DDI, I know Allegiance fans. I know they are very nice people, and they like their game very much. I also know they all keep saying, it was because it wasn't advertised enough. Come on. That excuse don't fly in any situation, and it don't work here. Allegiance was borked, and had almost nothing in common with every succesful space sim out there. It just totally abandoned everything that has proven to sell, and just went with whatever they thought was 'revolutionary'.... like having a massive tech tree that is 90% ignored because it takes forever to research it all, and the game is over long before anything gets that high. Or how massive numbers of players are forced to fill mundane roles like ..... turret control. Or the goofy way capital ships and bombers are tailed by Nanite-repair players. Yes, players who do nothing but point a healing gun at a bomber and drop mines. It's all unique.... and most people who played it thought it was pretty crappy too. Sure as hell not worth a monthly fee.