Sam & Max Sequel Axed

LucasArts has posted the announcement of cancellation of Sam & Max Freelance Police, planned as a sequel to Sam & Max Hit the Road, their classic adventure game (thanks Quboid). Word is:
"After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC" says Mike Nelson, Acting General Manager and VP of Finance and Operations. There is currently no plan to reduce staff.
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91 Replies. 5 pages. Viewing page 3.
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51.
 
NOOOOOOOOOOOOOOoooooooooooooooooo
Mar 3, 2004, 17:13
51.
NOOOOOOOOOOOOOOoooooooooooooooooo Mar 3, 2004, 17:13
Mar 3, 2004, 17:13
 
Been waiting forever for this game.

Damn you, LucasArts! You truly are the masters at fucking up great franchises.


50.
 
Re: Yup...
Mar 3, 2004, 17:05
50.
Re: Yup... Mar 3, 2004, 17:05
Mar 3, 2004, 17:05
 
Not all the developers are small companies anymore. The adventure company made quite a bit from making Syberia, and Funcom has grown into a much bigger company because of TLJ and AO.

Point is, just because they aren't Ubi Soft, EA or LA, doesn't mean that adventure games are dead.

I have seen people say a genre is dead for a long time, but games like TLJ and Syberia still were high on the sales chart list when they came out.

I tried to dig up the sales chart from the 2 but NPD's site is different then it used to be, probably have to register.

49.
 
Re: End of PC Gaming!
Mar 3, 2004, 17:04
49.
Re: End of PC Gaming! Mar 3, 2004, 17:04
Mar 3, 2004, 17:04
 
Goodbye Sam and Max.

Goodbye Oz.


Hello Dr1v3r 3, Roller Coaster Tycoon 3, Sims Expansion 8000, and Return of Star Wars Galaxies.

48.
 
End of PC Gaming!
Mar 3, 2004, 16:57
48.
End of PC Gaming! Mar 3, 2004, 16:57
Mar 3, 2004, 16:57
 
Sam and Max was a great game. I personally enjoyed it more than any of the Monkey Island titles.

Well I haven't heard anyone raise this in a bit so here goes - Is PC gaming coming to an end? As games get more and more expensive to produce and as publishers grow increasingly conservative, will we soon see the end for all practical purposes of PC gaming? It would certainly be in the best interest of developers and publishers both for there to be one piece of hardware that all games are played on - say the Playstation. It seems to me that the cancellation of Sam and Max is just another indication of the demise of my favorite hobby.

I'm sure that one day in the not-too-distant-future PC games will consist of nothing but ports of huge console hits, card games and a few niche titles produced by independent developers like Cheap Ass Games.

It's no longer in the best interest of the bigger companies to put out a game that requires thousands of dollars of additional testing on 500 hardware configurations. Or for that matter, dependant on the whims of a very fickle hard core community all complaining loudly on every bulletin board about the game's frame rate. Look at DX:IW. Console gamers love it, PC gamers hate it but what platform will sell the most?


47.
 
Re: Yup...
Mar 3, 2004, 16:56
47.
Re: Yup... Mar 3, 2004, 16:56
Mar 3, 2004, 16:56
 
Games like Runaway, Syberia, The Longest Journey and the upcoming Leisure Suit Larry game show that people will still buy a well done and fun adventure game.

Heh, I just edited my original post.
In any case, these were all made by small companies, not a monolith like LA has become. For them, sales of <100.000 units is perfectly acceptable. For LA, anything that doesn't instantly scream half a million copies, it's just not worth it.

I'm sure that SOME graphics adventures will continue to be made, or perhaps the genre will evolve into something a bit different, but I seriously doubt the genre as it is will ever make a huge comeback to where it's remembered as being an actual genre again.

Oh, and the upcoming LSL game doesn't show me anything.

Creston


Avatar 15604
46.
 
Re: That's right...
Mar 3, 2004, 16:55
46.
Re: That's right... Mar 3, 2004, 16:55
Mar 3, 2004, 16:55
 
Wow, this really sucks. I was looking forward to playing it.

