Future GTA Plans

Following-up on the recent Sin City rumors (story and story), Computer And Video Games (thanks Dario) has news on future plans for the Grand Theft auto series based on some trademarks that were recently registered by Rockstar Games parent Take-Two Interactive. They point out that they've registered the name GTA: San Andreas, supporting long-held theories that the remaining untapped fictional city from the original GTA would provide the basis for GTA4. They also have further good news for fans of the controversial series, pointing out that Take-Two has also registered the trademarks for GTA5 and GTA6.
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36.
 
Re: No subject
Jan 9, 2004, 12:48
Gog
36.
Re: No subject Jan 9, 2004, 12:48
Jan 9, 2004, 12:48
Gog
 
well said, San Fran would be awesome, with the counter-culture and all those filthy hippies, beatnicks, dopers, black panthers, run of the mill underworld types, etc, etc.

And they should really come up with some ideas for using money. Perhaps the ability to hire or purchase thugs ala Kingpin, but that would require working in some additional ai.

This comment was edited on Jan 9, 15:37.
35.
 
Re: No subject
Jan 9, 2004, 09:03
35.
Re: No subject Jan 9, 2004, 09:03
Jan 9, 2004, 09:03
 
I still try to play GTA3 from time to time, but it takes a LONG time (like 5+ minutes) from the time I select a game to load to the time the game finally starts.

Any ideas why that is? It used to be much faster, but seems to have gotten slower and slower. I've got a reasonable rig -- P4-1.6 with a GeForce FX 5900.
-drew
www.drewvogel.com
34.
 
Re: No subject
Jan 9, 2004, 05:20
34.
Re: No subject Jan 9, 2004, 05:20
Jan 9, 2004, 05:20
 
keep dissin' Haiti and you're gonna get voodoo'd

Its not the cough that carries you off but the coffin they carry you off in.
33.
 
Re: No subject
Jan 9, 2004, 05:15
33.
Re: No subject Jan 9, 2004, 05:15
Jan 9, 2004, 05:15
 
Screw setting it in the present. It's been done, and popular music is utter shit right now. Give me a good Starsky & Hutch-style/Dirty Harry Grand Theft Auto set in San Fran. Please. Hippies and earthquakes.

couldn't have said it better myself... GTASF

32.
 
Re: No subject
Jan 9, 2004, 02:05
32.
Re: No subject Jan 9, 2004, 02:05
Jan 9, 2004, 02:05
 
I'm banking now that that's where Rockstar is headed with this one. At least I hope.

I hope so too, that would kick the proverbial ass!

(For the most part since I didn't know what to do with all the money I ended up earning.)

Well, they could turn the game into GTA:Hooker Tycoon and have you pimp some ho's around the city. That should keep the Religious Right thumping their bibles.

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mocking the TV-violence debate
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31.
 
Re: No subject
Jan 9, 2004, 01:05
31.
Re: No subject Jan 9, 2004, 01:05
Jan 9, 2004, 01:05
 
Let's also not forget the inclusion of a good Alkatraz jailbreak. That would be a given.

30.
 
Re: No subject
Jan 9, 2004, 01:03
30.
Re: No subject Jan 9, 2004, 01:03
Jan 9, 2004, 01:03
 
Oh man, if this game is set back in San Fran in the late 60s/early 70s it'd be so sweet. That was the golden era and favorite locale of car chase movies. I'm banking now that that's where Rockstar is headed with this one. At least I hope.

Screw setting it in the present. It's been done, and popular music is utter shit right now. Give me a good Starsky & Hutch-style/Dirty Harry Grand Theft Auto set in San Fran. Please. Hippies and earthquakes.

29.
 
No subject
Jan 8, 2004, 23:38
29.
No subject Jan 8, 2004, 23:38
Jan 8, 2004, 23:38
 
Those that like access to the entire city upfront; I'm willing to bet that an earthquake will be responsible for collapsing of bridges in the game, that will then be repaired half way through. It's so bound to be the case.

28.
 
Re: No subject
Jan 8, 2004, 23:37
28.
Re: No subject Jan 8, 2004, 23:37
Jan 8, 2004, 23:37
 
...And therein lies the dilemma. Present a mythical "past" setting and risk losing the players who won't be able to relate to it, or present the "present" it all it's been-there-done-that allegory.

Personally I couldn't care less as long they improve on the "empire-building", almost RPG-like aspect they introduced in VC. There should be more incentive to purchase property than just additional save points (For the most part since I didn't know what to do with all the money I ended up earning.)
"Nothing livens up a robotic hymn of doom more than an amazing pair of jugs." - Brak
27.
 
Re: No subject
Jan 8, 2004, 22:58
27.
Re: No subject Jan 8, 2004, 22:58
Jan 8, 2004, 22:58
 
It better not be in the past but in a "present day" setting.

