BREED Demo Redux

As promised (story), though a little later than the predicted October release, a new version 1.0 single-player BREED demo is now available, providing another sample of Brat Designs' first-person shooter. The demo is a 216 MB download, available on 3D Downloads, 3D Gamers, 4Players.de, BreedFiles, Computer Games Online, Filerush, Gamer's Hell, GameSpot DLX (registration required), IGN, Loadedinc (registration required), Pixelrage.ro, Player Of Games, and Worthplaying. There's also a new gameplay trailer from the game, available from File Rush and Gamer's Hell.
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24.
 
Re: Sigh
Dec 5, 2003, 19:05
24.
Re: Sigh Dec 5, 2003, 19:05
Dec 5, 2003, 19:05
 
Let this be a hint to Brat...having your own artists do voices DOES NOT WORK. Besides the bad sound effects (the alien fighters sound like a flanged distorted wind sample) BAD VOICE ACTING TAKES EVERYTHING DOWN 5 NOTCHES JUST BY ITSELF. HIRE SOME PROFESSIONALS.

23.
 
Re: Sigh
Dec 5, 2003, 10:44
23.
Re: Sigh Dec 5, 2003, 10:44
Dec 5, 2003, 10:44
 
The CDV website still says Breed is being released in November

http://www.cdv-online.com/index.php?s=cdvag&id=1063802790&g=2_games_completenews&sid=us010200&cdvweb

And it has to be said that the intro for the Breedgame website has more interesting gameplay than the feckin demo

_________________
"all your base are belong to us or some such shite like that"
===
B: Pinky, are you pondering what I'm pondering?

P: I think so, Brain, but where are we going to find a duck and a hose at this hour?
22.
 
Re: Sigh
Dec 4, 2003, 23:23
22.
Re: Sigh Dec 4, 2003, 23:23
Dec 4, 2003, 23:23
 
I was about to write about everything that annoyed me about this demo - however CableGuy has said it all already. Well done

http://www.davidcsimon.com
21.
 
Sigh
Dec 4, 2003, 21:57
21.
Sigh Dec 4, 2003, 21:57
Dec 4, 2003, 21:57
 
How to make your demo fantatistic TO THE MAX:

1. Start with horrible, hackneyed narration.
2. Switch to a "general" who sounds like he has throat cancer and looks like he's stuck in a can.
3. Make your first combat situation a sluggish landing craft versus a squadron of fast jets.
4. Offer multiple viewing cameras besides first-person, such as "under your feet cam" and "useless isometric 3/4 chase cam"
5. Offer the ability to see four miles of map in any direction, but only see enemies within 20 feet.
6. Make it so that running in the 10-foot gap between mines kills you anyways.
7. Introduce a female Marine so smart, she wears heavy armor everywhere except for her bared breasts.
8. Let the player drive an alien tank that can't hit targets accurately until they're under your treads.
9. Start the demo with 45 seconds of unskippable promo ads, and start the game with 2 minutes of terribly-edited cut scenes.
10. Take out two #2 pencils (sharpened). Jam them into your eyes, then slam your face on a desk. Repeat.

Halo killer? This game couldn't eat the peanuts out of the Master Chief's manly turds.

20.
 
Re: How about
Dec 4, 2003, 19:00
20.
Re: How about Dec 4, 2003, 19:00
Dec 4, 2003, 19:00
 
Because the morons at brat tried their hardest to make this one suck even more?

19.
 
How about
Dec 4, 2003, 17:27
19.
How about Dec 4, 2003, 17:27
Dec 4, 2003, 17:27
 
How about a reason why we should try this one if the first one sucked?

18.
 
Re: Why Bother?
Dec 4, 2003, 16:52
18.
Re: Why Bother? Dec 4, 2003, 16:52
Dec 4, 2003, 16:52
 
these are the main guys who did the original turok and whilst that wasn't the best fps ever you'd have throught that some lessons might have been learnt. my 90yr old grandmother can program better than these losers, hell, shes on a ventilator these days and her voice acting would be more convincing!

shame on you bratt designs! give up now and get down to your local burger king i hear they are hiring

17.
 
Re: Why Bother?
Dec 4, 2003, 16:26
17.
Re: Why Bother? Dec 4, 2003, 16:26
Dec 4, 2003, 16:26
 
I fully agree with #1...

for example, right after landing the spacecraft i was hit by grenades and died almost instantly... i could only resume from the very beginning and i didn't find a way to skip cutscenes... yes voiceacting is the worst ever.

