Uhh...what? Umm...like...uhh...what do you mean?
Joking aside, he is easily on par with many other game/hardware presentations. I have found the presenters often tend to be either too energetic, usually to laughable levels, or a bit too timid, oft giving the impression of being shy and/or weak at presenting.
Yes, the engine looks nice, but it is how far off? Not to take anything away from the crew, but gaming will likely have a different look at E3, much less years from now. I think of
Half-Life 2 or even something like
Duke Nukem Forever when I consider this. At the very start, my jaw is left on the ground and I am amazed at how a given title looks. As time passes, sometimes even passing a given title by, I lose my amazement due to both the affect of the hype and the other titles/technology slowly raising the bar.
Lighting is the next "big" thing for gaming, but I would like to see games also focus on size, color richness and vibrancy, and random, dynamic geometric detail (death to the flat wall, textures for door handles, sprites for foilage, etc.)
Well, that and making
System Shock 3.
Working through
Syberia 2, having picked up
Painkiller,
Ray
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