Vice City had a nice little gimmick with the 80s and did in a none lame way, but the atmosphere GTA 3 presented with modern day street crime kicked the crap out of the polished gameplay vice city presented.

26.
 
Re: No subject
Jan 8, 2004, 21:46
26.
Re: No subject Jan 8, 2004, 21:46
Jan 8, 2004, 21:46
 
... they better give us a shitload of American Muscle Cars to drive...

... Urgh, I forgot muscle cars existed back then.

I'm not so hot on this game now.

25.
 
Re: No subject
Jan 8, 2004, 21:14
25.
Re: No subject Jan 8, 2004, 21:14
Jan 8, 2004, 21:14
 
If San Andreas takes place in the 60s/70s

IF San Andreas takes place in the 60s and 70s, they better give us a shitload of American Muscle Cars to drive, AND implement the Godliness that is the original Driver's control for doing power slides. Give me that, and I'll be happy until the Second Coming.

Vice City's Soundtrack was awesome, but I always was a firm favorite of 80s music, so perhaps that isn't so strange.

Creston

This comment was edited on Jan 8, 21:15.
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24.
 
Re: No subject
Jan 8, 2004, 20:56
24.
Re: No subject Jan 8, 2004, 20:56
Jan 8, 2004, 20:56
 
Half the time I play VC, I end up just cruising the city in a car...forget the missions, sometimes it's just fun to wander around and wreck havoc...I loved the damn soundtrack, too!

Yes! Vice City makes GTA3's soundtrack look like the amateur show it really is. If San Andreas takes place in the 60s/70s, I hope The Beatles make some kind of appearance.

23.
 
Re: No subject
Jan 8, 2004, 20:33
nin
 
23.
Re: No subject Jan 8, 2004, 20:33
Jan 8, 2004, 20:33
 nin
 
VC is worth the purchase just for the bikes. Racing from one end of the city to the other while pulling a wheelie is fun.

Half the time I play VC, I end up just cruising the city in a car...forget the missions, sometimes it's just fun to wander around and wreck havoc...I loved the damn soundtrack, too!

http://www.petergabriel.com/
22.
 
Re: No subject
Jan 8, 2004, 20:18
Bronco
 
22.
Re: No subject Jan 8, 2004, 20:18
Jan 8, 2004, 20:18
 Bronco
 
Still haven't played VC, but I'm thinking of getting an Xbox and if I did I would probably pick up the GTA pack.

VC is worth the purchase just for the bikes. Racing from one end of the city to the other while pulling a wheelie is fun.

I liked the melee weapons as well.

-TPFKAS2S
http://www.braglio.org

-TPFKAS2S
Avatar 10139
21.
 
No subject
Jan 8, 2004, 19:57
21.
No subject Jan 8, 2004, 19:57
Jan 8, 2004, 19:57
 
right right...

I forgot Take Two was being the middleman in the legal dispute

good deal

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20.
 
Re: No subject
Jan 8, 2004, 19:38
20.
Re: No subject Jan 8, 2004, 19:38
Jan 8, 2004, 19:38
 
Not particularly considering the original map had a gigantic red bridge crossing the harbour and areas like Richman (actually Richmond) and Sunrise (Sunset)...

Map? Where might I find said map? The poster after you mentioned something that sounded like screenshots, where can I find them?

19.
 
Re: No subject
Jan 8, 2004, 19:34
19.
Re: No subject Jan 8, 2004, 19:34
Jan 8, 2004, 19:34
 
I think it was kinda San Francisco - the long bridge, the hills to the north where all the houses were... but only very loosely. Lots of opportunities in San Fran for movie-related missions, stereotypical neighbourhoods, long bridges...

....... me gets excited .......

Agree with the PS3 comment though - Sony must be begging them to make it an exclusive for a bit.

Oh, and BTW, I like the 3rd Person aspect of GTAs, it adds to the "movieness" of the whole thing. The concept of changing clothes in Vice City was genius.

Avatar 18712
18.
 
Re: No subject
Jan 8, 2004, 19:27
18.
Re: No subject Jan 8, 2004, 19:27
Jan 8, 2004, 19:27
 
As far as I can tell there isn't an actual city known as San Andreas. California does have the San Andreas faultline which runs pretty much the entire length of the state. Given how different Northern, Southern and Central California are from eachother it's difficult to say which California city inspired San Andreas.

Not particularly considering the original map had a gigantic red bridge crossing the harbour and areas like Richman (actually Richmond) and Sunrise (Sunset)...

The attractions of setting a car-chase game in a facsimile of San Fransisco should be obvious to anyone who's seen Bullitt.
17.
 
Re: Or ... Hey!
Jan 8, 2004, 19:22
17.
Re: Or ... Hey! Jan 8, 2004, 19:22
Jan 8, 2004, 19:22
 
Naw it wouldn't be any fun as the pot holes and donkey carts will limit your speed.

watch that, you're bound to be sued

------------
Love,
Mayor Dan
ExcessDan
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