Frontline Reports from the Invisible War

Following the release of the demo for Deus Ex: Invisible War (story), a Delay Deus Ex: Invisible War Petition is online (thanks Scott) hoping to forestall the shooter/RPG sequel's release until some issues are ironed out, an effort that is probably futile in light of the game's gold announcement (story). In response to the types of complaints found in the petition, a post to the ION Storm Forums by Chris Carollo addresses some of the points made by detractors, and offers an unofficial Dxinvisible War Demo FAQ explaining why things are handled as they are, and outlining a few settings that can be tweaked.
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Re: Maybe Madmax...
Nov 26, 2003, 15:48
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Re: Maybe Madmax... Nov 26, 2003, 15:48
Nov 26, 2003, 15:48
 
You know, if a game isn't going to have top notch graphics, that's okay. It's not my preference, but I can enjoy a great game (especially one the caliber of the original Deus Ex), with graphics that are only average. However...

If I'm going to play a game game that only has average graphics, it had damned well better run great on my machine. I've tried the DXIW demo on my machine (XP2100+, 9800pro) at 800x600 with 4x anti-aliasing and I got about 15fps. That's unacceptable. With the same system, I ran Max Payne 2 at 1280x1024 and 4xAA and it was fluidly beautiful - never any slowdown, even with a lot of onscreen physics. There's no good reason at all why Max Payne 2, which was released a month ago, should both *look* better and *run* better than a big-budget game like DXIW.

Considering the poor performance and questionable 'simplifaction' of the game's interface and inventory management, I think cries of dumbing down for Deus Exbox might have some merit.

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