I just started playing the original Sam & Max recently on my laptop. Really fun game. Adventure games are not dead!!

Avatar 571
45.
 
Re: Yup...
Mar 3, 2004, 16:50
45.
Re: Yup... Mar 3, 2004, 16:50
Mar 3, 2004, 16:50
 
Graphic adventures just don't sell anymore, and thus the cost of developing one isn't justified. The text adventure went the same way, oh so long ago (man, late '80s wasn't it? I played quite a few of them on my C64 and Amiga), and it stood to reason that the graphic adventure would follow at some point.

Games like Runaway, Syberia, The Longest Journey and the upcoming Leisure Suit Larry game show that people will still buy a well done and fun adventure game.

Also, I'm pretty sure Monkey Island will get another sequel. The difference between Guybrush and Sam and Max (or Full Throttle for that matter) is that they are cult classics. Monkey Island easily went above that, and is a decent sale for LucasArts.

44.
 
Yup...
Mar 3, 2004, 16:42
44.
Yup... Mar 3, 2004, 16:42
Mar 3, 2004, 16:42
 
It wasn't very difficult to see this coming what with Full Throttle 2 being canned half a year ago.

I also doubt that any rumors of a fifth Monkey Isle will prove to be just that. Rumors.

Graphic adventures just don't sell anymore, and thus the cost of developing one isn't justified. The text adventure went the same way, oh so long ago (man, late '80s wasn't it? I played quite a few of them on my C64 and Amiga), and it stood to reason that the graphic adventure would follow at some point. (the few recently released graphics adventures being more of the exception than the rule)

These days, it's all about Kill7NG T3H F4GG0RT5 IN D34THM4TZ, D00D!!!!1!!!1!LOLOLOL!!1!OlOLO1l!OL

Sigh.

Creston

This comment was edited on Mar 3, 16:54.
Avatar 15604
43.
 
Re: Full Throttle, Now This...
Mar 3, 2004, 16:33
43.
Re: Full Throttle, Now This... Mar 3, 2004, 16:33
Mar 3, 2004, 16:33
 
The main problem I see though is that people keep buying the Star Wars themed crap they keep cranking out! If they didn't, why would they keep making them? People need to stop buying into the thing they are complaining about if they want change.

Parallax Abstraction
Technical Consultant & Future Microplay Owner
Ottawa, Ontario, Canada
Parallax Abstraction
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Avatar 13614
42.
 
Re: Anyway...
Mar 3, 2004, 16:31
42.
Re: Anyway... Mar 3, 2004, 16:31
Mar 3, 2004, 16:31
 
To play Sam and Max on the PC using current hardware go to:

www.sourceforge.net and search for a program called Scumm VM. It's hard for me to explain what it does, but it basically runs the game's interaction with the PC while using all the original content from the game's CD. It can be used to run all sorts of old adventure games (classics like Day of the Tentacle and Sam and Max)

----------
Anyway, I was miserable the day I learned Full Throttle was cancelled and I'm pretty upset today now that Sam and Max have been cancelled. I miss the classic adventure games. Hopefully they'll still make another Curse of Monkey Island...

edit: guess I should have read further up and I would have seen that this was already posted. Oh well...
This comment was edited on Mar 3, 16:34.
41.
 
LucasArts = Crap
Mar 3, 2004, 16:29
41.
LucasArts = Crap Mar 3, 2004, 16:29
Mar 3, 2004, 16:29
 
The headline of this article should be "LucasArts Loses Their Touch". Insider reports said how horrible the Full Throttle 2 game was so it's no suprize that this sucks as well. LucasArts used to put out quality products that took existing platforms to new creative heights.

Afterlife took the RTS genre and explored an incredible theme. Dark Forces wasn't the first FPS, but it produced a great story-driven game without reinventing the shooter. Even S&M and FT were your "basic" adventure games, but the story telling and creativity still make them fun to play.

Now, they just crank out Star Wars themed crap by the truckload. They've lost their touch and are more willing to just cash in on their established franchises than try to do something great.

