Wazootyman,
It is not that ISA made only one bad game juxtaposed to an almost universally loved GoTY. It is that they unrepentantly believe IW is excellent and that the only reason it is reviled is because of fear of change, PC-centric elitism and a misunderstanding about "real emergent gaming". Funnily enough there are many quotes supporting the fact that Deus Ex's development was something of an accident with its depth and complexity more due to personality clashes, mismanagement and slavish doting on the legacy of SS1&2.
People are fond of letting Harvey take the fall for IW - but Warren approved the decisions and let him cut his teeth. Certainly Warren was and still is adamant that DX gaming should be simplified to the lowest common denominator across all platforms.
It still mystifies me that there are that many game reviewers with such terrible taste to give it an average over 80. How on earth? Unified ammo, cul de sac matchbox levels, severely truncated RPG customisation, non-existant reward mechanics (yay I've got a 5,000 credits and 20 biomods I have absolutely no use for), eliminated complex world interactions (computer interfaces, keypads etc), no tactical combat (reticle etc), nerfed stealth, pathetic character development and pacing, weak side quests, NO conseqeunces for actions (particularly "polar faction bouncing"), crap replayability, even more cliched plot than the original, low res textures. Even the little details - like spelling mistakes and missing digits on keypads. etc etc... The whole game screams mass-market rushed fud.
This comment was edited on May 2, 07:23.