knowing that the same team is doing Thief
That's just it, it's not the same team. I've you've seen those ingame movies of thief 3, you'll see that their artists are about 1000x better than those used for invisible war. And Harvey Smith isn't leading the design, but then again, Smith or Spector may do something to influence the designers and add stupid ideas, like the removal of water that they have already done. I'm also worried about level size. Thief levels = massive and super cool. Invisible war levels = rediculously small and shitty.This comment was edited on Jan 14, 00:33.