Thief: Deadly Shadows?

If the EBGames listing is correct for Thief: Deadly Shadows, then a new title for ION Storm's upcoming installment in the stealthy Thief series previously known as Thief III has been unveiled (thanks GameSpot). This change has not been confirmed, but EBGames has been correct about such revelations in the past, and the break from sequel naming conventions is consistent with ION's recent Deus Ex: Invisible War.
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1.
 
Unfortunate Name
Jan 13, 2004, 23:30
1.
Unfortunate Name Jan 13, 2004, 23:30
Jan 13, 2004, 23:30
 
What was wrong with Thief: The Dark Age?

2.
 
After DX:IW,
Jan 13, 2004, 23:36
2.
After DX:IW, Jan 13, 2004, 23:36
Jan 13, 2004, 23:36
 
I'm not so excited about this anymore. They managed to botch the Deus Ex sequel so thoroughly that, considering Thief: Whatever it's Called will be using (pretty much) the same engine, I'm not excited at all.

3.
 
Hopefully
Jan 13, 2004, 23:44
3.
Hopefully Jan 13, 2004, 23:44
Jan 13, 2004, 23:44
 
I'm a die-hard fan of Thief but my best friend is obsessed with it, T2:tMA is his favorite game of all time. It breaks my heart to see him after he played DX2, knowing that the same team is doing Thief.

However, it is really hard to screw up a Thief game, unless you decide that the sneaking is overrated and thieves need more sniper rifles and BFG9000's.

-DSR <-- Thief: Deadly Stupid Subtitle

4.
 
Re: Hopefully
Jan 14, 2004, 00:00
4.
Re: Hopefully Jan 14, 2004, 00:00
Jan 14, 2004, 00:00
 
I am really hoping that they don't screw up Thief: What ever it's called. But I have a funny feeling it's going to be so badly botched as DX:IW that I'll fall to the ground and weep over the pixels on my monitor that were forced to render a piece of junk.

Time will tell...but I'm not holding my breath.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
5.
 
Re: Hopefully
Jan 14, 2004, 00:01
5.
Re: Hopefully Jan 14, 2004, 00:01
Jan 14, 2004, 00:01
 
I'm a huge fan of this series. I have been waiting for Thief 3 with an unhealthy amount of anticipation. However, did anyone else see the Thief 3 trailer that came with DX2? (was probably released online as well). Though it showed nothing to do with gameplay, it really got me down. It looked like someone analyzed all the aspects of a past Thief cutscene and then tried to recreate it, that's pretty much it.
Showing a cutscene that looks like a someone tried thier best to copy a previous work, rather than create the authentic product, only causes me to worry for the game itself.

6.
 
Re: Hopefully
Jan 14, 2004, 00:13
6.
Re: Hopefully Jan 14, 2004, 00:13
Jan 14, 2004, 00:13
 
Hmm, while the trailer definately won't be the "Best Thief Cutscene Evar!!!11!1!!!" I did think it captured the Thief vibe and atmosphere perfectly.

Thief already had very streamlined gameplay so I don't see how Ion Storm could possibly be accused of dumbing down the game unless of course they equip Garret with a Rocket Launcher. My only concern is that the levels will be too small, imagine a level like "Break from Cragscleft" broken down into DXIW sized chunks. Ehrk.

7.
 
Hrm...
Jan 14, 2004, 00:24
7.
Hrm... Jan 14, 2004, 00:24
Jan 14, 2004, 00:24
 
My main concern is that they will choose to abandon the hard-core crowd (us) in favor of making it more "accessible". My first concern with Invisible War came when, in a video interview, Spector said they planned on make the the game less "polysyllabic"...

Download the interview here:
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=45489

8.
 
Re: Hopefully
Jan 14, 2004, 00:32
8.
Re: Hopefully Jan 14, 2004, 00:32
Jan 14, 2004, 00:32
 
knowing that the same team is doing Thief

That's just it, it's not the same team. I've you've seen those ingame movies of thief 3, you'll see that their artists are about 1000x better than those used for invisible war. And Harvey Smith isn't leading the design, but then again, Smith or Spector may do something to influence the designers and add stupid ideas, like the removal of water that they have already done. I'm also worried about level size. Thief levels = massive and super cool. Invisible war levels = rediculously small and shitty.

This comment was edited on Jan 14, 00:33.
9.
 
No subject
Jan 14, 2004, 00:44
9.
No subject Jan 14, 2004, 00:44
Jan 14, 2004, 00:44
 
Well, if they manage to screw up the new Thief game then I guess we'll have to accept the fact that Ion Storm's fruit didn't fall far from the Daikatana tree. Sure they got the original Deus Ex right but that might very well have been a freak occurrence... anyway the new title doesn't exactly fill me with hope.

10.
 
Re: No subject
Jan 14, 2004, 01:15
10.
Re: No subject Jan 14, 2004, 01:15
Jan 14, 2004, 01:15
 
Ion Storm is a bunch of hacks. Deus Ex is the only good game they can be credited for (except maybe Anachronox). Everything else they got is Dominion, Daikatana, and a clumsy Playstation port of Deus Ex. You notice how they don't dare try something new and instead recycle old franchises onto the console.

Avatar 15920
11.
 
Re: No subject
Jan 14, 2004, 01:27
11.
Re: No subject Jan 14, 2004, 01:27
Jan 14, 2004, 01:27
 
good one.

12.
 
