I'm not suprised to see that it sold so well. Hell, we're so fucking starved for an X-Com game and since Infogrames killed the francise ("We hear you guys", they said in a forum post about us wanting a new X-Com game, three years ago).
I mean, the game wasn't that bad until you hit the point where they had the rocket launchers, so hopefully this one they'll do really well on. If you compare to the X-Com, yeah, of course it's not as good. And they do have a right to make a game like this since *they bought the righst to dreamland cronicles* and that's where this came from.
Or maybe I was just that desperate for a new X-Com.
If I give them credit for anything, it's that they listened to the fan community and I'm sure they'll continue to do so. I mean, it already looks like this is going to have insides of buildings (thank god). Hopefully they'll have full on night missions (which even Apocalypse was lacking) and better AI for your troops (with worse AI for theirs, which was fixed in 1.2 i believe).
eh, at least the voices don't sound as bad. This comment was edited on May 5, 11:59.