16.
 
Re: No
Dec 4, 2003, 16:03
16.
Re: No Dec 4, 2003, 16:03
Dec 4, 2003, 16:03
 
oh no.. say it aint true..
i want this game to be great.
damnit.. just damnit. i hope u guys are wrong

The amount of damage done to the US in the first week alone has to have China and Russia laughing at us.
15.
 
Re: No
Dec 4, 2003, 15:50
15.
Re: No Dec 4, 2003, 15:50
Dec 4, 2003, 15:50
 
Hmmmm. It's such a shame to see an obviously talented group like Brat thrash and churn broken code for years on end.

I'd say they should strip the Mercury engine and sell it for parts, then move on to something more productive; mark the whole thing up to experience and get the heck on with their lives.

Breed is just a mess.

14.
 
Sound
Dec 4, 2003, 15:47
14.
Sound Dec 4, 2003, 15:47
Dec 4, 2003, 15:47
 
"A graphic engine doesn't mean a damn thing if it doesn't have a great sound engine to back it up."

So so true.

13.
 
Re: No
Dec 4, 2003, 14:48
13.
Re: No Dec 4, 2003, 14:48
Dec 4, 2003, 14:48
 
Next Tuesday.

12.
 
Re: No
Dec 4, 2003, 14:23
12.
Re: No Dec 4, 2003, 14:23
Dec 4, 2003, 14:23
 
When the hell are developers going to learn that sound is a part of immersion too. I'm sick of games with lackluster, uninspiring sound effects. Miniguns and assault rifles do not sound like repeating pea shooters. Explosions are a lot louder than the sound of a cat landing on a carpeted floor. Jet engines are not as quiet as a brand new 4 cylinder engine. And wherever you go, except maybe if you lock yourself in a 3 foot thick lead box, there is ambient sound to be heard.

A graphic engine doesn't mean a damn thing if it doesn't have a great sound engine to back it up.

Avatar 13977
11.
 
No
Dec 4, 2003, 14:12
11.
No Dec 4, 2003, 14:12
Dec 4, 2003, 14:12
 
To paraphrase Dubya...

Fuck that I'm not gonna get fooled twice.


10.
 
Heh...
Dec 4, 2003, 14:10
10.
Heh... Dec 4, 2003, 14:10
Dec 4, 2003, 14:10
 
I remember that a YEAR ago they were already delaying the demo...

9.
 
Re: Cancel
Dec 4, 2003, 14:05
9.
Re: Cancel Dec 4, 2003, 14:05
Dec 4, 2003, 14:05
 
I think it was funny in a sick sort of way.. lots of riff raff around these days though.. heh

8.
 
Re: Cancel
Dec 4, 2003, 13:48
8.
Re: Cancel Dec 4, 2003, 13:48
Dec 4, 2003, 13:48
 
Very, very disturbing.

7.
 
Re: Cancel
Dec 4, 2003, 13:28
7.
Re: Cancel Dec 4, 2003, 13:28
Dec 4, 2003, 13:28
 
As my bathroom wallows gnawed at my underside, I realized the synchronious and bizarre unison with the game Breed itself. My very bowels were being coaxed into the daylight by the sweet siren that is Breed.

If wine is the nectar of the gods, than surely breed is the muse of the colon.


Sinner's saint, you need to get out more often.
ZigZang
6.
 
Re: Cancel
Dec 4, 2003, 13:25
6.
Re: Cancel Dec 4, 2003, 13:25
Dec 4, 2003, 13:25
 
When I initially loaded the Breed Demo on my computer, in nervous anticipation I could feel a turtle head trying to slink its way past my ever possessive posterior. Immediately I felt the urge to release myself into the nearest procelain recepticle, however I was so mystified by Breed that I held myself together.

As my bathroom wallows gnawed at my underside, I realized the synchronious and bizarre unison with the game Breed itself. My very bowels were being coaxed into the daylight by the sweet siren that is Breed.

If wine is the nectar of the gods, than surely breed is the muse of the colon.

This comment was edited on Dec 4, 13:26.
5.
 
Re: Cancel
Dec 4, 2003, 13:03
5.
Re: Cancel Dec 4, 2003, 13:03
Dec 4, 2003, 13:03
 
whoever designed the aliens should be shot, imho looks way weird and unsatisfying to kill, atleast in Halo you wanted to make them shut up, in breed their just blah

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