So? It didn't seem to bother KotOR PC sales any.
PC KotOR sales haven't been as hot as you seem to suggest. It debuted at 3rd place
http://www.gamespot.com/pc/strategy/thesimsmakinmagic/news_6085017.html then dropped to 7th
http://www.gamespot.com/pc/strategy/thesimsmakinmagic/news_6085264.html then disappeared entirely
http://www.gamespot.com/pc/strategy/thesimsmakinmagic/news_6085735.html .
Would you rather have gamers be bitching at you because your game is delayed, or because it fucking sucks? I know which one I'd pick, so did Bioware apparently.
Either way has it's downsides but yes to delay would have been the better course of action.
And your point is...?
My point is that Thief 1 sold like shit, it did not sell enough to warrant a sequel. And yet we got a sequel. Thief 2 also sold like shit and yet LGS's final project was the Siege engine which was going to be used for Thief 3. LGS died but ISA picked up Thief 3 despite the fact that the franchise had already proven to be a poor seller. DX1 sold very well, IW like shit. If Thief proves anything it's that you don't need to sell well in order to get a sequel. Again my point is that your belief that DX is now a dead franchise because of the IW poor sales has no basis.
Do you think that with these sales Deus Ex will see another game?
Yes. See above.
Let's not forget that the original Thief 3 (and its developer with it) was canned BECAUSE 1 & 2 sold like shit.
Incorrect, when LGS died they were programming the Siege Engine which was going to power Thief 3. Additionally poor Thief sales were not the only reason LGS folded.
http://www.ttlg.com/articles/lgsclosing.aspIf Ion Storm hadn't been developing Deus Ex : IW, do you really think they'd have picked up the Thief franchise?
Yes.
This comment was edited on Jan 23, 20:05.