The Political Machine Announcement

Stardock News (thanks Frans) has the official announcement of The Political Machine, an upcoming politics simulation from Stardock first revealed then the game's official website went online (story). Word is: "The Political Machine is scheduled to be released in June 2004 at most retail outlets. Stardock will be starting a public beta of the game starting April 8th via its Drengin.net (www.drengin.net) gaming network." Here's a bit more:
In the game, players must campaign, raise money, take out advertisements, win endorsements, and even go on cable TV news shows such as the O’Maley Factor, HardHitter, Barry King, and more to answer tough questions on the issues of the day. The game map uses real demographic information to accurately portray the political landscape of the United States. Different states are more “liberal” or “conservative” than others. The political issues they care about differ from state to state. How candidates respond to these issues determines how strong their support is with their political base as well as wooing the all-important independent voters as well.
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14.
 
Re: Nuclear War
Mar 31, 2004, 10:29
nin
14.
Re: Nuclear War Mar 31, 2004, 10:29
Mar 31, 2004, 10:29
nin
 
If done right, this could be a lot like the old Nuclear War game (the computer game based on the board game). However, they would have to make it more satirical and amusing than a normal election. That's going to be difficult, though.




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This comment was edited on Mar 31, 10:29.
13.
 
Nuclear War
Mar 31, 2004, 10:25
13.
Nuclear War Mar 31, 2004, 10:25
Mar 31, 2004, 10:25
 
If done right, this could be a lot like the old Nuclear War game (the computer game based on the board game). However, they would have to make it more satirical and amusing than a normal election. That's going to be difficult, though.

12.
 
Re: Halsy
Mar 31, 2004, 00:38
12.
Re: Halsy Mar 31, 2004, 00:38
Mar 31, 2004, 00:38
 
Fuck you, punk! And I say that with love. Actually, I could use your help on it. Seriously man, Creston, you and I could fucking own this thing. You're one of the few people around here that actually knows his ass from a hat in that regard. If I was going to pick a partner to do this thing, it would be you. Think about it, we could own these sumbitches.


"The ability to quote is a serviceable substitute for wit."
- W. Somerset Maugham
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
11.
 
No subject
Mar 30, 2004, 23:31
11.
No subject Mar 30, 2004, 23:31
Mar 30, 2004, 23:31
 
this looks about as fun as a turbotax LANparty

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10.
 
No subject
Mar 30, 2004, 22:24
10.
No subject Mar 30, 2004, 22:24
Mar 30, 2004, 22:24
 
I think this is probably the worst year to release this game. People have Voter fatique. That last thing they want to do play a game that's makes it worse.

Why only the United States? Couldn't StarDock include other Nations? I think being China dictator, Russian President, or Saudi King might be cool. And don't stop there. StarDock could offer nations you can create and customize.

"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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9.
 
No subject
Mar 30, 2004, 19:35
9.
No subject Mar 30, 2004, 19:35
Mar 30, 2004, 19:35
 
You have no idea how much restraint its taking for me not to make a thousand jokes about this game. Not that I think the game will be bad, mind you, but rather on the real-life crap that the game is based on.



This comment was edited on Mar 30, 19:35.
8.
 
Halsy
Mar 30, 2004, 19:25
8.
Halsy Mar 30, 2004, 19:25
Mar 30, 2004, 19:25
 
You didn't pre-order this already? A game about politics! I figured you'd creamed yourself about now.

Creston


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7.
 
Re: No subject
Mar 30, 2004, 17:24
7.
Re: No subject Mar 30, 2004, 17:24
Mar 30, 2004, 17:24
 
The "Barry King" show. How quaint.

Make it like real life, and I'll play it. Smear campaigns, questionable donation sources, mysterious plane crashes...this "49 percent of people support/oppose [issue X]; better say yes/no on that one!" shit sounds pretty droll.

6.
 
No subject
Mar 30, 2004, 17:14
6.
No subject Mar 30, 2004, 17:14
Mar 30, 2004, 17:14
 
holy shit... is this serious??

"lets take the most boring aspect of power and control and make a video game out of it!! ... No, wait!! Lets make a game about getting to that point!"

this should sell about 6 copies

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Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

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5.
 
Re: mmm
Mar 30, 2004, 17:06
5.
Re: mmm Mar 30, 2004, 17:06
Mar 30, 2004, 17:06
 
Anyone remember that Republic: Revolutions game a while back? That tried to be a political simulator (of sorts) and was quite an interesting, intelligent game.

Yes, I remember and it was almost as boring as Myst. Geo-political games can be fun but local politics is really, really boring...
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4.
 
Re: Time for a lawsuit
Mar 30, 2004, 16:55
nin
4.
Re: Time for a lawsuit Mar 30, 2004, 16:55
Mar 30, 2004, 16:55
nin
 
File your paperwork nin!

One news item back you outlined this game.

I'd be pissed if I were you.


Damn, dude, you're RIGHT. WTF? I was thinking my goal in life was to run a record store, but maybe I should just jump straight to game design. Both'll pay about the same (IE nada).

http://www.petshopboys.co.uk
3.
 
mmm
Mar 30, 2004, 16:55
3.
mmm Mar 30, 2004, 16:55
Mar 30, 2004, 16:55
 
Anyone remember that Republic: Revolutions game a while back? That tried to be a political simulator (of sorts) and was quite an interesting, intelligent game.

Avatar 18712
2.
 
Re: Time for a lawsuit
Mar 30, 2004, 16:42
2.
Re: Time for a lawsuit Mar 30, 2004, 16:42
Mar 30, 2004, 16:42
 
Who's your money on to win it? *cough*


"The ability to quote is a serviceable substitute for wit."
- W. Somerset Maugham
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
1.
 
Time for a lawsuit
Mar 30, 2004, 16:40
1.
Time for a lawsuit Mar 30, 2004, 16:40
Mar 30, 2004, 16:40
 
File your paperwork nin!

One news item back you outlined this game.

I'd be pissed if I were you.



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