shadows places you in the role of Master Thief Garrett, the quintessential anti-hero that steals from the rich and keeps for himself. In Thief: Deadly Shadows, Garrett finds himself assisting the Keepers, the secret society that trained Garrett in his youth. He is tasked with preventing a prophesised Dark Age from coming into fruition. Thief: Deadly Shadows was developed by Ion Storm, creators of the critically-acclaimed Deus Ex series.

Thief: Deadly Shadows will continue the Ion Storm tradition of open-ended emergent gameplay the studio is famous for. The freedom to choose a unique play style is what sets Thief: Deadly Shadows apart from any other game further immersing the player into the adventure. Thief: Deadly Shadows features a powerful physics system, startlingly smart AI, enhanced character modelling and animation, a groundbreaking sound propagation system and state- of-the art lighting and graphics for which Ion Storm is famous for.
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31.
 
Re: EDGE
May 5, 2004, 17:23
31.
Re: EDGE May 5, 2004, 17:23
May 5, 2004, 17:23
 
I think you still need a couple more edits.

Avatar 15151
30.
 
EDGE
May 5, 2004, 17:18
30.
EDGE May 5, 2004, 17:18
May 5, 2004, 17:18
 
I'll just wait and see what edge has to say about it thier not afraid to give devs/publishers a kick in the balls when they deserve it.

Still really looking forward to it though.

Randy Smith where art thou?

edit: realised though and thou are spelt different... doh!

This comment was edited on May 5, 17:20.
29.
 
Re: the end of the series
May 5, 2004, 17:06
29.
Re: the end of the series May 5, 2004, 17:06
May 5, 2004, 17:06
 
this will be the end of the Thief series...

You're right, the thief series was always meant to be a trilogy. There is some indication that this isn't the end of Garret but instead the end of The City.

28.
 
Re:
May 5, 2004, 16:58
28.
Re: May 5, 2004, 16:58
May 5, 2004, 16:58
 
"I'm just loving the maturity level in here. Awesome!!!"

Ah, what does maturity have to do with it, really? You get a bunch of people who've been screwed over and pissed off, they scream and yell a lot. That's pretty much the case.

We've already heard from several people months ago that there are already many similarities in design between this game and Deus Ex 2. I am not getting my hopes up.
Not to mention, for those of you who don't know any better, all media sources are more or less game-publishers bitches. They try their best to walk the line, but when it comes down to it 100% of these people will still put spin on an otherwise crappy game because the sales are good for the industry, and the publishers reward them in the end. Don't read too much into any reviews unless they come from someone you trust.

27.
 
the end of the series
May 5, 2004, 16:32
27.
the end of the series May 5, 2004, 16:32
May 5, 2004, 16:32
 
this will be the end of the Thief series... and I very much doubt we'll se another DE.

Avatar 12787
26.
 
Re:
May 5, 2004, 16:24
26.
Re: May 5, 2004, 16:24
May 5, 2004, 16:24
 
I'll pick up Thief 3 the day it comes out

I'll download it the day it comes out. And save myself some disappointment that I wasted money on this.

25.
 
Re:
May 5, 2004, 15:41
25.
Re: May 5, 2004, 15:41
May 5, 2004, 15:41
 
Wow, nothing but negativity at this announcement. I'm just loving the maturity level in here. Awesome!!!
Anyhoot. I'll joing the crowd and bring my own rain clouds to this parade. Dammit. Even IF I had the cash stability to get this game, my gaming rig sucks! I sure as heck can't upgrade anytime soon. It'll be awhile till I play this one. Now to finish eating my brocolli.

-Tony!!!;)
-Tony!!!;)
my 360 user name is Robo Pop
24.
 
This game is gonna be another
May 5, 2004, 15:40
24.
This game is gonna be another May 5, 2004, 15:40
May 5, 2004, 15:40
 
XBOXIFIED (read DUMBED DOWN) TITLE!

23.
 
Re:
May 5, 2004, 15:33
23.
Re: May 5, 2004, 15:33
May 5, 2004, 15:33
 
I tried the first thief games and didn't like all that sneaking about. Maybe in this one they will give me the capacity to mow down the guards I come across? *grin
It would be cool if I could go through the halls without having to hide at all. Hopefully they have adjusted the gameplay to cater to someone with refined tastes like me. I can't wait to get this for my xbox!

Ah, sarcasm...I love it. You were being sarcastic right...right!?

But seriously, I'll pick up Thief 3 the day it comes out, but unlike DX2 I will not be deluding myself into believing that it's going to be everything I want it to be. I do have some hope though. DX2 was lousy because Ion Storm felt that they had to simplify everything for the console gamers and in that they lost what was the most acclaimed feature of Deus Ex, it's depth. With Thief the game play has always been straightforward and with stealth-action being such a popular genre right now we can only hope that Ion Storm didn't mess with the formula too much.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
22.
 
