See, I think my hatred comes more from dealing with racing fans praising it, but it just fell so far short of what it could have been.
With the auctions I more meant the generated ones, not the player ones. Great parts would come up and get flocked to, because everyone knew what was best.
Racing, when it worked, was fun. I honestly spent more time playing this game than any other MMORPG. Then again, I've hardly played others, but the first month of MCO I was on many hours a day, skipping class, and thinking about it while in class.
It just wasn't deep enough, though, and the racing... Time trials were all cheaters, and even though some tracks were very, very fun (the dirt farm road), it just didn't happen.
Whatever the reason, it was a shame. Nothing was more fun than going into a race with a loudmouth then forcing him into a guardrail, totalling his car. Sometimes you'd go, too, but you'd die laughing, at least.
It's another game that needs to be revived, but in order to keep my interest the entire economy needs to be retooled, and it needs more trial-and-error with the upgrading instead of simply buying the parts FAQs tell you work best. More of a random factor.
Any by most HP winning I don't mean most by a small amount, I mean that if you hit 402 hp and raced a 500hp limit you'd get killed by cars above 450. Too often you'd detune your car just to sit near the plateau, like 395-399.