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DX: Invisible War Q&As

A triple-play: RPG Vault's Deus Ex: Invisible War Q&A, Part 3 talks with Kent Hudson, Ricardo Bare, Warren Spector, Matt Baer, and Jared Carr asking a few last questions to cap off their conversation about ION Storm's impending FPS/RPG sequel. There is also a DX: Invisible War Q&A on Gamehelper talking with ION Storm's Harvey Smith, asking a variety of questions, including whether they are considering switching to Half-Life 2's Source engine on the eve of the game shipping. Finally, the Deus Ex 2 Q&A on Firing Squad also chats with Harvey "Witchboy" Smith going into more detail about the game's design and production.

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14. Re: Demo Dec 2, 2003, 16:22 Kurtz
 
I don't think that Myst was meant for the hardcore gamer. From my memory of how Myst went down, the promotion, etc., it was about as mainstream as it gets. If it was meant for the hardcore gamer, something went terribly wrong.

 
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    Date Subject Author
  1. Dec 2, 12:49 No subject Acleacius
  2. Dec 2, 12:56  Re: No subject anon@216.23
  3. Dec 2, 13:12   Re: No subject JediLuke
  20. Dec 2, 19:16    Re: No subject Fantaz
  6. Dec 2, 14:04   Re: No subject Steele Johnson
  16. Dec 2, 16:58   Re: No subject WaltC
  4. Dec 2, 13:14 No subject Acleacius
  5. Dec 2, 13:54  Quality versus Quantity Hunterzyph
  7. Dec 2, 14:22 I'm confused... The Half Elf
  18. Dec 2, 17:05  Re: I'm confused... Ray Marden
  21. Dec 2, 21:15   Re: I'm confused... The Half Elf
  22. Dec 2, 22:06    Re: I'm confused... nin
  23. Dec 2, 22:18    Re: I'm confused... Ray Marden
  24. Dec 3, 01:25     Re: I'm confused... Creston
  8. Dec 2, 14:32 Reviews NastyJack
  10. Dec 2, 15:18  Re: Reviews wtf_man
  25. Dec 3, 08:24  Re: Reviews Bronco
  9. Dec 2, 14:49 Everyone who played the full game Ratty
  11. Dec 2, 15:49 Demo NastyJack
  12. Dec 2, 15:52  Re: Demo Tony!!!
  13. Dec 2, 16:08   Re: Demo anon@24.76
>> 14. Dec 2, 16:22   Re: Demo Kurtz
  15. Dec 2, 16:35    Re: Demo Jerry S Ku
  19. Dec 2, 17:06     Re: Demo Kurtz
  17. Dec 2, 17:04 No subject Bunko


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