There has only been a few games where game development teams have used John Carmacks engines.
Yeah, only a few:
Heretic, Hexen, Hexen II, Heretic II, Soldier Of Fortune 1 & 2, Kingpin, Half-Life, Half-Life: Opposing Force, Half-Life: Counter-Strike, Daikatana, Sin, Heavy Metal: Fakk 2, Star Trek: Elite Force & EF2, Anachronox, American McGee’s Alice, Return to Castle Wolfenstein, Medal of Honor, Jedi Knight 2 & Jedi Outcast.
Just to name a few. Basically any game from Raven, and most games from Ritual have been strictly Id only engines. So while I agree that most of Id's revenue comes from their games (just think of how many platforms Quake 3 has been ported to), to say that there's only "a few games" that use ID engines isn't fair.
PZ
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Reading: Douglas Adams' "Life, The Universe, and Everything"
Listening To: Red Hot Chilli Peppers Mixed CD
This comment was edited on Apr 1, 15:36.
PZ
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