The public source code for Wolfenstein: Enemy Territory is now available from id
Software, Activision, and Splash Damage, offering modification authors the
resources to create mods for the free multiplayer shooter. The unsupported tools
are a 2 MB download, available from
Loadedinc (registration required), and
The thing is ... there is now a free base to work from.. Hell you could implement Stright DM into the game - no problems. Any restriction has been lifted and you should open youself to the biggest played base imaginable because its a FREE GAME.
...because the weapons are different than Q3. So is the scenery. RTCW/ET are team multiplayer games only because the developers never implemented straight DM and/or bots. There's room for both teamplay and straight DM in a game.
If Atari had half a brain they'd do for XMP what Activision has done with ET. Just write it off as good PR and make an attempt at supporting the community.
---------------------------------------------------------------------- "Perhaps the answer to the perennial problem of delinquent teenagers dropping bricks from motorway and railway bridges is to sue the creators of Tetris."- Unknown Author
Bani is makeing a mod called bayonET which he will be adding the MP44 and Bazzoka and allot of other things. He has a head start because only him and shrub were given the source. Another cool thing with the ETpro is that you you setup with campain it will only force the player to DL the maps in the campain and not every map the players dosen't have.
All I have to say about ET and Dling is it's 100000 times better than RTCW. ET has HTTP redirects and if the admin knows what he is doing you can get up to 300k a second. With RTCW the most was about 15k so trust me I don't mind Dling from ET server.
I would have glady paid $50 for a retail version of ET, without it's sp component, but with 15+ more mp maps. This was one of the best, if not thee best mp game of 2003. Very polished, bug "free", and just plain fun.
Ok... Any mods that had any question about what game to design for should have their questions answered.... Up until now - a inital purchase was required for any game to be able to use a mod - however Wolfenstein ET is a FREE game so any mod devloped for it dosen't require any base platform - it could consieveably have the biggest mod user base ever if modders take advantage of it...
I'm actually glad to see this. I love this game and put in at least 1hr to 2hrs a night playing this. Sadly I feel like this game is slipping a bit but releasing the source may kick it in the ass and get some nice mods out of it besides the ETPro Mod from Bani. Here's hoping the community will come through on some nice stuff.