On Fallout 3

The RPGDot Forums (thanks Reijo Niemi) recap the mentions made of Fallout 3 during Interplay's conference call:
On Fallout 3, Caen said "Fallout 3 is not actively being developed right now and we will have an announcement soon on that project". Later, several questions were posed by an investor. The exchange went as follows, starting with a question clarifying whether IPLAY would develop or publish Fallout 3:

Caen: We plan on publishing Fallout 3

Caller: Most likely it will be done through an external studio, correct?

Caen: Correct.
View : : :
21 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
21.
 
Re: I wanted...
Apr 18, 2004, 13:15
21.
Re: I wanted... Apr 18, 2004, 13:15
Apr 18, 2004, 13:15
 
#18, apparently you aren't remembering the horrible AI for the game. God help you if you were standing in front of one of your teammates and they were armed with a machine gun, as they were likely to try to burst shot directly behind you at the enemy and end up tearing you apart into goo. Wonderful.

This comment was edited on Apr 18, 13:16.
20.
 
Re: I wanted...
Apr 17, 2004, 20:10
20.
Re: I wanted... Apr 17, 2004, 20:10
Apr 17, 2004, 20:10
 
Arcanum wasn't horribly flawed. The combat sucked and there were balance issue in the late game but the world was good.

Horrendous combat that was completely unplayable in real time and merely really bad in turn based. Generic story that had no real impact. A few good NPCs but most of them were completely forgettable. Buggy as hell with the initial release. Extremely poor character skill balance. Horrible graphics even for the time (yeah I know graphics arn't the be all end all, but don't let the game be painful to look at). I could go on but those are the major flaws that come to mind.

I really wanted to like Arcanum but it was simply a poor game. Never did finish it despite three different attempts.

19.
 
Re: Troika
Apr 17, 2004, 20:04
19.
Re: Troika Apr 17, 2004, 20:04
Apr 17, 2004, 20:04
 
Troika games is the last best hope for mankind....

Fuck, better just kill myself now.


18.
 
Re: I wanted...
Apr 17, 2004, 20:03
18.
Re: I wanted... Apr 17, 2004, 20:03
Apr 17, 2004, 20:03
 
Want to talk about a game with sucky combat? Fallout 1 or 2.

WTF? While maybe not quite as complex as Jagged Alliance 2, the combat in Fallout was an excellent turn-based tactical game. Fond memories of taking out Metzker and his slavers by holing up in Mom's Diner. I initiated the whole thing by planting dynamite on Metzker himself then went to the diner as the clock ticked down. Once Metzker blew up into tiny little pieces I started firing bursts at the external slaver guards with my SMG. If anyone came through the door they got a blast from my double barrelled shotgun. Managed to take out the slavers despite being only like level 8 or so. Ah good times.

17.
 
RE
Apr 17, 2004, 11:44
THX
17.
RE Apr 17, 2004, 11:44
Apr 17, 2004, 11:44
THX
 
Hopefully they don't mess it up.

http://www.gwchronicle.com
THX
Guild Wars OGaming
http://guildwars.ogaming.com
16.
 
No subject
Apr 17, 2004, 11:27
16.
No subject Apr 17, 2004, 11:27
Apr 17, 2004, 11:27
 
We all know they are going to use the same people who did the xbox bos game... duh!
"I'm too much of a narcisist to really hate stupid people."
15.
 
Troika
Apr 17, 2004, 06:54
15.
Troika Apr 17, 2004, 06:54
Apr 17, 2004, 06:54
 
Troika games is the last best hope for mankind....

14.
 
Re: I wanted...
Apr 17, 2004, 04:14
14.
Re: I wanted... Apr 17, 2004, 04:14
Apr 17, 2004, 04:14
 
Arcanum wasn't horribly flawed. The combat sucked and there were balance issue in the late game but the world was good. As Tim Cain said in that interview from a few days back, Arcanum was a good background with bad combat and TOEE was good combat in a bad setting (apparently not helped by toning down some of the adult themes late in development). Third time could be the charm.

Why do people still harp on about Wasteland like its some holy grail? It's not, it's an old game that few people would look at twice, hell even Fallout is getting to the point for me where the inflexability of the design (yeah, you heard me) makes it painful to play. Want to talk about a game with sucky combat? Fallout 1 or 2. I want control over everybody in my team. The real redeeming features of the two games was the humour, the setting and the freedom to stab people in the back if you wanted to. When Larian announced CaRPG as an April Fools joke I thought yeah, now we get a successor to Fallout from people who still listen to gamers. (and ironically Divine Divinity looks fairly similar to the Fallout games already.)

13.
 
Re: I wanted...
Apr 17, 2004, 03:39
Flo
 
13.
Re: I wanted... Apr 17, 2004, 03:39
Apr 17, 2004, 03:39
 Flo
 
I doubt that IPLY will survive this year. They'll contract an external studio (or might have done so already?), but they'll definitely go bust in the near future which would mean that the 3rd party FO3 developer has to find a new publisher who is willing to buy the FO3 property from IPLY, am I correct?
But yea: THANK GOD IT CONTINUES!


