Carmack at GDC Follow-up

To follow-up on the discrepancy between the two accounts of John Carmack's address at the GDC yesterday, a reader named Rene Patnode who attended the talk offers his perspective saying the HomeLAN Fed account is the more accurate of the two: "I can tell you that HomeLan Fed is a LOT closer to the truth. He mentioned Quake II as a former possible idea, but it was only that. What he did say was that the likely next id game will be a slight variation of Doom 3.... I personally would expect a mission pack or something on the order of Team Arena. Pretty close is also better than really close." Likewise, GameSpy's Carmack Address Recap likewise confirms that it was Computer and Video Games that came away with the wrong take on the facts here:
One interesting idea that Carmack said was discussed early on in DOOM 3's development was a product specifically meant to be a rendering showcase. In this case, the idea was to do a "Quake 2 remix" - to rebuild the game using all-new assets and technology. "But even the idea of just reskinning an old game brings with it the problems that as we have newer graphics technology, media creation demands get worse and worse..."
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Re: Visions of the good ol days...
Mar 26, 2004, 18:16
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Re: Visions of the good ol days... Mar 26, 2004, 18:16
Mar 26, 2004, 18:16
 
I agree that id makes the best engines in the industry. I love how fast id engine games load *SNAP*. GTInteractive/Epic are much more "cpu heavy". look at the level of detail that you can get out of the Q3 engine, moreover, at that framerate. I do however have a couple of short quibbles about the q3 engine vs the q2 engine. 1) Being a map maker I have noticed that Q3 lights actually suck. No flickering lights, make a dark room in radiant, fire a rocket....notice anything odd? NO PROJECTED LIGHT! not until you put in another light source to "feed" it. Q2? lol real dynamic lighting...rocket produces its own light. this little optimization helps make q3 run so fast. limits what you can do with it though. the personal animations in quake2 were cool too, i.e. flipping the bird, taunting witht the ass slap or the crotch grab etc... exellent stuff. as for my personal opinion of UT, I found it sluggish compared to q3, in load times and in game play. tourney play in UT I thought involved to much dancing, while one-on-one'ing with someone in a good rail fight can make me sweat adrenaline! UT2k3 is a much better game than the first one, but the weapons are much more resonsive and the lightning gun is just a rail with new graphix. I am very angry that there is no co-op in doom3. That breaks the chain.

Peace x 2
PIECES!
Reverend-Xero

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