DAoC: New Frontiers Announced

Mythic Entertainment Announces Dark Age of Camelot New Frontiers is the press release with the official announcement of the upcoming free expansion formerly known under the codename "Frontiers" (story). Here's a bit on the project, which is due for release in the second quarter of this year:
Mythic Entertainment, developer and publisher of the award-winning massively multiplayer online role-playing game “Dark Age of Camelot,” today announced “Dark Age of Camelot: New Frontiers,” a free downloadable expansion that reinvents the game’s unique Realm vs. Realm combat system, where player characters from the game’s three different Realms engage in life and death struggles across numerous battlegrounds, keeps and through the expansive frontier areas. The Realm vs. Realm system was recognized upon the game’s original release by players and reviewers alike as one of the many features which truly distinguished “Dark Age of Camelot” from other MMORPGs. "New Frontiers" will make battles more accessible to players, deepen the tactical possibilities and diversity of warfare styles, and establish a concrete rewards system for Realm vs. Realm combat. Mythic plans to make “New Frontiers” available in Q2 2004.

Mythic is working closing with the “Dark Age of Camelot” community in the development of “New Frontiers” through open beta testing and frequent communication of design philosophy, goals, specific features, and implementation to its members, inviting their comments and feedback. Mythic will continue to release detailed information on the "New Frontiers" website (www.camelotherald.com/newfrontiers/) to ensure that fans can provide input on the design and testing process.

"The 'Dark Age of Camelot' community has been anticipating a revamped RvR system for a long time, and we're proud to offer 'New Frontiers,'" said Matt Firor, Executive Producer at Mythic Entertainment. "There will be no secrets in the design and testing process of 'New Frontiers.' 'Dark Age of Camelot' players know the game best, and we look forward to updating the game's RvR systems with their input."
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Re: No subject
Feb 18, 2004, 20:25
26.
Re: No subject Feb 18, 2004, 20:25
Feb 18, 2004, 20:25
 
amen, well said

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