Screw Korea (no really, why would I care? our IPs are blocked from there server), it's NA[/EU] sucess that matters. It's how populated the server I could (read: could. I'll never waste money on that game after playing in open beta) play on will be.
Well, I'm not gonna debate you on whether we should care about Korea or not, I'm just simply saying that L2 will not flop (as was said) because of the large Asian customer base and NA people looking to migrate from UO or being bored with PvE.
Seems like it will just be a lvl grind. Kill baddies, lvl up, get new power, upgrade power... repeat.
Level grind isn't the bad part, it's the DOWNTIME
that kills casual gamers such as myself. If I have to level up to get better, so what, I'm doing that in NWN:HotU right now but I like it, my little Dwarf Tank has almost ZERO downtime so it goes fast and smooth. On the flip side, if I dared to solo in EQ around level 20 I would fight for 5 minutes then sit for 20 while I healed or regenerated mana, so in the course of 1 hour I might fight 2 or 3 times for minimal xp... bad, bad, bad.
So the important question, for casual gamers should be..
How bad is the DOWNTIME? (For both Solo and Groups)
That would be great insight into how the game plays.