Harpoon IV Torpedoed

Ubisoft sends word that they've officially cancelled Harpoon IV. Here's the news:
SAN FRANCISCO - November 26, 2003 - Ubisoft(tm), one of the world's largest videogame publishers, today announced that it has officially ceased production on Harpoon IV and has chosen not to release the title.

"Ubisoft is committed to making the best military simulation games possible, and unfortunately, the Harpoon IV project wasn't meeting this goal. In our judgment, the product quality could never reach a level that meets or exceeds consumer expectations," said Tony Kee, vice president of marketing, Ubisoft. "We will never intentionally ship a product that is sure to disappoint our discerning customer base."

While the game will not be finished or published by Ubisoft, discussions are underway to license the source code to a third-party group within the community in order to finish the game. Information regarding this development will be available soon at the game's community website http://harpoon4.ubi.com/US/.
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28 Replies. 2 pages. Viewing page 1.
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28.
 
Re: No subject
Nov 27, 2003, 16:48
28.
Re: No subject Nov 27, 2003, 16:48
Nov 27, 2003, 16:48
 
"I agree that games which shape up to be sub par in quality should be killed."

Maybe, or maybe just launched at lower price points with less hype? Killing projects like that costs too many jobs.

27.
 
Re: No subject
Nov 27, 2003, 12:21
27.
Re: No subject Nov 27, 2003, 12:21
Nov 27, 2003, 12:21
 
Policy must be pretty new considering the shape Shadowbane shipped in.
Ok so that's one game...

On the whole I've been really impressed with Ubi Soft's lineup in the last year. Splinter Cell, Rainbow Six 3, XIII (which is great fun, I'm going through it on Xbox right now), Prince of Persia: The Sands of Time (best adventure game since the original Tomb Raider IMO), IL-2, LO:MAC, and of course, Chessmaster 9000...

It's been a good year for Ubi.

Avatar 13977
26.
 
Re:
Nov 27, 2003, 12:19
26.
Re: Nov 27, 2003, 12:19
Nov 27, 2003, 12:19
 
Thanks Anvil.

Exactly what I was after!

25.
 
Re: No subject
Nov 27, 2003, 12:04
Rigs
 
25.
Re: No subject Nov 27, 2003, 12:04
Nov 27, 2003, 12:04
 Rigs
 
I don't see how you can square that statement with 'but we will license it to someone else for them to finish'. If the title will never meet quality standards kill it.

Well, I have one title (actually two now) that defy that statement...Falcon4 and Falcon4 Gold...Both a hella lot better than the original...If it had been killed off before release, what would we have? LOMAC, 6 years later...no thank you...

Still weeping,
=-Rigs-=


'Is it the man come to take me away? Why do they follow me? It’s not the future that I can see, It’s just my fantasy.'
This comment was edited on Nov 27, 12:04.
"...you're always 'Winner!' with BIG ****** RIGS!"-James Rolfe, 'AVGN'
"...for that, we salute you, you big glorious ****** RIGS!"-Matt McMuscles, 'Wha Happun?!'
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24.
 
Re: No subject
Nov 27, 2003, 11:38
24.
Re: No subject Nov 27, 2003, 11:38
Nov 27, 2003, 11:38
 
Policy must be pretty new considering the shape Shadowbane shipped in.

23.
 
No subject
Nov 27, 2003, 10:52
23.
No subject Nov 27, 2003, 10:52
Nov 27, 2003, 10:52
 
To decide not to ship a product because the quality is not up to scratch is fair enough - and should be done more frequently IMO. I don't see how you can square that statement with 'but we will license it to someone else for them to finish'. If the title will never meet quality standards kill it

Exactly!!...thank you

----------------------------------------------------------------------
Currently Playing: CoD, Halo MP, DC .5. Hotly Anticipating: Armed & Dangerous, Firestarter, UT2004 Listening to: Dropkick Murphys
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
22.
 
.
Nov 27, 2003, 09:47
Bob
22.
. Nov 27, 2003, 09:47
Nov 27, 2003, 09:47
Bob
 
I agree that games which shape up to be sub par in quality should be killed.

Then again, if that had been done industry wide since, say 1996, there'd be about 7 PC games total right now.

21.
 
Re: Ports of Call
Nov 27, 2003, 09:38
21.
Re: Ports of Call Nov 27, 2003, 09:38
Nov 27, 2003, 09:38
 
do you mean http://www.portsofcall.de/
Anvil - from the land of warm beer and mad cattle.
20.
 
Re:
Nov 27, 2003, 09:36
20.
Re: Nov 27, 2003, 09:36
Nov 27, 2003, 09:36
 
Umm.. anyone remember that 'Ports Of Call' game for the Amiga? More importantly, was there ever a pc version or similar?

I've liked some very odd games... that is one of them

19.
 
