<i>'You say it takes the same sort of mentality to play Morrowind as Diablo. That's ridiculous.'</i>
Ok perhaps I was a little uncharitable. But the my argument remains that once you get beyond the initial wow of the big world and enjoy some non-linear exploration for a while the game just keeps losing its shine. Very soon the difficulty is trivial unless you install fan patches, and what's infinitely worse the big world just feels emptier and emptier of character and charm. It is physically huge and filled with quests, but the NPCs are all so tedious and dull that there is no reason to participate beyond the power-up, perfectionist mentality ala Diablo.
BTW you can do all those things and more in the Gothic universe, and yet the combat system doesn't suck and the NPC characters blow Morrowind out of the water.
<i>'Morrowind is a game in which you can pick up a book, open it, and read it. You may find that sort of detail boring--but it's hardly something a Diablo fan would enjoy.'</i>
Excuse me, but if you see the RPGs that I listed as the better than NWN you'll see they are the kind that show incredible detail and a more cerebral experience for a mature gamer. They also have plots and worlds worth exploring.
BTW- the BG games and many others have had books for years...
This comment was edited on Nov 19, 17:24.