Matrix Online Beta Sign-ups

More MMORPG testing madness, as The Matrix Online Beta Registration is now underway, open to residents of the U.S. and Canada. According to the website they will choose several thousand applicants to test Monolith's upcoming MMORPG, with those selected to be notified of their participation sometime this month. Word is:
Those fortunate few in the beta will take an active role in continuing the saga, created by the Wachowski Brothers in The Matrix movie trilogy, set immediately after the end of The Matrix Revolutions.

Beta testers will engage in "wire-fu" combat and action in an immense urban environment. The game will be a re-creation of the virtual world of The Matrix, employing cutting-edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online will be based an extensive mission structure, social interaction and a completely customizable skill and ability system.
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26.
 
For everyone bad-mouthing Monolith...
May 4, 2004, 11:08
26.
For everyone bad-mouthing Monolith... May 4, 2004, 11:08
May 4, 2004, 11:08
 
Keep up the good work! They developed a game engine so powerful they couldn't even allow the developers to release a decent SDK that would have given a longer lifespan to games like Alien Versus Predator 2 and NOLF 2.

25.
 
Re: The Specialists, dangit!
May 4, 2004, 10:07
25.
Re: The Specialists, dangit! May 4, 2004, 10:07
May 4, 2004, 10:07
 
The specialist?

You mean that shitty mod where every weapon except the Steyr AUG doesn't do any real damage? Where you need to 4 shells to kill a man? And that you can't hit anyone up close unless it is a KATANA?

No thanks.

24.
 
Re: The Specialists, dangit!
May 4, 2004, 09:51
24.
Re: The Specialists, dangit! May 4, 2004, 09:51
May 4, 2004, 09:51
 
You talking about Appleseed, Casshern or Ghost in the shell 2, Bill? Or maybe even the onimusha 3 trailer?

23.
 
Re: The Specialists, dangit!
May 4, 2004, 09:07
23.
Re: The Specialists, dangit! May 4, 2004, 09:07
May 4, 2004, 09:07
 
off topic sorry but does anybodyhave a link to the offical japanese movie site that was listed in the link of the day sections about 2 months ago... was supposed to be really future combat like the matrix excellent effects please email if you know pappmasta@comcast.net

22.
 
Re: The Specialists, dangit!
May 4, 2004, 01:31
22.
Re: The Specialists, dangit! May 4, 2004, 01:31
May 4, 2004, 01:31
 
Internet speed has not advanced enough to allow high percision "action" MMOGs with large numbers of players (as in The Specialists). How I await that day =D

21.
 
The Specialists, dangit!
May 4, 2004, 01:12
21.
The Specialists, dangit! May 4, 2004, 01:12
May 4, 2004, 01:12
 
The W. Brothers shoulda hired the Italian team behind the HL mod "The Specialists". That's the closest you'll ever get to Matrix-style gameplay. Instead it seems like they're going with this cruddy real-time turn-based hybrid RPG junk, which isn't quite as exciting as martial arts gun battles are supposed to be :-P

20.
 
Re: No subject
May 4, 2004, 00:36
20.
Re: No subject May 4, 2004, 00:36
May 4, 2004, 00:36
 
Wi-Fi combat? I do that every day.

19.
 
Re: No subject
May 4, 2004, 00:26
19.
Re: No subject May 4, 2004, 00:26
May 4, 2004, 00:26
 
Seen some in-game footage....

Think Im gonna take the "Blue Pill".

18.
 
No subject
May 4, 2004, 00:08
18.
No subject May 4, 2004, 00:08
May 4, 2004, 00:08
 
Uh, AVP2 anyone?

This game will probably be good. Maybe not ground breaking, but not a level grind wankerdom of FF2 or Lineage 2

17.
 