Re: No subject
Nov 27, 2003, 08:25
19.
Re: No subject Nov 27, 2003, 08:25
Nov 27, 2003, 08:25
 
To decide not to ship a product because the quality is not up to scratch is fair enough - and should be done more frequently IMO. I don't see how you can square that statement with 'but we will license it to someone else for them to finish'. If the title will never meet quality standards kill it.

Of course me i think they have just canned it because it would lose them/has lost them too much cash, which is also fair enough but i don't see why software developers can't just say this. Other businesses do. There is no shame in pulling uncommercial titles.
Anvil - from the land of warm beer and mad cattle.
18.
 
Re: Not really a surprise...
Nov 27, 2003, 08:08
18.
Re: Not really a surprise... Nov 27, 2003, 08:08
Nov 27, 2003, 08:08
 
"In our judgment, the product quality could never reach a level that meets or exceeds consumer expectations," said Tony Kee, vice president of marketing, Ubisoft. "We will never intentionally ship a product that is sure to disappoint our discerning customer base."

too bad Novalogic didn`t have such high standards concerning THEIR customers.

17.
 
Not really a surprise...
Nov 27, 2003, 06:36
17.
Not really a surprise... Nov 27, 2003, 06:36
Nov 27, 2003, 06:36
 
....but still dissapointing..

16.
 
Re: Sad Panda
Nov 27, 2003, 03:59
16.
Re: Sad Panda Nov 27, 2003, 03:59
Nov 27, 2003, 03:59
 
Well it has the right title to turn it into a virtual porn game now.

rofl!!

----------------------------------------------------------------------
Currently Playing: CoD, Halo MP, DC .5. Hotly Anticipating: Armed & Dangerous, Firestarter, UT2004 Listening to: Dropkick Murphys
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
15.
 
All lies, I tell you!
Nov 27, 2003, 03:37
Kxmode
 
15.
All lies, I tell you! Nov 27, 2003, 03:37
Nov 27, 2003, 03:37
 Kxmode
 
Just the fact that this Tony guy said, "We will never intentionally ship a product that is sure to disappoint our discerning customer base." tells me they're lieing! UbiSoft has willfully release a lot of horrible products. Using this statement as THE sole reason for not releasing the product is a weak move.

"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
Avatar 18786
14.
 
Re: Strike Fleet
Nov 27, 2003, 02:33
14.
Re: Strike Fleet Nov 27, 2003, 02:33
Nov 27, 2003, 02:33
 
Man I played Strike Fleet to death. That game was fun.

Speaking of Apple IIE I fired up an old game I used to love called "Wraith: Devil's Demise". First RPG I ever played. I loaded it up and it said it was written by John Carmack. Woah!

13.
 
Re: Sad Panda
Nov 27, 2003, 01:30
13.
Re: Sad Panda Nov 27, 2003, 01:30
Nov 27, 2003, 01:30
 
Well it has the right title to turn it into a virtual porn game now.


"Physical reality is consistent with universal laws. Where the laws do not operate, there is no reality."
- Mr. Spock
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
12.
 
Re: Sad Panda
Nov 26, 2003, 23:45
12.
Re: Sad Panda Nov 26, 2003, 23:45
Nov 26, 2003, 23:45
 
I was looking forward to it a couple fo years ago but I sooo lost interest after seeing screenies. It looks like Janes Fleet Command which (besides having THE cheesiest cutscenes in gaming history) was a pretty decent game...a couple of years ago. Harpoon 4 looked so dated it would have been direct to bargain bin anyway. This is a decision that makes sense if it had been made a year or two ago.
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11.
 
Sad Panda
Nov 26, 2003, 23:08
11.
Sad Panda Nov 26, 2003, 23:08
Nov 26, 2003, 23:08
 
Man, oh, man, I played Harpoon the desktop rules and then went nuts with the first Harpoon on the computer (hell, I can't even remember what platform I played it on - Amiga?). I was really looking forward to this one. Sad Panda now.

Derek French
Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
10.
 
Re: No subject
Nov 26, 2003, 22:38
DDI
10.
Re: No subject Nov 26, 2003, 22:38
Nov 26, 2003, 22:38
DDI
 
I'll bet a weeks salary that the games' quality never entered into the decision to can it.

Please paypal me your salary. The development was switched mid(?) development to an in house team, which knowing UbiSoft probably sucked ass and couldn't figure anything out therefore the game probably wasn't even anywhere near beta or hell Alpha state.


9.
 
Re: Strike Fleet
Nov 26, 2003, 21:45
9.
Re: Strike Fleet Nov 26, 2003, 21:45
Nov 26, 2003, 21:45
 
What about Shadowbane? I guess this is a new policy

LMAO so true!

Dr. Michael Bolton's Hairdreser PhD, MD, LLP, DDS
28 Replies. 2 pages. Viewing page 1.
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