Dogpile on GTA

Lieberman Denounces 'Grand Theft Auto' Video Game (thanks HomeLAN Fed) offers quotes from the presidential hopeful decrying the violence in GTA (presumably meaning the most recent sequel) as "horrendous," referring to the bad example it sets for the "next generation," in apparent disregard for the game's Mature 17+ rating.
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62.
 
Whats more disturbing
Jan 29, 2004, 00:55
62.
Whats more disturbing Jan 29, 2004, 00:55
Jan 29, 2004, 00:55
 
Im not sure what I find more disturbing, that presidential candidates are giving sound bites on this, OR that in all the years of caucasians being killed in video games, no one cared.

61.
 
Old Age syndyrom, perhaps?
Jan 28, 2004, 19:37
61.
Old Age syndyrom, perhaps? Jan 28, 2004, 19:37
Jan 28, 2004, 19:37
 
This Lieberman is getting up there in age, he's definitely played the ropes of the game correctly to be able to run for President with any hopeful chance at winning, he seems to be an archaic Republican whose political career started at a time in US history you Americans are better off not being in, and after all these years of repeatedly firing quips at violent games he starting to sound like a reactionary who can't handle the chance and evolution of time on his country.

Sets a bad example for the next generation? Oh, pardon me, but as if your generation didn't.

60.
 
Re: I'm suing Rockstar too!
Jan 27, 2004, 03:22
60.
Re: I'm suing Rockstar too! Jan 27, 2004, 03:22
Jan 27, 2004, 03:22
 
Nonicknameforme-
Re-read my post carefully.
I'll restate it for you:

Source: "The Culture of Fear", by Jonathan Glassner
-Professor of Sociology at USC
-former chairman of the sociological departments at Syracuse University and University of Connecticut


Here's a link to where to the book:
http://www.amazon.com/exec/obidos/tg/detail/-/0465014909/qid=1075191186//ref=pd_ka_1/103-4182049-5931048?v=glance&s=books&n=507846

You can probably also check it out at any decent library. It's also actually fairly easy to read, for those of you who aren't into sociology. Though most of it is statistical information.
Xombie x0mbie x0mb|e Xombie
59.
 
Re: I'm suing Rockstar too!
Jan 27, 2004, 02:17
59.
Re: I'm suing Rockstar too! Jan 27, 2004, 02:17
Jan 27, 2004, 02:17
 
Now you post the links to the information you cited Xombie, and you win.

"I'm too much of a narcisist to really hate stupid people."
58.
 
I'm suing Rockstar too!
Jan 27, 2004, 01:59
58.
I'm suing Rockstar too! Jan 27, 2004, 01:59
Jan 27, 2004, 01:59
 
No comment, just read the quote in my 'sig.

---------------------------------------------
"There's so much comedy on television. Does that cause comedy in the streets?" -- Dick Cavett
mocking the TV-violence debate
--------
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57.
 
Re: No subject
Jan 27, 2004, 00:11
57.
Re: No subject Jan 27, 2004, 00:11
Jan 27, 2004, 00:11
 
<Hear's crickets>



--
Tigger
"It's not the years, it's the mileage" ~Indiana Jones
--
Tigger
Vic Fontaine for President
Avatar 7252
56.
 
Re: No subject
Jan 26, 2004, 21:01
56.
Re: No subject Jan 26, 2004, 21:01
Jan 26, 2004, 21:01
 
You come up with some facts that violent games don't cause kids to freak out and then you might have some ground to bitch on.

WARNING: REAL STATISTICS FOLLOW

MORONS PLEASE TURN AWAY BEFORE BEING ANGERED BY REAL FACTS WHICH DISAGREE WITH YOUR IGNORANCE

  • In eight out of ten counties in the US, entire years go by without a single juvenile homicide
  • In the mid-1990's, homicide by children under thirteen occurred less often than in 1965.
  • A report in the late 90's by the Justice Department stated: "today's serious and violent juvenile offenders are not significantly younger than those of 10 or 15 years ago

Source: "The Culture of Fear", by Jonathan Glassner
-Professor of Sociology at USC
-former chairman of the sociological departments at Syracuse University and University of Connecticut

These are actually just a few little tidbits from the entire chapters he has written on how the media inflates and fakes statistics and situations in order to glamorize and falsely portray youth crime and its causes. The fact is: the statistics for youth crime and homicide simply does not in any way match the amount of violent media that youth consume in the modern era.