Admit it - the only reason any development start at all on S&M 2 and FT 2 was just so they could dust off some old merchandise to wring out some more cash.

Yes, I know game companies are there to make money. That doesn't mean that they don't also have a responbility to make something fun.


40.
 
No subject
Mar 3, 2004, 16:28
40.
No subject Mar 3, 2004, 16:28
Mar 3, 2004, 16:28
 
Wonderful, you guys just keep f'ing your fanbase over.

Yay for you.

39.
 
No subject
Mar 3, 2004, 16:24
39.
No subject Mar 3, 2004, 16:24
Mar 3, 2004, 16:24
 
FIREBOMB LUCASARTS!!!!!!!!!

BURN EM!

Supporter of "The Only Good fredster Is A Dead fredster" fan club

The Former Leader and Victor of the rebel movement against the dark Lord Surewood and his fiendish cohorts(bunko)
Supporter of "The Only Good fredster Is A Dead fredster" fan club
38.
 
Re: Anyway...
Mar 3, 2004, 16:20
38.
Re: Anyway... Mar 3, 2004, 16:20
Mar 3, 2004, 16:20
 
start a petition online

Don't think that has ever worked.. not sure it ever will either.. but go ahead and start one, and I'll be glad to sign it

Edit: Damn quote tags. I never get them right the first time
This comment was edited on Mar 3, 16:20.
37.
 
Re: Full Throttle, Now This...
Mar 3, 2004, 16:17
37.
Re: Full Throttle, Now This... Mar 3, 2004, 16:17
Mar 3, 2004, 16:17
 
Games are developed under constant producer scrutiny. If at any point "The Man" says, "Let me see what you guys have..." and what he gets isn't up to par, he'll cancel it on a whim. They don't just let developers run amuck and do anything.

Initial agreements to produce a title are based on concepts and ideas and most often never physical materials. Just because an idea sounds good (like this) doesn't mean what they've worked on is anything but crap; THAT'S for "The Man" to decide.

And of course, "The Man" is always right... Right? Heh

This comment was edited on Mar 3, 16:19.
36.
 
Re: Anyway...
Mar 3, 2004, 16:14
36.
Re: Anyway... Mar 3, 2004, 16:14
Mar 3, 2004, 16:14
 
start a petition online

35.
 
Re: Anyway...
Mar 3, 2004, 16:12
35.
Re: Anyway... Mar 3, 2004, 16:12
Mar 3, 2004, 16:12
 
To play the original Sam and Max on Win 2000/XP, Mac, or Linux, go to:

http://www.scummvm.org



i hate sigs
Avatar 14180
34.
 
Re: Full Throttle, Now This...
Mar 3, 2004, 16:07
PHJF
 
34.
Re: Full Throttle, Now This... Mar 3, 2004, 16:07
Mar 3, 2004, 16:07
 PHJF
 
Games are developed under constant producer scrutiny. If at any point "The Man" says, "Let me see what you guys have..." and what he gets isn't up to par, he'll cancel it on a whim. They don't just let developers run amuck and do anything.

Initial agreements to produce a title are based on concepts and ideas and most often never physical materials. Just because an idea sounds good (like this) doesn't mean what they've worked on is anything but crap; THAT'S for "The Man" to decide.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
33.
 
Re: Full Throttle, Now This...
Mar 3, 2004, 16:04
f13
33.
Re: Full Throttle, Now This... Mar 3, 2004, 16:04
Mar 3, 2004, 16:04
f13
 
bla bla bla bla bla evaluating market bla bla bla bla bla economic considerations bla bla bla bla no profit bla bla bla bla bla BLA BLA BLA BLA! BLA!!

no wonder why the adventure genre is dying.

32.
 
Re: Full Throttle, Now This...
Mar 3, 2004, 15:47
DDI
32.
Re: Full Throttle, Now This... Mar 3, 2004, 15:47
Mar 3, 2004, 15:47
DDI
 
Who's the fucking moron? Fucking moron.

What crawled up your ass and fucked your colon before taking a dump on your nerve stem? Fucking moron.

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