The atmosphere is there. I feel like im somewhere else. While the level design reminds me of what I think Macross would be like inside the SDF-1, I still feel it. Needs more space. I think they maye have done this for lighting engine purposes though.
The holo-jukebox is neat. I want one. I also like the music it plays. Anyone know the name of the actual singer they used?
I really like the art style. They seem to, instead of going for an ultra-photorealistic looking world, have made their own style. I just love the way people look.
"Templar Temple, 2072 **** back....**** run" hhhm.....interesting....
It runs fine on my system but then Im one of those people who, so long as I have 25-30 fps, Im happy.
There are some other things I know Im missing, Ill probaly post later about them.
All in all, much kudos to the art team but the gameplay mechanics team needs to be fired ASAP and banned from ever working on any kind of game EVER.
"In case of fire, the nearest exit is over there"
HAHAHAHA
This comment was edited on Nov 22, 13:10.