"Particularly rare are kid criminals whose behaviors, given the rest of their lives, are very surprising" --Glassner


This comment was edited on Jan 26, 21:04.
Xombie x0mbie x0mb|e Xombie
55.
 
Re: No subject
Jan 26, 2004, 19:54
55.
Re: No subject Jan 26, 2004, 19:54
Jan 26, 2004, 19:54
 
Yup, nothing like a little scaremongering to stir up the daytime talk-show moms.

I really don't understand why so many people seem to think that games are the sole realm of children. I've been playing "videogames" in one form or another for over 28 years now

Avatar 14820
54.
 
THats irony
Jan 26, 2004, 19:23
Tim
54.
THats irony Jan 26, 2004, 19:23
Jan 26, 2004, 19:23
Tim
 
The United States needs for every nation of the world including themselves to abolish the use of nuclear weapons no matter what. Then secretly form a pact with Russia to team up and take over the entire world, force everyone else into communal farming settlements after they try and test the might of a country that spends more money on the military than the nearest 16 countries combined.

___________________
I'll sell your memories for fifty pounds per year.
53.
 
Re: No subject
Jan 26, 2004, 19:22
53.
Re: No subject Jan 26, 2004, 19:22
Jan 26, 2004, 19:22
 
Post #1 sums it up perfectly - this is another load of bullshit. Left wing, right wing, centre wing - all anti something that was meant as a bit of fun. Why? Because it's voting season.

Avatar 18712
52.
 
Re: No subject
Jan 26, 2004, 19:09
52.
Re: No subject Jan 26, 2004, 19:09
Jan 26, 2004, 19:09
 
"So what's your definition of mature? Someone who doesn't like games?"

Oh don't piss your panties, I was joking around. Amazing what some people take offense at. But yeah, the humor in GTA is immature, and that's why a lot of us like it -- it's immature humor for adults. Wow, what a concept...

51.
 
Ooh the irony
Jan 26, 2004, 18:14
51.
Ooh the irony Jan 26, 2004, 18:14
Jan 26, 2004, 18:14
 
The world's leading terrorist state decries video game violence. Oooh my sides hurt!

"Why do our kids use violence to solve problems?"
DUH...something about monkeys seeing and doing...


50.
 
Re: No subject
Jan 26, 2004, 18:07
Rob
50.
Re: No subject Jan 26, 2004, 18:07
Jan 26, 2004, 18:07
Rob
 
Simple: you don't see Porno Barbie because Barbie was designed for kids.

See Trailer Trash Barbie, among others. They exist, just not Mattel sanctioned.

GTA was designed for immature adults, like most of us on these boards

So what's your definition of mature? Someone who doesn't like games?


49.
 
Re: No subject
Jan 26, 2004, 17:03
Q
49.
Re: No subject Jan 26, 2004, 17:03
Jan 26, 2004, 17:03
Q
 
"Products that are of poor taste shouldn't come to market."

Why so? That should be determined by the consumers. If products have really poor taste, sales will be bad. Not so with GTA.

Doesn't matter if GTA is "such a reprehensible game." If it's M-rated, then parents shouldn't be buying it for their kids. That's why that big fuckin' M is there for.

48.
 
Re: No subject
Jan 26, 2004, 17:03
48.
Re: No subject Jan 26, 2004, 17:03
Jan 26, 2004, 17:03
 
Don't be a retard. Products that are of poor taste shouldn't come to market.

Now I'm kind of confused here, but isn't the world riddled with products of poor taste? If you don't like it, don't purchase it. That's where freedom of choice comes in. You can do with your money as you see fit. Just because you don't like it, does not mean someone else doesn't. I'm sure people find midget pornography in poor taste, but it's still out there available for those who enjoy it. Now if GTA3/VC was rated "E" and had commercials geared for the children to purchase it, you might have a case of something being in 'poor taste'.

47.
 
