. You liked IW, good for you. Compare it to the original, and it reeks of Hollywood Regurgitated Vomit Syndrome. (ie, the original was approximately 20 times better than the sequel)
We've had this debate before but I'm still of the opinion that DXIW did certain things better and certain things worse than the original. Determining which is better largely comes down to whether you want to focus on DXIW improvements or flaws. I can understand how people were disappointed with DXIW, we were after all just about promised Jesus in a box, and can thus create a compelling argument that the original was better. What I don't understand is why people say DXIW is a bad game. Flawed certainly but still one of the better games to come out this year.
For all the accusations of dumbing the game down from a RPG to a shooter I'm increasingly believing the opposite is true. I'm now on my fourth playthrough and am finding myself more easily immersed and slipping into the role of my character concept than I do in KotOR. Now granted DXIW doesn't have experience points or skills but personally I find actual roleplaying and immersion more important to an RPG than stats and EXP.
Again we're just going to have to agree to disagree. Yes, DXIW is more of a sideways step, as in a further exploration of the design that already existed, than a true step forward. Despite that I still think its a fun game and ultimately thats what I play games for: fun.