DX: Invisible War Patch

This Eidos Interactive Support Page offers downloads of a new version 1.2 patch for the North American version of Deus Ex: Invisible War. The update includes all the changes from the version 1.1 patch, as well as additional performance optimizations, graphics fixes for NVIDIA GeForce FX 5950 owners, and fixes for the "fuzzy appearance" of the bloom, sniper scope, vision biomod, and other full-screen effects. The update is mirrored on 3D Gamers, ActionTrip, Adrenaline Vault, DeusExZone, FileFront, GameCenter.cz, Gamer's Hell, and GameSpot DLX (registration required).
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Re: No subject
Feb 29, 2004, 02:49
78.
Re: No subject Feb 29, 2004, 02:49
Feb 29, 2004, 02:49
 
As ever, I think expectations played a big part in that. Personally, I think most videos look rather crappy - they are low resolution, quite small, have poor picture quality (I watch DVDs on the computer while working; everything looks worse :D), etc. Basically, the game often looks quite a bit better and I normally discount the obvious flaws due to compensating for the video format.

However, I think that IW more or less showed exactly what the game would be like, sans framerate. Things did already look a bit worrisome (why was so much preview media at such resolution, those textures seem a little low in quality...), but I made the same assumption I detailed above. Surely, I though, the full retail game would be X many times better looking than the video.

Alas, the video really was a case of "What you see is what you get" and the final product actually ended up looking worse. An already poor-looking material just (more or less) got enlarged to fit my computer monitor.

Wanting to play UT2K4, SP:PT, and FC now! :o,
Ray

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