Re: No subject
Jan 14, 2004, 01:44
12.
Re: No subject Jan 14, 2004, 01:44
Jan 14, 2004, 01:44
 
Ion Storm is a bunch of hacks

Yes. I mean, what was so great about DX? It had shitty graphics (even for it's time), poor weapons, terrible action side of gameplay, terrible stealth side of gameplay, the voice acting alone makes me retch in some places. So why was it successful? Simply because it had a very intriguing and engaging story, the atmosphere felt great, and it had something we hadn't really seen in other games, the multipathed way to solve missions, which can open up other levels and gives a lot replayability. The length of the game was also a huge pro.

13.
 
Re: No subject
Jan 14, 2004, 02:01
13.
Re: No subject Jan 14, 2004, 02:01
Jan 14, 2004, 02:01
 
I would like to make a prediction: The majority of PC gamers are going to think Thief III sucks ass. Why? Just read these boards, they've already made up their mind.

14.
 
Re: No subject
Jan 14, 2004, 02:25
14.
Re: No subject Jan 14, 2004, 02:25
Jan 14, 2004, 02:25
 
I'd like to make a prediction as well: No matter how valid our concerns are about a game/company, there will always some guy who insists on dismissing them as being the product of jaded cynicism.

15.
 
No subject
Jan 14, 2004, 02:44
15.
No subject Jan 14, 2004, 02:44
Jan 14, 2004, 02:44
 
I love it. Keep bitching PC crowd. I just love it. Maybe Warren will decide he's had enough of all the complaining and put out games for the Xbox even faster.

Deus Ex: Invisible War ruled. No two ways about it. All, and I mean *all* the Xbox reviews rated it highly.

Between the software and hardware of the PC (and the constant whining and complaining on top of it!!!!), I have no idea why any games get released on the PC.

Viva la Xbox!

16.
 
Re: No subject
Jan 14, 2004, 03:07
16.
Re: No subject Jan 14, 2004, 03:07
Jan 14, 2004, 03:07
 
TheCorrectOpinion
That's cool with me, Warren can keep his dumbed down games for dumbed down players like yourself.
We PC gamers have plenty of other Devs to fill the gap!
The only reason Games get released on the PC... well it's simple cause it's the ultimate gaming platform. Keep the low rez poorly textured, 16 player online multiplayer cap stuff for you xbox kids!

"Deus Ex: Invisible War ruled. No two ways about it. All, and I mean *all* the Xbox reviews rated it highly."

Yeah it's just because PC gamers have more refined taste!

That resumes it all! Games like super mokey balls and mario sunshine got awsome reviews to i bet lol!! GO back to playing Devil may cry or whatever it is you play on your box, I'll keep my 100+ frames per sec, 64 player online, high rez games!

No all you rainbow bright xkids can start your little flames... and go work on your next pride float!

17.
 
Vertically challenged
Jan 14, 2004, 03:23
Duc
17.
Vertically challenged Jan 14, 2004, 03:23
Jan 14, 2004, 03:23
Duc
 
I've given IW a quick play on both a patched PC system and an xbox, and the truth is both versions smell of mediocrity for a whole host of reasons. Troubling thing about multi platform development, the fact that console players are strictly speaking restricted in their freedom of movement by the more cumbersome controls. I guess I'm worried about thief 3 basically being reworked as a linear obsticle avoider ala PoP:ST, (not a bad game itself just the best example of what i was trying to talk about).

18.
 
Re: No subject
Jan 14, 2004, 03:23
18.
Re: No subject Jan 14, 2004, 03:23
Jan 14, 2004, 03:23
 
Enjoy getting KOTOR 6 months after I had it? ;-)

19.
 
No subject
Jan 14, 2004, 03:23
19.
No subject Jan 14, 2004, 03:23
Jan 14, 2004, 03:23
 
Eh, I tread somewhat lightly on this issue, but as it stands, people, hardly anyone in here is fully qualified in their oppinions. Sure thing, of course, as everyone is certainly entitled to their oppinions, and that's not what I'm arguing against. I'm a die hard Thief fan and have been playing/building levels ever since I left Europe as a lad. I think in some cases I had a bigger love affair with the game than I did with any female companion...disregard that last statement...but : :-ahem-: :...all things compared, DX:IW is a separate game than this, it's not even being worked on by the same crew of people. Besides, I know plenty of you were certainly dissapointed by the sequel's rather poor continuation in the series, but uh...one poster did bring up a good point. If the game is so bad, then why does it continue to garner plenty of positive reviews? I mean, it's not just contained within the "ignorant xBox realm of children." If the game's so horrible, then why are these reviewers not so scathe to state this fact? Just a thought.

Aside, Thief 3 is not Deux Ex. To argue it's going to suck this early in the game is like arguing the validity of turning an apple into a orange. You can't do it, so don' try.

20.
 
Re: KOTOR
Jan 14, 2004, 03:51
Duc
20.
Re: KOTOR Jan 14, 2004, 03:51
Jan 14, 2004, 03:51
Duc
 
Yep, high res textures made it worth the wait. Oh and most people are just worried. The best thing about assuming the worst is the constant stream of pleasent suprises, IW wasn't actually a terible game it just compromised too much for those of us that obsessed over the first game, on its own merit it wasn't half bad patched on the pc, just another in a long line of average pc titles that have been over rated (Call of Duty, HALO, XIII,etc..).

This comment was edited on Jan 14, 03:52.
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