BF1942 to Bust Punks

The Battlefield 1942 Website (thanks Frans) has word that punks beware, Even Balance's anti-cheat software is going back in time to World War II. Here's the word:
In response to the #1 request from the community, DICE & EA are proud to announce the inclusion of anti-cheat measures in the next patch for Battlefield 1942. The Battlefield team is committed to providing an exploit-free gaming environment for members of our community. Our goal is to have measures in place which address both current and future cheats. As such, after researching existing anti-cheat programs, we've determined that Punkbuster™ suits our purposes perfectly. We'll keep everyone updated as to our progress. For now, we have successfully integrated Punkbuster into the upcoming 1.6 patch and we're in the process of testing it.
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Re: Uhhh
Dec 2, 2003, 10:44
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Re: Uhhh Dec 2, 2003, 10:44
Dec 2, 2003, 10:44
 
VAC and Punkbuster are architecturally very different and use different theories of how to combat cheats. VAC basically takes your mod client DLL source(after you hand them over to Valve) and runs them through a 'scrambling' algorithm during compile that makes them very difficult to insert hooks into. Combined with STEAM (which is supposed to push core client files on demand to prevent you replacing them with hacked ones), and you have a pretty tough system to cheat on, theoretically. This is nothing like PB at all. Valve didn't steal anything, they just had a different direction.

This comment was edited on Dec 2, 10:45.
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