Sign up page is messed up
May 4, 2004, 00:06
17.
Sign up page is messed up May 4, 2004, 00:06
May 4, 2004, 00:06
 
Lets see, they say its open to Canada but they do not allow 6 character postal codes. Plus you can select both yes and no for "I plan on participating in the online message boards". I found that one out because I tried to change from yes to no... so I posted yes-no to that answer.

EDIT: I realized they did not send a confirmation email either... not a very smooth start guys. If I sense deja-vu I'll know they fixed it.

This comment was edited on May 4, 00:09.
16.
 
Re: Hahahahaha
May 3, 2004, 23:47
16.
Re: Hahahahaha May 3, 2004, 23:47
May 3, 2004, 23:47
 
I played TRON 2.0 and it kicked ass! Loved that game. And NOLF rocked too. I don't have the least problem with Monolith, just this title because while it may translate ok as a movie or even novel where events are tightly scripted and controlled it won't work as a game.



"It's like "Bang the Drum Slowly". Except the drum's a chick.
- Family Guy
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
15.
 
Re: Hahahahaha
May 3, 2004, 23:20
PHJF
 
15.
Re: Hahahahaha May 3, 2004, 23:20
May 3, 2004, 23:20
 PHJF
 
I knew contract jack would be shoddy from the moment i saw it in previews, it was built to be budgetware.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
14.
 
Re: Hahahahaha
May 3, 2004, 23:13
14.
Re: Hahahahaha May 3, 2004, 23:13
May 3, 2004, 23:13
 
Hmmm... I find it strange how so many people forget fantastic shooters such as shogo, and both NOLF titles... I never played tron 2.0 but it got good reviews and my room mate had fun with it...

13.
 
No subject
May 3, 2004, 22:56
13.
No subject May 3, 2004, 22:56
May 3, 2004, 22:56
 
OMG EVWERYONE BUY THIS ASAP ITS THE MATRIX SO IT HAS TO BE GOOD!!!!!!111111111

12.
 
Re: Hahahahaha
May 3, 2004, 22:50
12.
Re: Hahahahaha May 3, 2004, 22:50
May 3, 2004, 22:50
 
yea cuz we all know how much fron Tron 2.0 was....

I don't think I've ever enjoyed a Monolith game

11.
 
Re: Hahahahaha
May 3, 2004, 22:39
11.
Re: Hahahahaha May 3, 2004, 22:39
May 3, 2004, 22:39
 
I've been let down by them in the past. Contract JACK anyone?

10.
 
Re: Hahahahaha
May 3, 2004, 21:56
PHJF
 
10.
Re: Hahahahaha May 3, 2004, 21:56
May 3, 2004, 21:56
 PHJF
 
It turns out the Matrix only needs 5 gigs of hard disk space! Damn, that Architect is one crafty-compression mofo!

rofl, funny stuff.

Anyways, let's face facts; it's Monolith. I've never been let down by them in the past, so I'm hoping they will pull through.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
9.
 
Re: Hahahahaha
May 3, 2004, 21:25
9.
Re: Hahahahaha May 3, 2004, 21:25
May 3, 2004, 21:25
 
One more game to join the heap of crappy MOG's that should never have been made.


"It's like "Bang the Drum Slowly". Except the drum's a chick.
- Family Guy
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
8.
 
Re: It's a small world after all
May 3, 2004, 21:02
8.
Re: It's a small world after all May 3, 2004, 21:02
May 3, 2004, 21:02
 
"The machines also seem to have developed a "Soundblaser" standard for audio they insist you use..."

I'm running a Penium For with a Soundblaser and a GeFork 460o. What are you using?

; )

7.
 
It's a small world after all
May 3, 2004, 20:53
7.
It's a small world after all May 3, 2004, 20:53
May 3, 2004, 20:53
 
Reading through the sys reqs...

It turns out the Matrix only needs 5 gigs of hard disk space! Damn, that Architect is one crafty-compression mofo!

The machines also seem to have developed a "Soundblaser" standard for audio they insist you use; this is no doubt a clever strategy on their part to subvert our human SoundBlaster technology.

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