Re: No subject
Jan 26, 2004, 16:56
47.
Re: No subject Jan 26, 2004, 16:56
Jan 26, 2004, 16:56
 
Simple: you don't see Porno Barbie because Barbie was designed for kids. GTA was designed for immature adults, like most of us on these boards. NOT FOR KIDS! There are ratings for a reason, and parents should be held accountable for giving games like GTA to their kids. The ratings are on the box, on the ads, they are everywhere.

46.
 
Re: No subject
Jan 26, 2004, 16:56
46.
Re: No subject Jan 26, 2004, 16:56
Jan 26, 2004, 16:56
 
Products of poor taste is subject to opinion. GTA is a game, nothing more, Where's the poor taste? Just because it's violent? Lets ban every game thats violent, then all the sudden there is no gaming industry anymore. And then kids will stop doing stupid shit right? Bullshit.

How about you stop being retarded. Just because you might not like a game, which I respect as your opinion, doesn't mean it shouldn't go to market. In fact, I'd say by the money it made, it SHOULD go to market, because there is obviously a huge demand for it.

"You don't see Porno Star Edition Barbie for a reason. "

Yea because it wouldn't sell. Apples and Oranges

This comment was edited on Jan 26, 16:59.
45.
 
Re: No subject
Jan 26, 2004, 16:49
45.
Re: No subject Jan 26, 2004, 16:49
Jan 26, 2004, 16:49
 
"Jaysons parents didn't care? Hardly a problem with the game. Parents need to do their fucking jobs."

Don't be a retard. Products that are of poor taste shouldn't come to market. You don't see Porno Star Edition Barbie for a reason. Yeah, it's mostly the parent's problem but how the hell are all of them supposed to know that a game like GTA3, which happens to be advertised ALL OVER THE PLACE, is such a reprehensible game even with a mature rating(mature sounds like the WB network after 8pm)? It's like assuming everything the FDA approves is perfectly healthy- which is an unfortunate reality.

I never believed that games bring kids to emulate the violent stuff, that's more of a deep routed mental issue when that occurs...but I do think it makes a negative reflection of our culture which is something we're all subject to.

This comment was edited on Jan 26, 16:52.
Avatar 20018
44.
 
Re: No subject
Jan 26, 2004, 16:38
44.
Re: No subject Jan 26, 2004, 16:38
Jan 26, 2004, 16:38
 
"Kids that want to play this game will do so. I had to go over to my friend Jayson's to have access to all the crap my parent's wouldn't let me near."

Jaysons parents didn't care? Hardly a problem with the game. Parents need to do their fucking jobs.

"It's just a shame games like this actually make it to market."

Yea sure, its a shame that a game was released thats fun as hell for the millions of people in the mature market. Shame on you for wanting the entertainment business to make up for parental shortcomings, and as a result deprive millions of people from games they enjoy, and companies from opportunities at huge sellers, all because of an insignificant number of dumbass kids take something too far they shouldn't have even been playing in the first place.

"Don't forget young kids look at these things very differently than grown-ups."

.. which is the very reason we have ratings on mature games/movies, and PARENTS

I can't believe some of you people trying to pin it on the games. That's just complete cluelessness on the real issues, of which the games are an almost insignificant part of. Certainly not enough to get them banned.

How about this, when just 0.5% of the MILLIONS of people/kids that play this game start acting it out and commiting the crimes, I'll be right there on the front line supporting the effort to ban it, until then, it's rediculous to even consider that they are having a significant effect.

43.
 
Re: No subject
Jan 26, 2004, 16:32
Rob
43.
Re: No subject Jan 26, 2004, 16:32
Jan 26, 2004, 16:32
Rob
 
http://www.aafp.org/afp/20020401/tips/1.html

emphasis mine

"An extensive search of literature databases, personal contacts, and other sources identified 29 studies of this topic. The studies varied greatly in design and quality, leading the authors to conclude that a major deficiency in randomized, well-controlled studies prevents firm determinations from being reached. In children of middle-school age and younger, no association was found between video games and aggression in girls. In boys, studies report both increased and decreased aggression. Studies of middle- and high-school students predominately studied boys and often used self-report. Again, both calming and arousal effects were reported, and no consistent relationship was demonstrated between violent games and actual behavior. In college students and young adults, results were again mixed, but studies reporting calming effects were more common, particularly if the prior mood was hostile, angry, or aggressive."

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