Out of the Blue

Now this is what I'm talking about... today is one of those days that makes you really believe spring has finally sprung. The birds are shining, the sun is singing... well, something like that. Anyway, a fine day to get a good frolic on.

Play Time: Yetisports3.
Link of the Day:: Stop FCC. Thanks A/S/LayerAODsk.
McGurk-effect.
Stories of the Day: Companies vie to build a better toilet. Thanks Tony!!! "...and the world will crap a path to your door."
Can Disney Build a Better Mickey Mouse (registration required)?
Hunley sub crew to be buried, 140 years later.
Science!: New rocket, nuclear propulsion get boost.
Will nanotech save the world or is it mostly hype?
Trekkie communicator ready to go. Thanks Tecnic63.
Images of the Day: Games on Something Awful. Thanks Ant.
Follow-up: New optical disc made from paper.
Thanks Mike Martinez
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Re: UT3
Apr 18, 2004, 00:07
28.
Re: UT3 Apr 18, 2004, 00:07
Apr 18, 2004, 00:07
 
Uhh...what? Umm...like...uhh...what do you mean?

Joking aside, he is easily on par with many other game/hardware presentations. I have found the presenters often tend to be either too energetic, usually to laughable levels, or a bit too timid, oft giving the impression of being shy and/or weak at presenting.

Yes, the engine looks nice, but it is how far off? Not to take anything away from the crew, but gaming will likely have a different look at E3, much less years from now. I think of Half-Life 2 or even something like Duke Nukem Forever when I consider this. At the very start, my jaw is left on the ground and I am amazed at how a given title looks. As time passes, sometimes even passing a given title by, I lose my amazement due to both the affect of the hype and the other titles/technology slowly raising the bar.

Lighting is the next "big" thing for gaming, but I would like to see games also focus on size, color richness and vibrancy, and random, dynamic geometric detail (death to the flat wall, textures for door handles, sprites for foilage, etc.)

Well, that and making System Shock 3.

Working through Syberia 2, having picked up Painkiller,
Ray

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