Re:
May 5, 2004, 15:18
22.
Re: May 5, 2004, 15:18
May 5, 2004, 15:18
 
I tried the first thief games and didn't like all that sneaking about. Maybe in this one they will give me the capacity to mow down the guards I come across? *grin
It would be cool if I could go through the halls without having to hide at all. Hopefully they have adjusted the gameplay to cater to someone with refined tastes like me. I can't wait to get this for my xbox!

kidding!

21.
 
Re:
May 5, 2004, 15:17
21.
Re: May 5, 2004, 15:17
May 5, 2004, 15:17
 
*sigh*
Just another example of a company that runs better than valve...

20.
 
Re: PC vs Console
May 5, 2004, 15:17
PHJF
 
20.
Re: PC vs Console May 5, 2004, 15:17
May 5, 2004, 15:17
 PHJF
 
IW was a freaking joke of linearity. It was always either shoot them and open door or crawl through some vents and drop down on other side of door. Of course it's hard to add depth to MAPS THAT FREAKIN SMALL.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
19.
 
reviews
May 5, 2004, 15:15
19.
reviews May 5, 2004, 15:15
May 5, 2004, 15:15
 
Maximum PC is the only people I trust they never sell out

Avatar 20650
18.
 
PC vs Console
May 5, 2004, 15:15
18.
PC vs Console May 5, 2004, 15:15
May 5, 2004, 15:15
 
DX2 was a good, solid game: it just was -not- Deus Ex, or in any way related: it was a Console-crossover title, and it showed.

Now, understand, I dont have -anything- against Consoles, I just dont like them, and I dont play them. Theyre fine games, which I just dont find entertaining, and to sum up the reason: its too damn simple.

DX you had a multitude of choices, and all of them forked out to others, and each worked equally well, when thought about. DX2 it was easier to shoot then to think.

Now, what does this seeminly unrelated comment have to do with Thief? Well, ION seems to need the console market to keep itself profitable, so, I'm not going to be buying this Thief game until I know it hasnt been Console-ified, like DX2.

-- An Anonymous Coward =)

17.
 
Re:
May 5, 2004, 15:13
DDI
17.
Re: May 5, 2004, 15:13
May 5, 2004, 15:13
DDI
 
ITS TOO SOON FOR THIS TO BE RELEASED!

16.
 
Re:
May 5, 2004, 15:10
PHJF
 
16.
Re: May 5, 2004, 15:10
May 5, 2004, 15:10
 PHJF
 
PCGamer... meh.

CGW is the only way to fly.

CGW has only made one mistake fairly recently, and that's hiring Wil O Neal.
Oh... and rewarding Black and White with 5/5 stars before finishing the game.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
This comment was edited on May 5, 15:15.
Steam + PSN: PHJF
Avatar 17251
15.
 
Re:
May 5, 2004, 15:08
PHJF
 
15.
Re: May 5, 2004, 15:08
May 5, 2004, 15:08
 PHJF
 
*sigh* And so it begins...

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
14.
 
Definite reduction in 'blind' sales
May 5, 2004, 14:51
14.
Definite reduction in 'blind' sales May 5, 2004, 14:51
May 5, 2004, 14:51
 
They've definitely lost the confidence of gamers who might otherwise just go out and purchase this game before hearing any reviews/ratings.

Personally I want this game to redeem Ion Storm because I know that at least have the potential to succeed...plus they own the rights to the series.

13.
 
Re: PC Gamer
May 5, 2004, 14:35
13.
Re: PC Gamer May 5, 2004, 14:35
May 5, 2004, 14:35
 
All previews are approved before they're released.

I won't be touching this game for a while. I need to see a LOT of positive feedback from users before I consider getting it.

"It's like "Bang the Drum Slowly". Except the drum's a chick.
- Family Guy
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
12.
 
Re: PC Gamer
May 5, 2004, 14:19
12.
Re: PC Gamer May 5, 2004, 14:19
May 5, 2004, 14:19
 
I find it interesting that not a single preview has mentioned anything about the load zones or said anything unambiguous about the sizes of the maps (except that they're bigger than Deus Ex (which isn't saying a whole lot) or that the *missions* are bigger than the original Thief's (which doesn't say anything about map sizes)). Some of the reviewers have got to know this is a big, hotly discussed issue on all the Thief boards. Did these guys all sign NDA's promising not to mention it? Or was it made known to them that Eidos would not be pleased if they talked about it?

And then I see this time there's no demo.

Oh, and I don't hold out much hope for an editor. What could an editor possibly do except hurt sales for the XBox? Then again, perhaps we might see one a year down the road when XBox sales are all tapped out, but if they do decide to release it, don't expect to hear any official decision on it for a long time.

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