This comment was edited on Apr 17, 03:41.
Supporter of the "Chewbacca Defense"
12.
 
I wanted...
Apr 17, 2004, 03:12
12.
I wanted... Apr 17, 2004, 03:12
Apr 17, 2004, 03:12
 
I so much wanted to like Arcanum. The idea was cool, but yeah, the execution was awful. The interface was all heavy, the combat blew goats....I dont really have faith that Troika could do justice to FO3....

For some reason, I dont see IPLY giving controll of development to Obsidian....wayyyyyy too many egos would get in the way....how would it look to the higher-up to lose a bunch of your folks then contract out the company they started to do work for you. It would rub too many poeple the wrong way..

Then again, I'm wrong with near 100% accuracy....

/all spelling errors intentional
--------------------------------------------------
Kiss my shiny metal ass
11.
 
Re: No subject
Apr 17, 2004, 01:51
11.
Re: No subject Apr 17, 2004, 01:51
Apr 17, 2004, 01:51
 
tim cain invented the wasteland RPG concept in wasteland

I could be mistaken but I don't believe that Tim Cain had anything to do with the development of Wasteland. Yeah, just did some searching, Cain's name isn't associated with the Apple II game called Wasteland. http://www.mobygames.com/game/credits/p,2/gameId,287/

then Fallout 1 and 2

Fallout 1, yes. Fallout 2, no. He had already left Interplay.

I doubt you can say he would not be capable

I don't doubt that Tim is a good game designer. What I doubt is his ability to manage a project. Arcanum and ToEE had some good ideas but both utterly failed in the execution, to my mind that is indicative of poor project management more than anything else.

The reason why I'd rather have Obsidian is A) they have all the Fallout 2/Planescape: Torment era BIS talent and B) Feargus Urquhart is there and he has demonstrated the ability to be a producer, something Tim Cain hasn't done. Obsidian hasn't released anything yet so I can't know for certain if it will be a successful developer, but I do know that the people there have worked successfully together in the past. Troika on the otherhand has only shown two horribly flawed games.

This comment was edited on Apr 17, 01:56.
10.
 
No subject
Apr 17, 2004, 01:28
10.
No subject Apr 17, 2004, 01:28
Apr 17, 2004, 01:28
 
tim cain invented the wasteland RPG concept in wasteland, then Fallout 1 and 2... I doubt you can say he would not be capable

_____________________________________________
Give me slack. Or kill me.
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
9.
 
Re: Hope
Apr 17, 2004, 00:59
9.
Re: Hope Apr 17, 2004, 00:59
Apr 17, 2004, 00:59
 
*chanting* Tim Cain...Tim Cain...Tim Cain...

While Tim Cain has some good ideas it sure as hell doesn't seem like he is capable of producing a game. *cough*Arcanum*cough*ToEE*cough* I'd rather have Obsidian make the game.

8.
 
Re: Hope
Apr 17, 2004, 00:41
8.
Re: Hope Apr 17, 2004, 00:41
Apr 17, 2004, 00:41
 
*chanting* Tim Cain...Tim Cain...Tim Cain...


"To a surprising extent the war-lords in shining armour, the apostles of martial virtues, tend not to die fighting when the time comes. History is full of ignominious getaways by the great and famous."
- George Orwell
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
7.
 
Re: Hope
Apr 17, 2004, 00:13
7.
Re: Hope Apr 17, 2004, 00:13
Apr 17, 2004, 00:13
 
Bet must die for his jinxing!!

Avatar 6580
6.
 
Hope
Apr 16, 2004, 23:38
Bet
 
6.
Hope Apr 16, 2004, 23:38
Apr 16, 2004, 23:38
 Bet
 
Please don't screw it up. Please don't screw it up. Oh please. Please please please. Agh, I think I just jinxed it

Avatar 9253
5.
 
No subject
Apr 16, 2004, 23:35
5.
No subject Apr 16, 2004, 23:35
Apr 16, 2004, 23:35
 
I don't know if a fallout game would be the same without hearing that silly interplay intro logo... =)
"I'm too much of a narcisist to really hate stupid people."
4.
 
mod'able
Apr 16, 2004, 22:33
4.
mod'able Apr 16, 2004, 22:33
Apr 16, 2004, 22:33
 
I hope Fallout 3 is A) a good game and B) easily mod'able / comes with a good level editor. That'd at least give fans a chance to keep it alive no matter what bonehead gets ahold of the rights.

Avatar 18037
3.
 
No subject
Apr 16, 2004, 22:26
3.
No subject Apr 16, 2004, 22:26
Apr 16, 2004, 22:26
 
I hope I will someday, preferable in the near future, see Caen stumble and fall.
THEN there will be much rejoicing... at least on my end of the internet.

Avatar 15549
2.
 
No subject
Apr 16, 2004, 22:21
2.
No subject Apr 16, 2004, 22:21
Apr 16, 2004, 22:21
 
Good news Fallout 3 will be made; bad news Interplay is still involved...


Alex
-----------
Spatial Fear
Director/Creative Designer
http://www.planetunreal.com/le/sf/
This comment was edited on Apr 16, 22:21.
21 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older