In Blade of Darkness I absolutely liked Sargon the most. I literally finished the game about 9 times with Sargon, 3 times with Tukaram, 2 times with Naglfar and once with Zoë. Zoë, the amazon, was just too simple to play with.
The great thing about Severance was the combat system, the great combo's, and the fact that in this game (and only in this game) about every enemy was a challange.
Too bad it didn't go right with the developers, Rebelact. Every single guy of Rebelact was very nice! Especialy Juan Diaz Bustamente, the head of Rebelact. I think it was Codemasters's fault. The front image of the gamebox was amateurish, most screens on the back were from early development, and the text on the back made it look like a game only made to show you how arms can fly and blood can flow. It said nothing about the great combat system, great level-up system, still goodlooking marvelous graphics (first game with such great shadows!), intense story and non-liniear levels!
Yeah guys.. you guessed right, I'm the biggest fan of Severance. The gamebox (although amateurish

) is nailed on my wall.
I thought Hollywood had hit rock buttom. Then
this happened.