Most of us also never said such a thing in regard to games in general. We are specifically talking about Ex Deus : IW, which was so dumbed down it's not even funny anymore. Global settings only save in an in game save? (Where else will you save them on a console?) Menu items that you could only get out of by pressing the same key again, and you couldn't switch from one menu to another, you HAD to go back to your normal view first? (How else would you do it on a controller with only 8 or so buttons?)
Maps that fit in 64 megs of memory, when the last PC gamesplayer who only had 64 megs of memory died 7 years ago? (Well, the Xbox doesn't have more than 64, so what else are we going to do? Oh that's right, lie about it, nice going Warren.) Mouselag set to 75? Multiple .ini settings set to Xbox standards? What would you call it BESIDES dumbing down? (And yes, Scottish, we know you like it better than the original )
What you describe are the characteristics of a rushed port, not a dumbed down game.
Release it on the console, then take the time to make a BETTER game for the PC (although that's arguable, over which version someone prefers, but at least TECHNICALLY it's a lot better). Similarly to KotOR.
Ion Storm chose to go the easy way, and expected their 100.000+ fans that hold Deus Ex as the ultimate pinnacle in gaming to just accept this weak excuse for a PC game as the next evolution or something.
Had Ion Storm done that there would have been a huge uproar from the PC community. "You released on Console First you backstabbers!!!!11!!11!1!" Gamers are inheritly bitchy people and to pretend otherwise is stupid.
And Thief is one of THE most respected franchises on the PC, even though Thief and Thief 2 unfortunately sold like crap.
Earlier in the thread you made a comment about how poor IW sales will kill the franchise. Thief 1 and 2 both sold poorly and yet we still have another sequel coming.