...the engine just runs like fucking crap for what it actually delivers, because it doesn't look all THAT great.
This is so far my only worry about the next Thief. There was some great dynamic lighting, but the textures were bland and the polycounts hardly much of an improvement from DX1. Post-processing effects were nice, but there were many levels and situations which could have done better without it (The detailed mosaics in the Order Church come to mind.) As most reviews state, the AI hasn't improved much either. The new sound propagation and sound physics tech worked well if you actually used it, otherwise you settle with pathetic stereo sound with no acoustic reinforcement and weak sfx.
The game's presentation in general feels prioritized too much on the technology than on the artistry. Something unheard of in the much beloved Thief series.
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak