Walk into the room, door closes behind you and in front of you... kill the monsters... door opens up... go past door... door closes behind you and in front of you... rinse/repeat.
Terrible level design
- nice texture work
- neato physics that stop wowing in 10 minutes
- ho hum weapons, i dont think staking someone to a wall is going to entertain me for months, sorry folks
- quakeworld multiplayer? yay! I'll believe it when I see it, i sure hope the weapons are balanced.
If the game delivers the multiplayer experience its being hyped for, I might buy it at a serious sam price.